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JeBuSBrian
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Man, you guys are good. I NEVER would have remembered it was the smallest part of the Large Structures mod. Thanks!
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I'm just coming back to this game after probably 2 years away. Back then, I used Quantum Struts quite a bit. I plan to again. But that's not what I'm looking for. When I used the struts, I also used a mod that attached a small flat surface perpendicular to the attachment spot, so that the struts could point straight up/down. They attached radially and were very useful little platforms to stick the quantum struts on. I'm pretty sure this small part was part of another mod back then, but I can't figure out which one it was. Please help! I've attached a picture from back then, and the part I'm asking about is highlighted.
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[0.23.5]Stockalike Aeronautics (2.0) New Engine, FX fix
JeBuSBrian replied to blackheart612's topic in KSP1 Mod Releases
Something that might help attract more attention: The first post should include a description of what's included in the download. -
Texture on the wron side of model
JeBuSBrian replied to Horstj's topic in KSP1 Modelling and Texturing Discussion
In your modelling program, you need to reverse the normals on your geometry. -
First off, let me say that I love this mod. I have no complaints whatsoever. It just works. I do have a request / suggestion though. The Spherical / Toroidal Tanks mod has a window that comes up in the Action Groups screen that has a button for texture swapping. Any chance that could be incorporated into Stretchy? And along the same vein, any chance of getting the sizing options into its own window like above? For instance, enter a volume for a given radius and hit a button, and it resizes to be exactly the needed size?
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[WIP] THSS - Tri-Hexagonal Structural Strut
JeBuSBrian replied to Semni's topic in KSP1 Mod Development
This is pretty much what I found myself doing while building my own station. Replacing a bunch of struts by welding multiples together, rescaling, etc. Ended up spending more time doing that than actually playing the game. -
Thing is though, when all you're doing is taking screenshots, you want them to show everything at its best. Messed up shadows are definitely not better than bumped clouds.