Jump to content

frash23

Members
  • Posts

    57
  • Joined

  • Last visited

Reputation

0 Neutral

Contact Methods

  • Skype
    frash23

Profile Information

  • About me
    Rocketry Enthusiast

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. recordmydesktop is the best one imo. It's the easiest to use on linux, and the performance hit is minimal compared to bandicam or fraps.
  2. How stable is this for a lightly modded 0.25 game? Are there any downsides? How much are loading times improved?
  3. I still don't understand why you don't get multiple servers and cluster them with RRDNS - whenever you release a major update the server either becomes unreachable, or speeds get extremely slow.
  4. Linux already has The physics engine is still singlethreaded though
  5. Do you think an openGL port possible? I'm not asking for it right now, just if possible :b
  6. I see. If it bothers me too much, I'll just install wine and run it through that.
  7. Hello, I tried this mod, but it gives me the error "Currently only supports Direct3D 9.0c". I use linux, so I know that the game is run using mono, but I have no idea on the Direct3D part. Is there any hope for me?
  8. Would it be possible to make a version with half the altitute limits with the higher warp speeds included? I would make it myself, but I don't know how
  9. Around 40-60, I think. I am using a tiny netbook with a mid/low-end i3 and onboard graphics.
  10. I personally use this mod for reduced CPU usage, which actually lets me play without noticable framerate reduction Also, the 64-bit linux version is native 64-bit, not a PAE patched version - true 64-bit improves CPU performance, as running x86_32 code on an x86_64 CPU is a bit different
×
×
  • Create New...