McFarnsworth
Members-
Posts
170 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by McFarnsworth
-
I've uploaded it as well, with plenty of warnings and disclaimers in the description. To be flown at your own peril http://kerbalx.com/McFarnsworth/Space-Duck-SSTM
-
It's had a few revisions since that screenshot, but here you go: http://kerbalx.com/McFarnsworth/Stubbs-SSTM
-
Yep, fully stock, and very little clipping. It flies about as well as it looks though, and the oxidizer margins are cutting it very fine.
-
Upgraded my plane that I didn't think was going to make it off the runway into an SSTM, with mining equipment to turn it into an infinite range spaceplane.
-
Is it just me or can you SSTO pretty much anything that vaguely looks like a plane now? I didn't even expect to make it off the runway in this thing I wasn't planning on taking screens so I got nothing from the first half of the flight. I took the first screen after being amazed I got this far. CoT and CoM are way off, so it's a bit tricky to fly without atmosphere. Surely it can't survive reentry? Apparently it can. Doesn't really float like a seaplane though. But it does take off like one.
-
I built SSTO planes, birds, ... whatever while the forums were down.
-
Fail mostly. My sub didn't sink, my plane didn't fly, built a thunderbird 1 replica that pretty much doesn't do anything useful, ... But then someone gave me an idea, and I expanded a bit upon it: Thrown together in 15 min, zero adjustments made apart from adding a few struts after it collapsed like a sack of potatoes on the first launch, and the damn thing reached orbit on the first actual flight. It still has many, many issues, but it looks very promising.
-
Just found this on some russian KSP website..
McFarnsworth replied to Yukon0009's topic in KSP1 Discussion
Rumor has it the next frame is still rendering. -
Regional airliner challenge
McFarnsworth replied to Pds314's topic in KSP1 Challenges & Mission ideas
Damn you and your 20 min rule, my fat plane is too slow! Not to mention really hard to fly, although "fly" is a rather generous term. [IMG]http://i.imgur.com/ac4sbG9h.png[/IMG] -
Slightly more serious me built something more useful than a whale, an old-timey boatplane or a lead submarine. It still needs some bugs ironed out (drill can only be used when landed horizontally, and even then it doesn't really touch ground in most cases), but I really like where the design is headed. I can't take too much credit for it though, it borrows heavily from other user's designs. [IMG]http://i.imgur.com/tRLFCDmh.png[/IMG] [IMG]http://i.imgur.com/4DjtuQ9h.png[/IMG]
-
[quote name='UpsilonAerospace']I don't know whether I'm using the new jumbo-sized engines correctly; please advise. [url]http://i.imgur.com/3ePIQip.jpg[/url] -Upsilon[/QUOTE] Missing at least three more engines by my calculations.
-
Built my first submarine. "Jeb, I'm no expert on submarines, but are you sure this is how you're supposed to launch them?" "Of course Bob, you launch them from a boat. Now start rowing!"
-
Deep Diver Challenge: 1.0.5 Edition!
McFarnsworth replied to Red Dwarf's topic in KSP1 Challenges & Mission ideas
Does this count as launching from a boat? -
I built a prototype Insane Velocity Escape Launcher. Also known as IVEL Careful Jeb, I forgot a ladder Caution indeed! Alright Jeb, commencing emergency situation simulation Activating escape system! Well, back to the drawing board. Maybe we need more boost?
-
Currently testing if I can circumnavigate Kerbin with this. Seems to do fine on water.
-
Made the best use ever of the new cargo bay doors:
-
1.0.5 is out!!!!! post your fist craft here.
McFarnsworth replied to soulreaver1981's topic in KSP1 The Spacecraft Exchange
Probably the most useless thing I ever built:- 147 replies
-
- 14
-
What will you build once 1.0.5 drops?
McFarnsworth replied to Mad Rocket Scientist's topic in KSP1 Discussion
But seriously, first test if this thing works on water: and then build the Sea Duck from Talespin. -
What the... [support edit]
McFarnsworth replied to Thegamer211's topic in KSP1 Technical Support (PC, modded installs)
Seems like you should've built an Ark. -
Thunderbird 3. Technically an SSTO, but no amount of reaction wheels, airbrakes, control surfaces, RCS or thrust vectoring can keep it pointing in the right direction without it looking like crap. So sadly it's for display purposes only. It's almost like they never even tested these things before putting them in the show!
-
I needed a giant heatshield delivered into orbit, so I built a giant heatshield delivery turtle/burger. It even delivers two at a time!* *spare heatshield is not included and is sold seperately.
-
I used up an entire year's supply of struts. It flies about as well as the real thing. (Caproni Ca.60)
-
24 and a half-th century?
-
I decided to redo my old russian N1 moon rocket. It's not a visual replica, but a functional one, so 30 (non thrust vectoring) engines in the first stage, 8 in the next, 4 smaller engines in the third stage, and the whole soyuz capsule/lander setup should also work like the hypothetical real thing. Control during ascent should work, kinda like the real thing, with action groups shutting down specific outer engines. That's the theory anyway, in practice this thing will get to an orbit, you just don't know in advance which one exactly. It will even get to the Mun if by some stroke of luck it manages to point itself in the right direction.