So I've been using the Damned Robotics parts for a SSO design I have in mind that is really fun for me, but I can't make it work because the rototrons are under too much force and the joint isn't rigid enough, it deforms considerably and oscillates in a manner that's fairly unfortunate and destructive to my ship. I was amused for a while, but now I'd like it to work. I need this part to have very rigid joints with the two parts it connects. I'm a very experienced programmer, so I was thinking it was time to get into Kerbal mod development. I'd like to develop a new part that not only rotates, but is rigid, and allows you to order it to rotate to predefined presets. For example, I want mine to toggle between 0 and 90 degrees. Would anybody be kind enough to give me a clue on where I'd need to start in order to change the rigidity of a joint?