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Virtualgenius

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Everything posted by Virtualgenius

  1. Hi just looking for some help I have the H.O.M.E unit on mun but the powerplant doesnt seem to be supplying power for the base I have activated it and its glowing but nada on power for the rest of the H.O.M.E units am I doing something wrong
  2. There is a problem with your spherical tanks they do not allow any lights or structural objects like landing legs or cubical octagional struts to be attached is that by design or is it a bug
  3. I have one similar to it now to get it into space And up she goes on her way to the stars
  4. I get the 68yr bug all the time I just cancel all the nodes quick save and reload the try the maneuver again if it still doesnt like it i usually have to start the flight again
  5. I change the 100m to 30 but the next time i use it its a 100 its not a persistant figure
  6. Hi Mechjeb is awesome its the best mod i have and its a credit to you for putting this effort in, I would like to ask a question is it possible to make the Rendevous Autopilot have a persistant desied final distance so if I type 30m and it keeps that value rather than the default 100m also the landing auto pilot would it be possible to say choose a radius to land in like 1 m from target
  7. Is this mod now fully compatible with kethane 6 as we dont have to swap dll
  8. How did you pair up the atomic engines on the kethane lander i would like to build one on your design
  9. Tiberion thats awesome I use this pack alot and to know that its being updated is fantastic thanks for the banner and the update
  10. A simple banner on the first screen saying we know its broken and we are working on it would solve the problem
  11. why make cool mods if nobody can use them seems kind of pointless to me
  12. I know its a personal choice but surely if you fix the mods people are using which are awesome then you would have more time for your delta project as people wouldnt keep annoying you
  13. If you need help just ask as plenty of people use this pack and want to see it back I know nothing about modding but only to happy to learn to help out
  14. Any update on when this might be available its a really good pack
  15. I am still struggling with this could someone give me some ascent details i could punch into mechjeb for the life of me i cant get this to establish contact so0n as i circularize its all over
  16. I must be doing something fundamentally wrong or it hates me i cannot get it to keep a signal
  17. Thanks for your help now it makes sense i will give it another go
  18. Yep I can see that but turning it off or on neither makes mechjeb work or the flight computer basically gets to 350 kms and then it cant execute the circulation burn and burns up coming back down and mech jeb button goes red flight computer opens but cant select anything. So i just watch it burn up and crash
  19. Hi i am new to remote tech and I cant get any satellites into orbit I use Mech jeb and something interferes with the planned flight, I dont understand what this flight computer is can you turn this option off and just have mechjeb do all the maneuver nodes is there a tutorial that can help out the noobs. Thanks for any assistance you can give I am using mechjeb 2.08
  20. I would just like to say a BIG THANKYOU for all your efforts your mods are awesome and my games are far better with them, so as part of the KSP community a shout out to you for being awesome guys and fixing your mods for this latest version. P.S Any Chance we could see a complete pack of all your stuff in one download.
  21. These things are gold absolutely love them, just finished my high orbit Space station its more of a roadhouse with accommodation and 4 large round fuel tanks the best part was you can cart empties up and fill them
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