Jump to content

Selgald

Members
  • Posts

    24
  • Joined

  • Last visited

Everything posted by Selgald

  1. My output log has 81384738 lines, I will make a new one and send it to you tomorrow ^^
  2. +- 500m EVA pops up -> press it -> Kerbal jumps out from cockpit -> the vessel falls through the surface -> return to space center/VAB wont work anymore
  3. Hi ferram, with 0.12.5 I have some strange things going on in the Kerbin atmosphere. My Ver/Hor velocity almost dropped to zero on re-entry. Short video what happened:
  4. All the tanks have insanely low numbers, for example the the TO-XL1 Fuel Tank has a max Vol of 49. So what did I do wrong?
  5. Someone give him some cookies! Its right that this thing has problems with FAR atm?
  6. Taniwha: My problem was that even if I just rebuild this rocket to: pod -> tank -> engine, it makes this spin wheel thing. But I found the problem: When I attach the NP_chute_Radialparachute from NovaPunch all rockets do thins spin thing, without them, the same rocket flys perfect. And thanks for your hints!
  7. Hi Ferram, I thing I broke something, now even my rockets are doing that "wheel spin" thing. I only used stock and KW parts. That even happend when I build a commandpod -> tank -> engine Again a short video of what happened:
  8. The control surface was gone before i started recording, but with it there was no difference. Its not B9 its Taverio's Pizza and Aerospace v1.5.1 , maybe those parts don't work with FAR?
  9. Hi, I need some help here, without FAR this thing flys. With FAR something strange happens. I made a short Video. Link: Thanks for help.
  10. I really like this mod, and I tryed the advanced mode. Is it correct that the nuclear rocket now have an insane TWR, but extrem short burntimes? My setup (in normal mode) had a burntime about 20 minutes and a low twr. Now it has a TWR of 99 and a burntime of 1 minute.
  11. clicking parts in the editor = minilag in space switching from the vehicle to the map and back = 5 sec lag
  12. With 2.2 the "I click something and the game lags" bug is back.
  13. I use 64bit win7, 32bit would be really stupid But as I know KSP under windows is only in 32bit mode
  14. I have 16GB ram, so i dont think that is the problem. I converted the skybox to jpg, now the 4k pack works fine. Iam using 25 mods, loadtime is about 5 min when loading in background, and 2 min with active window. Loading time of universe replacer with jpg is 5 seconds.
  15. With the updated 4k texture pack the game crashes with "out of memory", the old 4k pack works fine.
  16. With v2.0 i have a problem with selection parts, everytime i select a part, the game lags for a second. Also happen when i mouseover a building. With 1.1 there is no problem.
  17. I would like an extra option to secure a docking port, that prevents you accidently undock something. (for that times i lived to long with kerbals and i really dont know what iam doing anymore). With a nice pressure equalization sound, i would like that. If there is already i way to do that, you can throw stones at me, and tell me how to do that
  18. Any vessel with an ISA MapSat attached crashes my game on the lunch pad (no errors just freezing the game). When I remove the ISA MapSat the game works fine. Happens with ISA MapSat Dev Build X4r1
×
×
  • Create New...