wetwetwet
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Everything posted by wetwetwet
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[March 2nd, 2022 ] Wabi Sabi Planet Mod
wetwetwet replied to smushanoob's topic in KSP1 Mod Development
Looks really pleasant, can't wait to see it when you're prepared to release it!- 178 replies
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- 1
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- interstellar
- planets
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(and 3 more)
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[1.2-1.7] Blender (2.83+) .mu import/export addon
wetwetwet replied to taniwha's topic in KSP1 Tools and Applications
The incorrect line numbers were from me modifying the code trying to find where the issue came from. I should've been more clear, I have the mod "AirplanePlus" currently installed and that part is from that mod. The mod is installed correctly and the only unique thing about it is that none of the parts seem to populate the "ModuleManager.ConfigCache" file from which the GameData class calls. Here's an example of the error within a normal non-modified plugin. Traceback (most recent call last): File "C:\Users\#####\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_object_mu-master\import_craft\import_craft.py", line 106, in execute return import_craft_op(self, context, **keywords) File "C:\Users\#####\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_object_mu-master\import_craft\import_craft.py", line 80, in import_craft_op obj = import_craft(filepath) File "C:\Users\#####\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_object_mu-master\import_craft\import_craft.py", line 60, in import_craft part = gamedata.parts[pname].get_model() KeyError: 'f5jet' location: <unknown location>:-1 It's my hunch that since there seems to be no records of the parts in the ModuleManager.ConfigCache, your plugin isn't able to locate the correct models. I'm clueless as to why the ModuleManager.ConfigCache isn't populating with the parts though, since the mod functions perfectly fine in game. According to a friend, the issue with this mod and your plugin isn't isolated to me; so it seems to be reproduceable on multiple machines. -
[1.2-1.7] Blender (2.83+) .mu import/export addon
wetwetwet replied to taniwha's topic in KSP1 Tools and Applications
Same issue here, but moving the location of the .craft file I was reading seemed to fix my issue. Additionally I'm getting this error with some AirplanePlus Parts Traceback (most recent call last): File "C:\Users\#####\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_object_mu-master\import_craft\import_craft.py", line 109, in execute def import_craft_menu_func(self, context): File "C:\Users\#####\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_object_mu-master\import_craft\import_craft.py", line 83, in import_craft_op operator.report({'ERROR'}, e.message) File "C:\Users\#####\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_object_mu-master\import_craft\import_craft.py", line 62, in import_craft if root_pos == None: KeyError: 'f5jet' location: <unknown location>:-1 Help would be appreciated. -
[1.8-1.10.x] BDAc Team Icons (update 2020/9/19)
wetwetwet replied to SuicidalInsanity's topic in KSP1 Mod Releases
I thank thee for this good mod. -
[1.11] RemoteTech v1.9.9 [2020-12-19]
wetwetwet replied to tomek.piotrowski's topic in KSP1 Mod Releases
May someone please explain to me how to make a custom dish? I used to do it in the older versions but since then things have changed and I am unable to figure it out. I need to make an independent dish with a range of around 4000 Terameters. -
[0.90] A funds, science & rep cheat menu for testing purposes
wetwetwet replied to marce's topic in KSP1 Mod Development
not trying to be a party pooper . but you can just use alt+f12 and then hold down alt+f for 10 or so seconds and then you can add/remove all of the things ... -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
wetwetwet replied to rbray89's topic in KSP1 Mod Releases
can someone help me? for me the clouds only render in in a small square above me , and i dont know how to increase the draw distance / render distance -
Anyone want to play DMP and record ? ( ksp multiplayer )
wetwetwet posted a topic in KSP1 Discussion
Does anyone want to perform a multiplayer game of ksp with me ? If you want to consider playing with me , here are the specifications . Age 13 - 16 ( just so it's not awkward ) Youtube channel with more than 20 subscribers Skype/Raidcall/Teamspeak The ability to host a server or the knowledge of a good lag-free server with few people online ( because loading in ships causes major loading lag ) If you can meet these specifications , please communicate with me so we can work this out . -
[0.22] Extraplanetary Launchpads Legacy Thread
wetwetwet replied to skykooler's topic in KSP1 Mod Releases
do you have a older verson of the mod? ( 1.9.8) my pc doesnt work with 2.__ because my graphics card died -
This challange is to make a plane go as far as you can ( eastern around kerbin ) . The rules are: 1. 1 winglet for every ton 2. only mecjeb and b9aerospace 3. must not have any oxidizer but you can use solid rocket 4. must stay below 40km 5. must have atleast 1 kerban 6. you must have atleast 2 pictures or a video ( a picture of your craft flying and one of the flight results ( the maximum speed ,altitude and height ) you are allowed to use smart A.S.S in mecjeb Here is the scoring system . + 100km if you can land on water 1 time *2 if maximum speed is over 200mp/s *2 if you can do multiple water landings *2 if can be a votl( hovercraft ) *2 for not useing b9aerospace + ( your maximum speed ) + maximum height ( 100m = 1km added ) + 100km for every kerbin on your plane ( with a maximum of 10 kerbins ) + 50km for a escape mechanism - 10km for every part above 20 so here is my score : 1041( my distance )+100 ( water landing )+200 (2 kerbols) + 204 ( height)+ 349 (max speed)*2 ( faster than 200mp/s)-230km ( for 43 parts )=2013KM My plane crashed into a mountain at 1000m high with 2/3 of my fuel left... so if you have eneough spare time it should be easy for you to beat my terrible record. Pictures : http://www.flickr.com/photos/98008567@N08/9200385685/ http://www.flickr.com/photos/98008567@N08/9200385133/ http://www.flickr.com/photos/98008567@N08/9200384607/
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sorry i am a noob at the forums so i just linked to the pictures because i dont know how to instert them with flickr
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Yes but try to do it without solid fuel or oxidizer
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Kebal space prgram has been through many budget cuts but now they even have to cut oxidizer! Your goal will be to get as high as you can without useing NO units of oxidizer( you can use as much liquid fuel as you want ) Here is mine : http://www.flickr.com/photos/98008567@N08/ I got 226000M high! How high can you get? It would preferable if you have a full video so i know you're not cheating You must have at least 1 kerbal on your ship.
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[0.21] Hooligan Labs - Airship, Submarines and More
wetwetwet replied to Hooligan Labs's topic in KSP1 Mod Releases
why not the size of alaska? -
[0.20] XRSTS-04E "Sigbin" SSTO Spaceplane
wetwetwet replied to rodion_herrera's topic in KSP1 The Spacecraft Exchange
Just wondering but why dont you switch to meidafire? ohh.. and by the way you have one of the best planes i have seen... i might modify it a bit to go other planets ( without re-uploading). -
Reach the Speed of Light! (Read desc)
wetwetwet replied to Skyro's topic in KSP1 Challenges & Mission ideas
I made a rocket that it's average acceleration is 4332meters per second and travels at %13.4 the speed of light ( or at about 40300000 m/ps) ANd of course i changed the config parts -
Reach the Speed of Light! (Read desc)
wetwetwet replied to Skyro's topic in KSP1 Challenges & Mission ideas
I got to 304 billion.... ( useing cheats of course )