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steve_v

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Everything posted by steve_v

  1. A rocket-assisted glider is a bit different from a vertical launch rocket though - slower, longer flight time, lower altitude, wings, etc. etc. One could probably use the servos and battery, but I doubt your reactions would be fast enough to fly a rocket with a radio remote. You'd still have to build the onboard guidance.
  2. Indeed. But it's still using the wrong tool for the job, for the sake of flattening the learning curve slightly. C isn't that much more difficult to learn than python. As you say, KSP is not the real world. "Practicing" in KSP is likely to teach bad habits, maybe even worse than using python for hardware-constrained realtime code, or lugging a complete operating system around on a model rocket. I was going to launch into an anecdote about why I stopped trying to learn BASIC before it was too late, but you get my drift.
  3. Without seeing the code, it looks to me like the whole part-icon layer is shifted down - the top is cut off, and the bottom overlaps the cost display. Gentoo GNU/Linux, Nvidia 390.25, graphics settings (inc. AA) have no effect. Did anyone even QA this thing on *nix?
  4. Yeah, stumbled on that just now. How does something as in-your-face as this get through QA anyway?
  5. Where I am, anyone can drive anything on private property. Paddock + Landrover 88 = Much entertainment. Think I was 12 at the time. Didn't even get it stuck.
  6. So when is 1.4.2 coming out, to fix this blindingly obvious BS? One hotfix down, one obvious bug not fixed. I'd love to comment on the DLC, but I'm not buying it until the ridiculous regressions are all fixed.
  7. Ideally: Performance improvements, multiplayer, life support, more things to do on planet/moon surfaces. Realistically: More stuff I don't really care about.
  8. Eh? Isn't a Pi a bit overkill for a model rocket? I'd use the smallest, cheapest micro that will run guidance fast enough and has sufficient I/O. Why launch unnecessary hardware just to run a high-level language like python? You're probably going to drop it in a lake anyway. Inefficient. "drag-and-drop" is just a lazy excuse to not learn to code. I don't know of any such interface to a real microcontroller, which is what you want on a rocket. The Arduino IDE is pretty easy to use though. Arduino micro or mini, some micro servos, an accelerometer, battery & voltage regulator, a bit of C = DIY guided missile. You might even get lucky and find some schematics and code you can adapt on the 'net, I'm sure this has been done before. The thing holding you up is your insistence that it needs to be "drag and drop" and "no coding". Unless some company makes a toy rocket with a toy programming interface, this is fantasy.
  9. At this point, after putting up with several GNU/Linux specific bugs (one totally game-breaking) sticking around for entire releases, I suspect they just don't care, or at least not enough to fix them before release. I thought 390.25 was dodgy too... turns out my GPUs aux power cable was slightly loose. Haven't had any serious issues with the nvidia drivers for several years. What distro you running? FWIW, 390.25 doesn't fix any of this anyway. --- Given there are a number of new, obvious, GNU/Linux graphics-related bugs on the tracker (most of which I have just reproduced on my Gentoo machine), I sure am glad I haven't bought that DLC. I stand by my "wait until all the regressions are fixed before I contemplate giving them any more money" stance. TBH, I'm tired of these beta-quality post-beta releases. I'm pretty sure the release schedule is now entirely in the hands of a marketing department, with no regard for actual readiness. At least they didn't forget the parachutes this time.
  10. If you don't need access from Windows, Linux (software) mdraid is better than any BIOS raid I have seen.
  11. I'm not sure it actually exists anymore, outside of eyewateringly expensive enterprise drives. RAID1 is the go. There were reliable drives once, I still have my first HDD, an 80MB Quantum ProDrive. And it still works perfectly after ~15 years in service and another 9 as (literally!) a paperweight.
  12. I have 6 in a box under my desk, but you're a long way away. Makes a good footrest, I can't even seem to give them away.
  13. You can't. Rocket science is complicated. A certain minimum complexity is required for the system to work properly, if you really want to do this you will have to learn. "I want to do [coding related thing] but I don't want to learn to code" is a common and annoying request. People give up answering such questions quickly.
  14. You won't convince 1/4 of the forum to forgo the shiny thing, and only a small percentage of people who buy the game come here... Your average gamer goes "Ooh, shiny" and thinks nothing more of it, this is how companies can get things like this EULA to fly to begin with. Nobody reads, or cares about, software licences. You can try though.
  15. Going to have to constitute a noticeable blip in their expected earnings... Again, highly unlikely.
  16. https://help.ubuntu.com/community/Smartmontools and possibly https://help.ubuntu.com/community/EmailAlerts.
  17. If you can get a significant fraction of their customers to follow you, perhaps... I find that extremely unlikely. And what are you going to boycott? Playing KSP? Why would they care?
  18. I, and others, have suggested preventative measures. These are in fact the only measures one can employ, other than not playing the game. Getting Take Two to change their EULA is simply not going to happen. Or do we think that a few of users on a game forum waving their arms about is going to force a rethink of an industry-wide practice? If anyone has a practical action that can be taken now, I'm listening. If all you have is fearmongering and complaining, that's just noise.
  19. That will be a while. I wasn't actually planning on upgrading KSP any time soon. If you fixed it for the 1.4.1 release of CC, any chance of a backport?
  20. You do have smartmontools running self tests on your drives regularly, right? What did the last test say about that drive? On drive reliability in general, I've been running an 8 disk array in my home fileserver for forever, upgrading the members every now and then from 80GB to the current 4TB. I see no real pattern WRT manufacturer, but I have encountered particularly flaky models. The early 2TB Barracuda LPs spring to mind, I had a 50% failure rate at 2 years. Backblaze doesn't like the ST3000DM001 much either: I've had plenty of WD drives fail too, but it does feel like Seagate has released more dodgy models. I'm currently running the ST4000VX007 "surveillance" drives, and so-far no problems. Got a pretty sharp deal on them too.
  21. Presumably this delay is due to the screenshot utility you are using hooking something in gnome-libs, I take it a properly minimal tool like scrot has no such problem? I'd suggest this too, but people have their preferences... I'm sure it has some redeeming feature, but I don't know what that might be. I haven't felt the need to stray from KDE or XFCE since 1996.
  22. There is no escaping the tyranny of the rigid-body physics equations...
  23. My tourists are staying in the roster after contract completion: KSP 1.3.1, Latest available Kerbinside, Kerbinside Skyways & Kerbin Side GAP.
  24. Dropping frame rates happens to everyone when the part count gets higher.
  25. Sounds like a non-problem to me ROFL. Go on, do it. Consider my limited, not a programmer of the serious vein abilities at your disposal. This would be little Gnus in space suits, right? Special helmets for the horns?
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