wminsing
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[1.0.2]HGR 1.875m parts(v1.3.0 released)
wminsing replied to Orionkermin's topic in KSP1 Mod Releases
The attachment point for the auto-fairing adapter for the 2.5m rockets is clever. Neat pod, looking forward to playing around with it more! -Will -
OrtwinS, fascinating theory! -Will
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Now-defunct-thread-that-should-not-appear-in-google-search.
wminsing replied to Cilph's topic in KSP1 Mod Releases
So I love this mod, wondering if anyone had example craft files of good communication satellites? All of mine seem to end up being giant blocks of batteries with a couple of dishes and don't look very good. -Will -
Entirely possible, but either way it's going to be a major part of the story, not just a 'man, glad we got rid of these stupid trees' moment. -Will
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It's pretty clear the Kerm are fully sentient, so exterminating them would be genocide, plain and simple. Plus it's pretty clear the Kerm have some method of fighting each other.... And as others have pointed out, I suspect the Kerm are fairly integral to Kerbal life cycle to (otherwise why the symbosis?) AND are tightly tied to the Kerbin ecosystem. So exterminating them would doubtlessly have major long-term consequences on the Kerbals and Kerbin as a whole. Also, on a purely meta-level, I don't think KSK would introduce this entire concept if the story was going to be about just getting rid of the Kerm. -Will
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
wminsing replied to ferram4's topic in KSP1 Mod Releases
Thanks for the fast answer, I've been re-training myself to fly using FAR and for my future spaceplanes I'm considering Procedural Wings. -Will- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
wminsing replied to ferram4's topic in KSP1 Mod Releases
So does this work with Procedural Wings? -Will- 14,073 replies
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Reaching for the Stars [PH] - Jane's VI 3 Feb 15
wminsing replied to NathanKell's topic in KSP1 Mission Reports
Glad to see this updated, one the neatest AAR's to come out of KSP yet. -Will -
I'm not sure 'breaking free' of the Kerm is a good idea; it's clear that the Kerm have an enormous impact on the local environment, and without Kerbal interaction (control?) it's possible Kerbin itself would turn into an unlivable mess fairly quickly. Kerbals still need to eat, and if Kerm vs. Kerm battles result in widespread crop destruction.... In any event, loving this story and the extremely well done job of fleshing out Kerbal society in unique ways. -Will
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wminsing replied to Cilph's topic in KSP1 Mod Releases
Gah, you have to setup the orientation and the burn itself separately, that should have been obvious. I'll give it a try tonight, thanks for the pointers! Excellent, thank you, I'll give it a watch right now. All of the help is appreciated! -Will -
Advances Rocket manufacturing... I dont know how to call this.
wminsing replied to MalfunctionM1Ke's topic in KSP1 Discussion
I'm speechless. -Will -
Now-defunct-thread-that-should-not-appear-in-google-search.
wminsing replied to Cilph's topic in KSP1 Mod Releases
So can anyone explain to me in detail how the Flight Computer is supposed to work, the 'NODE' functionality in particular? I can't make heads or tails of it. -Will -
KOR Inc. Release Thread (Excalibur D-2 RELEASE!)
wminsing replied to Camelotking524's topic in KSP1 Mod Releases
Neat, I remember playing with these parts back in .18-.19 or so. Glad to see them being picked up again. I'd be cool with having the original Excalibur being used as a 1 (or 2) Kerbal system, and a new 'Mark 2' with 3 Kerbals. -Will -
Love it! As for a few more ideas: 1. You haven't done anything with an unmanned mission gone horribly and hilariously wrong yet. Maybe Xactar, all hail him, he is really cool, doesn't believe in probes but some of his engineers convince him to give them a try? 2. There's gotta be some comic value in goo, goo missions gone wrong, solyent goo is kerbals, who thought this goo thing was a good idea anyway, etc. 3. Xactar, all hail him, he is really cool, decides to establish a 'rehabilitation' colony on a moon? -Will
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Really fun report, great writing and characterization. Looking forward to more! -Will
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[Part] Unnamed 4 Kerbal Capsule, Work in Progress
wminsing replied to S3416130's topic in KSP1 Mod Development
Yes, please continue; I'd definitely make use of the parts if the resulting contraption looks good, and so far it looks very promising! -Will -
Aha, thank you very much; I now grok everything. Love this story! EDIT: Just read the latest chapter. Great work as usual! -Will
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[Part] Unnamed 4 Kerbal Capsule, Work in Progress
wminsing replied to S3416130's topic in KSP1 Mod Development
I really like the look of this part set; I admit I'm a sucker for a well designed capsule + service module system, and the only other ones that really meet that criteria right now are the SDHI additions for the Mk1-2 pod the TKS pod and service modules from the KOSMOS pack. With some good texturing this could be just as nice. -Will -
Neat looking rockets, like the Tranquility in particular. Are the tanks modded? -Will
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I admit I didn't quite follow the last little bit (though it's been awhile and maybe it's already been explained what's buried on the hill and I forgot), but overall a REALLY interesting chapter. I'm enjoying the Kermol sections just as much as the space flight chapters! -Will
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Loved that movie when I was a kid. Nice idea! -Will
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[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
wminsing replied to Normak's topic in KSP1 Mod Releases
Love this parts pack, but I'm wondering if we could get a TKS VA capsule-compatible heat shield, or does anyone know how to mod the capsule to have a built-in heat shield if using Deadly Reentry? -Will