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IndieDev3D

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Everything posted by IndieDev3D

  1. Someone join the sandbox Germany server. I'm lonely.
  2. Thanks, I guess I'll just start development at around November-ish. By the way, big fan, please don't kill my kerbals!
  3. Hi, does anyone know or remember when KSP's B-day was last year? I'm planning on making a KSP fan-made game, will it be OK as long as I keep the game free? Squad? Thanks. Best regards, IndieDev3D
  4. Yeah I noticed that it stopped working today, weird, and yes I was only reffering to the original comment, which is how this war started, anyway...
  5. As your last comment was deleted I will say this, I never said he doesn't deserve any praise but what I did say is that it does not deserve more praise than an entire game.
  6. *Sigh Saying that writing a simple plugin is accomplishing more is very, very blatant indeed, Squad made an entire game, multiplayer or not. Oh and one more thing, this isn't twitter, @'s don't work for replies.
  7. That is the most blatant argument I've ever seen, making multiplayer in Unity3D is NOT hard therefore your statement is false.
  8. Hi, if you're trying to save values in Unity3D one way to do that is to make PlayerPrefs, example: PlayerPrefs.SetInt("Name of your value", value); Keep in mind if you have a float value you may also use PlayerPrefs.SetFloat. Good luck!
  9. That's awesome! By the way if you want to be a trolling douche, go for the LaGG 3 or the AirCobra, they're awesome.
  10. *Puts on sun glasses* TWO STEPS FROM HELL B!TCHES!
  11. Actually the only V-22 deaths were caused during development, where as the Harrier was called as a "complete" fighter, I suggest you get your facts straight you stupid Brit.
  12. I recently found this game and I got hooked right from the start! It's a WWII aircraft combat sim, anybody else play it?
  13. Yes and no, I've been playing KSP since I was 12 and have loved it since! I'm currently 14, I guess it just takes patience to learn all this stuff but once I got it done it was smooth sailing for me.
  14. Damn, we must be the only people who can handle these kinds of structures, nice work!
  15. He's going down, RIGHT NOW! Seriously I bet he never even opened up Unity3D, let alone see the kind of power it has (coming from a dev here).
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