Bafver
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Bottle Rocketeer
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I have an issue with one of my current contracts for a Navigational Satellite. It tells me to use frequency 0.5 but with the slider in the editor I cannot set it lower than 1. Is this a bug in the contract so it is impossible to complete or is there any other way to set the frequency? Or can I perhaps edit the contract in my persistence file so it uses a different frequency instead?
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Hi again, Quick question about Iridium and I hope it is ok to ask it here. I tried running the new beta that you released but whenever I try to upload a persistence file the server crashes and when I try to request the file from the client it says it is unable to find the Persistence file. My questions is if I am simply missing my persistence.sfs file or is it the persistent.sfs file in my save folder that should be used? I tried putting the persistent.sfs file in the same directory as the server exe to see if it made any difference but it is still the same. *Edit: Tried renaming the Persistent.sfs to Persistence.sfs and tried using the upload button in the client. This caused the client and server application to hang and crash.
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I usually only quicksave just before launching and then forget about the function often resulting in me having to start my missions all over again.
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I use a similar design to get my lighter loads (5-7t) to orbit, only a bit larger. One large X200-32 tank in the middle with a MainSail under it and 8 T800 tanks with jet engines under it. At work right now so I cannot post any pictures.
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What has KSP do to change your regular life
Bafver replied to TheCanadianVendingMachine's topic in KSP1 Discussion
Only thing I've noticed is a serious lack of sleep. -
Thank you all for you input on this. I have several ideas to try now and will see if it gets any easier to get the tanks up now.
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I was hoping there would be a way to do it without using mods but I'll see if I can find any mods that could do this for me. Thanks for the quick reply.
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Hi all, I have a small question regarding fuel tanks. I am currently working on a space station and I want to add some fuel tanks to it, maybe 3 orange jumbo tanks or so. But I find getting the tanks into orbit and docked with the station to be quite difficult so I was wondering if there is a way to empty the tanks before launch in order to reduce their weight.
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Do you hold down the quick load button or just press it? When you press the quick load button there should be a short text in the upper right corner asking you to hold the key down to quick load or something.
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Does any of you have a working design for a SSTO rocket capable of bringing heavy payloads to orbit? Maybe 10-15 tons or so. I've managed to bring it up there using staged rockets but I'd rather prefer not dumping debris all over Kerbin.
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Thanks, I'll try the FAR mod and see how it works out. Will also give your shuttle a spin later.