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regex

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Everything posted by regex

  1. There's no turning back now, put another pot on.
  2. Will they add in life-support and consumable resources other than fuel? I imagine there would be a lot more dead Kerbals than the few I've accidentally pancaked on the Mun's surface. I don't follow. Rescue missions are pretty challenging but sometimes you just want to get on with testing the next iteration of your interplanetary craft. I suppose that's what "End Flight" is for.
  3. Kerbal Engineer Redux, because alt-tabbing to spreadsheets is tedious and boring. The flight engineer is pretty nice for mission planning as well; lots of math rolled into one program.
  4. The first time I landed on the Mun I broke a leg off my lander due to left-over orbital velocity I hadn't corrected.
  5. RCS Build Aid helps with the weight imbalances.
  6. Your lander looks fantastic, great work! What's the mass of the entire LK-1? My current Duna vehicle comes in at 40 tons but my lander is much larger.
  7. Just to reinforce this point, having non-gimballed engines on booster stages helps immensely. I generally only gimbal the central engine, whether it be a Mainsail or an LVT-45 in the middle of six -30's or whatever. I also find that a small number of fins (4) can correct for pretty much anything else during the ascent, but they aren't often needed.
  8. I'm pretty sure you still have to expend the ~950m/s delta-V to escape Kerbin SOI even from Minmus orbit, so it's probably best to build your ship in Kerbin orbit for the ease and time savings.
  9. I successfully landed a ~16-ton craft on Duna twice using only four of the radial parachutes for braking. It bounced on its legs and landed sideways though, so you'll still need controls, but parachutes are great for braking.
  10. I like the use of the nosecap to achieve the Lunokhod "look", very nice.
  11. This is very cool, nice work! I predict a couple of very long burns in your future, though.
  12. I figured it out, thanks stronget_2hu. I think what happened was the docking port attached to the lander wasn't "seated" in a way that KSP recognized as allowing fuel flow (or it didn't know where to route the fuel) because it's tilted at 10~15deg. Adding a fuel line from the inner docking port to the lander hull allowed me to shut off the outer docking port and cut off the fuel.
  13. They're attached by docking ports already... Maybe the outer tanks weren't draining because they didn't have the fuel hoses to the inner tanks when I tried earlier? This is the latest in a (kind of) long line of iterations and I've kind of lost track of where I've been. I'll try to refine it based on that, thanks for the hint!
  14. Not sure if this is the right place to post this, but here goes. I'm working on a do-all lander with a rover and I need to balance the weight of the rover on the other side of the lander, so I built this assembly: The problem with the assembly is that there are some 11 fuel tanks and I want them completely cut off from usage until the rover has been deployed. Is there a stock part I can put somewhere that will accomplish this, or should I resign myself to manually turning on and off each tank as required during the flight? Thanks.
  15. My only rover so far that's actually done anything:
  16. Aside from the "point of pride" factor, I don't care if a Kerbal dies; it's a game. That being said, I don't exactly go out of my way to kill them either.
  17. Hi, new here, I just wanted to stop by and commend you on all the fantastic work in this thread. I downloaded the pack this morning specifically to have a look at the Fregat stage (and, of course, the Apollo lander) you built and I'm very impressed with the detail you've achieved using stock parts; it's inspiring. Keep up the good work and thanks for the eye-candy, and the history lessons.
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