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Krahazik

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Everything posted by Krahazik

  1. wiki.mechjeb.com drastically outdated and missing information. Using MechJeb 2 version 2.7.0.0 KSP version 1.3.1.1891 Windows 64it As a result of a lack of information I have no idea if some of the issues I am having are a result of a mod bug, or incorect settings for the craft im flying. There are whole sections missing completely (Aircraft Autopilot window for example) and some sections are incomplete with settings missing. This leads to lots of questions and not sure where to post questions. In Aircraft Autopilot under PID, what are those settings? What is "Kp", what is "i" and "d". How does the "VertSpeed" fields under PID effect "Vertical Speed Hold" if it effects that at all. I have one aircraft where vertical speed hold fails completely and results in dratic and fata pitching ocillation. No idea why? There are settings on the Assent Guidence window that have no informations. What is "Q"? What are the force roll settings for? With an aircraft, I had Autoland completely fail to make touchdown. Was doing good untill the point where it should have moved the craft to make contact with the runway but instead just hovered there untill the plane lift stalled and crashed.
  2. Just tried to build a submarine and whil the build was sucessfull, it was usless. None of the parts listed under command modules are actually flagged as such so my sub was not controllable. In adition it starte don the runway so it just sat there, and slightly tilted to one side slowly.
  3. Tried installing this manually and via CKAN and in both cases there are no parts all any more, nothing? Nothing in game, and so I tried checking the pack and the Parts directory was completely empty. Checked the Git repository and same thing, the part sdirectory is missing entierly. I used to love this mod, but without any usable parts anymore, its kind of pointless?
  4. Just tried installing these and there are almost no parts at all in-game. Some of the structural parts ar eshowing up but nothing else. None of the moving parts are in any of the parts lists at all.
  5. Where would I find these mythological 1.1 tools?
  6. I am getting a 404 not found error when I attempt to acquire the PartTools via the provided link!
  7. One thought I had was to try and make us of the Kerbal Attachment System cables. Get the station launched into geosynchronous orbit, then lower the ground base down to the surface. Then see about anchoring it to the ground. Might need to build a custom winch with enough cable length for that.
  8. Does this mod conflict with FAR? Lately it does not seam to be working for me. I am still stuck with m/s on the navball. The altitude window still works. Perhaps could add an option to display the speed in a window as well?
  9. In addition to KAS, FAR and RPM I'd like to add my votes for: > Magic Smoke Industries Infernal Robotics - Adds a lot fo moving parts which can expand eva and general vessel activities. > Procedural Fairings - Will become a necessity with FAR for larger payloads. > Ship Manifest - Makes managing crew and resources on multi-part ships a bit easier. > Vessel Viewer - Integrates nicely with RPM to provide additional information about your ship status while IVA.
  10. kerbalspaceprogram.com nolonger exists so the links are now broken and do not work. Can you rerelease this pack on the new Kebal Mod site on Curse?
  11. Question, what is the scale difference between KSP and Unity. I built a cylinder that has the dimensions of 4x6x4 and then again at 8x12x8, yet in both cases when I wrote the file using the PartTools my fuel tank came out insanely small, smaller than the orange fuel tank. So obviously the scale between the 2 is not 1:1.
  12. Tried the wiki, no help. What do the pairs of symbols mean when creating a nod on a ships orbit path? A graphic showing thses symbols and explaining them would be usefull.
  13. I use the Laszer system to S/D debris. Although for my communication sattelites I usually drop th elast stage while everything is s till on a crash course back to Kerbin and then have the sat execute the circular orbit burn after wards.
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