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Lucid Hills

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Everything posted by Lucid Hills

  1. Yeah. I like the look of the basic sketch type but also I think it should be basic enough that you feel the need to map properly but not too basic that you can't get by. Also remember than when not in mapview, you would see the planets in all their glory.
  2. Yeah this all sounds good. I was thinking that Kerbin would have hand drawn maps which could have been made by map makers on the surface before the time of satellites (because you haven't launched any yet). The Mun would only have the kerbin facing side mapped (because the mun is tidally locked to Kerbin) with drawn maps that could have been made by astronomers. Minmus would have a similar type of map but of the whole surface as it isn't tidally locked.
  3. Woo! This thread was brought back from the mod archive thingy. While it was down two new threads ( 1 , 2 ) started with what seem to be similar ideas for those interested.
  4. So a similar idea as this one? I also made a kinda long post about a similar idea too HERE.
  5. Yes please. I guess you should move it to General Add-on Affairs.
  6. Why not take on a few extra (temp) mods to sort it for you? I'm sure there are those willing to do it. Old posts are useful. I link back to them rather than rewriting stuff all the time.
  7. I wrote a kinda long detailed thread about this very idea HERE.
  8. What do you mean "went down the way of the archive"?
  9. I can even see my old thread at the top of a google search for it.
  10. Tried that. I've started more than 3 threads. A whole bunch of mine seem to have disappeared without any notification or message if they where deliberately removed for some reason....
  11. I made a thread about a month ago discussing a mod idea, the thread was called "Simplified map view" and was posted in the "General Add-on Affairs" forum, but it seems to have completely vanished from record.
  12. It might me nice to have an option to show and hide folder conflicts. I also think it'd be good if there were was a column with little icons to indicate installed, outdated, conflict. Sometimes you have more than one of those affecting a mod at once and colour coding can only show one at a time.
  13. What time zone are you basing the poll off? Or are you asking users relative to them self?
  14. Yep. Sorry didn't see your post until after I updated mine.
  15. I know RealRoster automatically keeps the main three orange suits off your rocket choosing white suits to take their place, automatically hiring new crew if needed. You can set it to choose randomly, the oldest or leave the pods empty so you can choose for yourself.
  16. Are you wanting to change the the delay to be accurate to the true speed of light or maybe remove the delay all together? If this is what you're wanting to do then I believe what you're looking for is the SpeedOfLight field in the RemoteTech_Settings.cfg file located here: GameData\RemoteTech2\RemoteTech_Settings.cfg Correct me if I'm wrong. EDIT: Woops. I should reload to check for new posts before answering.
  17. A while back I think I saw a mod with landing leg parts like these Anyone know any mods with parts like that or another mod with small landing legs? I'm aware of AIES but are there others?
  18. Didn't work. :/ I haven't tried 32bit, no. It would eat up to much of my internet downloads quota to download it. Is Kerbtrack incompatible with 64bit KSP? Or maybe it has something to do with windows 8?? Here's my info again if it means anything: OS: Windows 8.1 (6.3.9600) 64bit CPU: Intel® Core i7-3630QM CPU @ 2.40GHz (8) RAM: 8049 GPU: Intel® HD Graphics 4000 (912MB) SM: 30 (Direct3D 9.0c [nvumdshimx.dll 9.18.13.3523])
  19. Here's some diagrams I made earlier on the type of network you're talking about here for people wanting to know how high to place their satellites.
  20. By user titles I mean the text above a user's avatar. Mine is "Spacecraft Engineer" at the moment for example. Do these change as your post count rises and/or how old your account is etc? I also see some users have custom ones. Is there a way to customise them or is it changed upon request by a forum mod? Basically I'm just asking for some info on these little title things or whatever they're called.
  21. No worries mate. Yeah, they are not square, they're 256px X 160px. More info on KSP flags here.
  22. So what exactly are you asking for? The logo to be made into a flag for KSP?? If that's all you are looking for: I just sized it to be a flag.
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