Jump to content

The Space Man

Members
  • Posts

    311
  • Joined

  • Last visited

Everything posted by The Space Man

  1. I found the old tracks a bit too dark so i just lightened them in gimp, makes them look a bit more metal like. Will the new tracks still be in editable png format?
  2. Sounds like that's just a problem with the torgue curve. And the problem with the brakes not actually braking can be fixed by increasing brakingTorque in the part cfg.
  3. There from the Caterpillar Tracks mod. There a bit buggy but the mod is currently under redevelopment and will be replaced with much better ones. http://forum.kerbalspaceprogram.com/threads/35147-RBI-Caterpillar-Tracks-Revival
  4. Is the sst spotlight supposed to always be on in the VAB?
  5. What texture do I have to edit to change the colour of the goo lights?
  6. Built a space station in a very low mun orbit. The view from the new observation module is excellent
  7. Same thing happened to my shuttle on duna. Maybe caused by quantum struts?
  8. Will the problem with the tracks moving to the left or right be fixed in the new plugin?
  9. Could be the same issue but it disappears for me if i install FAR, though i'd rather not use FAR to be honest. Can someone confirm that procedural control surfaces actually work without FAR. Also my COL indicator seems to be normal?
  10. Is there anyway i can increase mechjebs smart a.s.s torgue? It's taking a long time for mechjeb to point to a node.
  11. http://forum.kerbalspaceprogram.com/threads/38577-0-22-UbioZur-Welding-Ltd-2-0-Playtest-5-Now-In-Game-Tool?p=1002144&viewfull=1#post1002144
  12. The concept art for them is on this page http://forum.kerbalspaceprogram.com/threads/69923-Singularity-Research-Initiative-dev-thread/page11
  13. Making the tracks faster is very easy, just multiply the second torgue number.
  14. I seem to be having a problem, when i put one of the procedural control surfaces (the b9 one) on a wing my shuttle tends to steer off in its own direction during flight. It only happens with procedural control surfaces. Is there anyway to prevent this from happening?
  15. Those look amazing! I'm seriously looking forward to replacing my current crawler design with those.
  16. Yeah it is a parts pack but it also has great engine fx.
  17. Great engine fx from this mod http://forum.kerbalspaceprogram.com/threads/16866-Horizon-Aeronautics-Development-Thread
  18. Any chance you could make the fuel tanks surface attachable? They'd work great as side boosters too. Clipping
×
×
  • Create New...