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Gunslinger1
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KSP2 Release Notes
Everything posted by Gunslinger1
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Can we get a fitted decoupler for the Dream Chaser like in the concept?
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[1.9.X] Tantares and BDB now in Colors!
Gunslinger1 replied to Drakenex's topic in KSP1 Mod Releases
NICE! -
[1.9.X] Tantares and BDB now in Colors!
Gunslinger1 replied to Drakenex's topic in KSP1 Mod Releases
Can we also get textures for the RCS parts? -
I haven't experienced lag spikes. Flies like a dream.
- 1,016 replies
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- shuttle
- space station
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parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Gunslinger1 replied to sumghai's topic in KSP1 Mod Releases
What about a stackable chute part without a docking port so we can just add that ourselves? -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Gunslinger1 replied to sumghai's topic in KSP1 Mod Releases
Hey sumghai, is there a way to switch the chute/docking ring to a different docking port? More like the ones from cxaerospace? -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Gunslinger1 replied to stupid_chris's topic in KSP1 Mod Releases
I'm a huge fan of this mod, as I'm sure we all are, but I wish this had a more integrated stack parachute. Like that on the nose of Orion or Apollo. Are there any plans for such a part in the future of RealChute? -
Awesome! Thank you! Great engines for a Carrak Launcher from Eyes Turned Skyward.
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I'm having attachment issues. haha The E_RK-1-100L engine's bottom node doesn't attache on the bottom. Not sure how to fix.
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I downloaded the alt textures and the switcher but for some reason it isn't working for me. Maybe I'm saving them in the wrong location. Is there a readme file?
- 22,678 replies
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- totm march 2020
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I am also having the same issues. I go to the tracking center to change KSC's location but there is no mechanism for it. Is that KSC Switcher? If that's the case then I'm assuming it doesn't work because KSC Switcher is out of date?
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- axial tilt
- stepping stone to rss
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Having trouble with Tantares dishes not working. Is there a config file I'm missing?
- 22,678 replies
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- totm march 2020
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Are there any plans to add parts for probes? So we can do some airbag crash lands.
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Gunslinger1 replied to K.Yeon's topic in KSP1 Mod Releases
Correct, I was thinking bigger than 2.5 though. Like a J or K cockpit. -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Gunslinger1 replied to K.Yeon's topic in KSP1 Mod Releases
Any chance we can get a full hull window cockpit? Like that of Prometheus, Covenant, or Mass Effect? -
Hi Beale, loving all the new stuff! I am wondering if we're going to be seeing TMA textures return soon?
- 22,678 replies
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- totm march 2020
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Gunslinger1 replied to K.Yeon's topic in KSP1 Mod Releases
This mod is prime for some Tempest parts from Mass Effect Andromeda. -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Gunslinger1 replied to K.Yeon's topic in KSP1 Mod Releases
Moobein came out with a night texture for OPT parts, is there a way we can get a half "night" half "reg" texture pack to simulate a heat shield? -
I am not sure if there is anyone out there who is as OCD as myself. I really want to see a texture where the underbelly of a space plane has black tiling for it's heat shield. There are a bunch of mods that exist for space planes like MK2,3 expansions and the MK4 system. However none of them have the option to have a texture like this. Is there anyone out there in the forums who feels the way I do on this or has any desire/plans to implement some sort of a change like this?
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Hey Beale, I'm sure I'm the umpteenth person to ask this but in the current download the black Soyuz TMA texture doesn't apply to the engine block. Is there something I'm doing wrong or is the download incomplete?
- 22,678 replies
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- totm march 2020
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Gunslinger1 replied to Nertea's topic in KSP1 Mod Releases
Any way we're going to see a fuselage engine part like a built in linear aerospike engine for MKIV?