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Everything posted by Selgald
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[0.24.2] Achievements 1.6.3 - Earn 136 achievements while playing
Selgald replied to blizzy78's topic in KSP1 Mod Releases
Download link is broken for me. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Selgald replied to ferram4's topic in KSP1 Mod Releases
Hi ferram, with 0.12.5 I have some strange things going on in the Kerbin atmosphere. My Ver/Hor velocity almost dropped to zero on re-entry. Short video what happened:- 14,073 replies
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[0.25] 6S Service Compartment Tubes - "Design smooth!"
Selgald replied to nothke's topic in KSP1 Mod Releases
Someone give him some cookies! Its right that this thing has problems with FAR atm? -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Selgald replied to ferram4's topic in KSP1 Mod Releases
I added two. I think its just something wrong with this part.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Selgald replied to ferram4's topic in KSP1 Mod Releases
Taniwha: My problem was that even if I just rebuild this rocket to: pod -> tank -> engine, it makes this spin wheel thing. But I found the problem: When I attach the NP_chute_Radialparachute from NovaPunch all rockets do thins spin thing, without them, the same rocket flys perfect. And thanks for your hints!- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Selgald replied to ferram4's topic in KSP1 Mod Releases
Hi Ferram, I thing I broke something, now even my rockets are doing that "wheel spin" thing. I only used stock and KW parts. That even happend when I build a commandpod -> tank -> engine Again a short video of what happened:- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Selgald replied to ferram4's topic in KSP1 Mod Releases
The control surface was gone before i started recording, but with it there was no difference. Its not B9 its Taverio's Pizza and Aerospace v1.5.1 , maybe those parts don't work with FAR?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Selgald replied to ferram4's topic in KSP1 Mod Releases
Hi, I need some help here, without FAR this thing flys. With FAR something strange happens. I made a short Video. Link: Thanks for help.- 14,073 replies
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Works fine again thx
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downgraded to 2.1 works fine again
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clicking parts in the editor = minilag in space switching from the vehicle to the map and back = 5 sec lag
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With 2.2 the "I click something and the game lags" bug is back.
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I use 64bit win7, 32bit would be really stupid But as I know KSP under windows is only in 32bit mode
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I have 16GB ram, so i dont think that is the problem. I converted the skybox to jpg, now the 4k pack works fine. Iam using 25 mods, loadtime is about 5 min when loading in background, and 2 min with active window. Loading time of universe replacer with jpg is 5 seconds.
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With the updated 4k texture pack the game crashes with "out of memory", the old 4k pack works fine.
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With v2.0 i have a problem with selection parts, everytime i select a part, the game lags for a second. Also happen when i mouseover a building. With 1.1 there is no problem.
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I would like an extra option to secure a docking port, that prevents you accidently undock something. (for that times i lived to long with kerbals and i really dont know what iam doing anymore). With a nice pressure equalization sound, i would like that. If there is already i way to do that, you can throw stones at me, and tell me how to do that
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Any vessel with an ISA MapSat attached crashes my game on the lunch pad (no errors just freezing the game). When I remove the ISA MapSat the game works fine. Happens with ISA MapSat Dev Build X4r1