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Spacecraft Engineer
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I'm not sure if there's a known fix for this, but hopefully someone can help. I'm getting what looks like a glitchy atmosphere sometimes. It's basically a big planet sized sphere that flickers a lot. I've noticed it a bunch around Minmus lately. Someone mentioned enabling E.V.E. integration in a previous post, tried that, didn't fix. Looked back, same as this post, 2nd picture. Doesn't look like he got a reply/fix.
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I tried using this, mostly just want the nice looking planets/terrain. Already using Astronomers Visual Pack. Looked like it was going to be fine, KSC looks nice, I went into the Tracking Center to have a look at the planets, looks superb. But as soon as I launched a vessel my FPS tanked hard, basically unplayable. Is there any parts of this mod I can remove/tone down to increase performance? As I said I just want the nice terrain and planet textures, but I'm guessing it's the textures when in a vehicle causing the huge FPS loss. Is this just a no-go mod for me?
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- renaissance compilation
- visual enhancements
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[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
Dortmunder replied to BigNose's topic in KSP1 Mod Releases
It's not a RAM limit. I was having crashes as well. Fresh install, couldn't get the game to fully load with a lot of mods installed. Uninstalled and started adding mods 1 by 1. As soon as I got to Aviation lights(3rd mod) the game would no longer finish loading. Note: I'm running 1.2.2, and the mod is listed as working with 1.3 in CKAN, even when filtered by compatible. I went and downloaded the 1.2.x version and it loads up fine. So the one on CKAN isn't compatible with 1.2.2. If you're trying to use this, go grab an older version.- 799 replies
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Probably came from here
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Dortmunder replied to Albert VDS's topic in KSP1 Mod Releases
Dunno what Ven's mod is, so probably don't have it. And I don't have that folder or that file. Is it not included with the download in this thread? -
Update the Demo
Dortmunder replied to Dortmunder's topic in KSP1 Suggestions & Development Discussion
As I said, I was watching him through steam broadcast. So no SS or logs. And as I said, it was the Demo, in Tutorials. -
Update the Demo
Dortmunder replied to Dortmunder's topic in KSP1 Suggestions & Development Discussion
At any rate, there was a couple specific bugs I noticed when he was playing. 1. In the first tutorial where you're supposed to build something, he would attach a fuel tank to the capsule, then removed it and it wouldn't attach to anything again. And if he moved the capsule around it would become off center in the screen, like too far away, in the floor etc. He couldn't seem to attach anything to the capsule again. 2. He said SAS wasn't working right. I told him how it should work. If he has it enabled he should be able to hold a directional key down, and then align the ship and let go and it would lock that heading. Except whenever he held the key it would move a bit but not more. He'd have to turn SAS off, move, then re-engage it again when he was close to what he wanted. Couldn't "fine tune" his heading on the navball with SAS enabled. -
Update the Demo
Dortmunder replied to Dortmunder's topic in KSP1 Suggestions & Development Discussion
No idea. Whatever one is on Steam I guess -
I think you guys need to update the demo of the game. It seems fairly buggy. Was trying to get my friend into the game and had him download the demo. I was watching him play through Steam broadcast, and he ran into a number of bugs. The tutorials need a bit of a touch up too I think, but they get the job done mostly. I'm guessing my friend just got frustrated and didn't feel like playing anymore But after watching someone who's never touched the game try the demo and the tutorials, I can't really blame him.
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Dortmunder replied to Albert VDS's topic in KSP1 Mod Releases
Yes it is. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Dortmunder replied to Albert VDS's topic in KSP1 Mod Releases
I used the link in this thread, so I assume it's the most recent. Maybe I did something wrong. You just extract the folders into the KSP directory as you would with any mod, yes? All the cameras that you put on manually work fine. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Dortmunder replied to Albert VDS's topic in KSP1 Mod Releases
Stupid question, but how do you activate the docking cam. It says it's part of docking ports, but I couldn't figure out how to turn it on I tried right clicking the port to see if you activate it from there, tried using the cycle next cam. -
He just dropped his snacks.
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Crashing often.
Dortmunder replied to Dortmunder's topic in KSP1 Technical Support (PC, modded installs)
Yeah, just installed a bunch of mods, and they all looked up to date. Had been playing stock a little here and there, figured it might be a memory thing since I have high res textures added now. I used to run 64 bit and never seemed to have that problem then. Hopefully they will get a perfected 64 bit version soon since this game seems to suffer from memory issues Thanks guys.