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frash23

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    frash23

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  1. recordmydesktop is the best one imo. It's the easiest to use on linux, and the performance hit is minimal compared to bandicam or fraps.
  2. How stable is this for a lightly modded 0.25 game? Are there any downsides? How much are loading times improved?
  3. Linux already has The physics engine is still singlethreaded though
  4. Do you think an openGL port possible? I'm not asking for it right now, just if possible :b
  5. I see. If it bothers me too much, I'll just install wine and run it through that.
  6. Hello, I tried this mod, but it gives me the error "Currently only supports Direct3D 9.0c". I use linux, so I know that the game is run using mono, but I have no idea on the Direct3D part. Is there any hope for me?
  7. Would it be possible to make a version with half the altitute limits with the higher warp speeds included? I would make it myself, but I don't know how
  8. Around 40-60, I think. I am using a tiny netbook with a mid/low-end i3 and onboard graphics.
  9. I personally use this mod for reduced CPU usage, which actually lets me play without noticable framerate reduction Also, the 64-bit linux version is native 64-bit, not a PAE patched version - true 64-bit improves CPU performance, as running x86_32 code on an x86_64 CPU is a bit different
  10. I am working on some GFX for the thread, but i have 5 images for the 3-man lander up. I put it in a link to not make the post huge.
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