Haha alright well thank you.
By heating I just meant not changing the value of parts heating but keeping the visual and sound effects just for some extra re-entry particle effects (I know that's a different mod, I just liked the sounds and visuals). You already answered it though.
@Thomas P. Thank you for such an amazing mod and maintaining it for so long. We all appreciate the hard work you do. Popping in new planets has kept KSP fresh over the years and kept me coming back. It's pretty much an essential for me at this point and hope it's updated soon.
I do understand however the frustration with kopernicus going down with each update. For the average modder every update probably breaks around 4 kopernicus dependent mods. Of course a good solution is to not update or play on a backup install, but people forget or have a tendency to want the latest and greatest. It would be great if the game just had a built in planet creator.
Since breaking ground also added new things to maps, like geyser, crystal, etc... would SVT overwrite those in anyway? Or are those just objects and not part of the terrain?
In my game it looks green but in this video it looks white. almost like lights turning on and off. Look from 30-40 seconds.
So that is the normal lighting then? I thought it might be but they just seemed a bit too random to me so I wasn't sure.
Hi everyone,
Just wondering why there are these random green glare effects that happen on every planet. I am assuming this is something normal because I even see them in videos people post showcasing the mod.
Awesome mod! Everything looks amazing. Only question I have is are the solar panels supposed to be black or is something wrong on my side? They look nice none the less but I guess I just preferred their blue look.
Hey awesome job on this mod. The only problem is it gives me some stuttering every few seconds. I am trying to figure out if I can fix it but I was also wondering if there is a way to only use the engine sounds.