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Everything posted by DisarmingBaton5
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1st Kerbal Space Photography Contest
DisarmingBaton5 replied to mangekyou-sama's topic in KSP1 Challenges & Mission ideas
It's an old screenshot (0.20), but I think it will do: -
Oh wow. That's a Soyuz, alright.
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I forgot the struts once again.
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Forgive me for not reading most of this thread and thus probably posting information that the rest of you guys already know, but I just noticed, during a mission to dock with a docking target (full mission here), that the RPM navball has a docking alignment indicator! That was quite a relief. ^The red marker next to the TGT+ marker Of course, I could be entirely incorrect and that indicator could mean something entirely different.
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Graphic setting and what they means?
DisarmingBaton5 replied to Sirine's topic in KSP1 Gameplay Questions and Tutorials
Better graphics = Looks better at the cost of performance Worse graphics = Better performance but looks like a toilet...or the contents thereof If you want the former, move stuff to the right. If you want the latter, move stuff to the left. -
Looks nice! Are you thinking of anything else in the theme, or is this a one-shot?
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Hello, fellow Space Agency owners/administrators/directors/mission controllers/pilots/whatever position one may claim for one's space agency, if any! I was testing a low part lifter (see the Munshine thread) by throwing an orange tank into orbit. However, just putting a tank in space seemed useless, so I decided to give it a docking port and call it a docking target! However, I have docked many a time, and no longer find it challenging enough to warrant the use of a docking target without the associated station. Thus, I set myself a challenge: Dock to the target using only IVA and the Map view if necessary. (I used RasterPropMonitor to ease the trouble and to provide external cameras, but the rest is stock) The following is what ensued... CREW: Erfel Kerman, Commander, Pilot Joefred Kerman, Docking Assistant, Guinea Pig Munbart Kerman, SCIENCETM Officer (sandbox mode, but hey, why not) MISSION PROFILE: Fly to, Rendezvous with, and Dock with the target using only the instruments inside the cockpit. (And some help from the map view navball ) CRAFT: The KTO3 uses an eighteen thruster OMS for thrusting in addition to thirty-two thrusters for Attitude Control. It is launched atop a Munshine III. Cameras are laid out as follows (MAKE A NOTE OF THIS IF YOU WANT A SENSE OF ORIENTATION FROM THE INSTRUMENTS): ExtCam1: Docking Camera/Forward Camera, Attached to CM ExtCam2: Rear Facing Camera, Attached to SM ExtCam3: Port Camera, Attached to SM ExtCam4: Starboard Camera, Attached to SM ExtCam5: "Up" Facing Camera, Attached to SM ExtCam6: "Down" Facing Camera, Attached to SM ExtCam7: Forward Facing HullCam, Attached to Launcher ExtCam8: Aft Facing HullCam, Attached to Launcher MISSION: First, the Docking Target must be launched into orbit and prepared for Rendevous and Docking. With that in orbit, the KTO3 (manned spacecraft) is rolled out to the launchpad and begins its ascent. After burning for too long during ascent, Erfel manages to push his spacecraft to a 215x95km orbit, which is suboptimal. The Docking Target is targeted and the orbital ballet begins. After many orbits, Erfel first sights the Orange tank on his docking camera! The crew is elated. The spacecraft turns around to perform a "braking burn" and synchronize orbits with the target. After managing to "park" next to the target, Erfel Kerman begins his journey toward the docking port. However, when he reaches the port and attempts a docking, the target begins to inexplicably tumble wildly! Erfel backs away from the target to observe the rate of spin. He captures these three images within seconds of each other: Realizing he cannot dock to the target if it is spinning this way, and cannot dock when so low on monopropellant, Erfel decides to abandon the docking and begins a retrograde burn to return home. He jettisons the Service Module once it runs dry of propellant, leaving him with only one camera. Turning around to view the jettisoned SM Erfel's final view of the SM before the CM is rotated to prepare for reentry The pod is rotated back just as the top of the atmosphere is reached The parachutes are deployed at a few km above the surface, then full chute deployment at 500m AGL. Erfel sees the great difference between AGL and ASL readings and realizes he will land in hilly terrain or possibly mountainous terrain. The crew braces for a hard impact. Successful landing! Erfel, Joefred, and Munbart all return safely, if after a partial failure during the mission. The docking target remains in orbit as a piece of debris to be cleaned up at a later date. PARTIAL FAILURE To anyone who has survived reading/looking this far: I highly recommend you try this yourself, whether you use stock parts of modded ones. RPM is like the KER or MJ of the cockpit, and yet seems to make the experience even more challenging. It was a lot of fun to fly this mission having only a limited amount of information at a time given the four screens and low rate at which the screens updated. Again, anyone reading this really should try out flying from the cockpit. It's a blast
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This one looks best IMO. One more prototype is on the way, it will be a bit heavier on the part count. EDIT: Prototype finished and flown to orbit with a fair amount of fuel to spare: Part count is somewhere under 100, I can probably trim it quite a lot if needed. EDIT2: TWR is high in first stage, perhaps it would be better with skippers.
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Looks good! A bit stubby, though
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Just wanted to post my new heavy rover
DisarmingBaton5 replied to 1096bimu's topic in KSP1 The Spacecraft Exchange
Nice truck! It should be in the Spacecraft Exchange, though. -
A Bop-size comet impacts a continent. Dust/debris from the comet covers most of the planet; little light reaches the surface.
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How long does your install last?
DisarmingBaton5 replied to Captain Sierra's topic in KSP1 Discussion
A few days IIRC. First thing I did was install KMP on another install, then procedural fairings a few days after that. -
Guys... It's not real. The Kerpollo landing must not be real. I mean, look at the shadows of those rocks RCS blocks! Find a way to sink them through the floor and you can plant a flag.
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Before I Die, I Want to See a Real Rocket Launch
DisarmingBaton5 replied to Thomas988's topic in The Lounge
I'm with you. Especially an SLS launch. Second best thing to a Saturn V launch? Imagine the sound of five F-1s! -
Simply put: Isp is a measure of fuel efficiency. Higher number is better. Note that Isp = specific impulse
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Who uses Liquid Boosters, or Solid Boosters?
DisarmingBaton5 replied to KittyProgram's topic in KSP1 Discussion
I use liquid unless building replicas, but usually use serial staging thanks to the influence of Munshine -
Well done, Bahamuto!
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Show off your awesome KSP pictures!
DisarmingBaton5 replied to NuclearWarfare's topic in KSP Fan Works
Offloading a bunch of meaningless... stuff A terrible SSTO using the RAPIERs (built just after release of 0.23) From 0.22 From the "Christmas" thread Messing around with the Habitat Pack Asymmetry in aviation, Part 1 -
Cupcake's Dropship Dealership...
DisarmingBaton5 replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Probably makes it easier to land in terms of the dropships; the suspension probably induces a lot of rolls upon landing. That or it makes it easier to "daisy chain" the dropships. -
[SHOWCASE] Most insane Aircraft
DisarmingBaton5 replied to Stilgar2300's topic in KSP1 The Spacecraft Exchange
Difficult to see, but that's a plane with two engines on a main fuselage and one on a wing/pylon. It flies alarmingly well. EDIT: Will get more pics soon, I'm too lazy to boot the game ATM.