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Everything posted by Toyotawolf
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[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
Toyotawolf replied to Tiberion's topic in KSP1 Mod Releases
Yeah thats cool, i get that, any chance on some new engines or is this mod static for parts? -
Universal Storage 1.4.0.0 (For KSP 1.4.x) 13th March 2018
Toyotawolf replied to Paul Kingtiger's topic in KSP1 Mod Releases
Real life comes first Paul, the sane ones of us get that -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
Toyotawolf replied to Tiberion's topic in KSP1 Mod Releases
Well before i used to build my landers with 1 orbital bertha 2.5m on top of a 2.5m x i think 9m or 6m NP tank cant remember which and then i could lift of from kerbins pad with just that(was how i test my landers to see if they can land on Kerbin without parachutes) and it used to, now when i do the same test it just sits there blasting away not moving, like it doesn't have enough get up and go, plus on landing, if its in atmo, it is almost like it cant fight the gravity and you end up plowing into the ground spectacularly. -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
Toyotawolf replied to Tiberion's topic in KSP1 Mod Releases
I was so sad about how much the Orbital Berthas 2.5m power was nerfed....*crys*....Tiberion i think the engine has lost it's right to wear a trucker hat, it is no longer powerful enough -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Toyotawolf replied to sirkut's topic in KSP1 Mod Releases
anyone know why MSI and IR are spamming my toolbar with icons? i end up with 5 or 6 even when now MSI or IR parts are in use -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
Toyotawolf replied to RoverDude's topic in KSP1 Mod Releases
i gathered that was the case, love the mod by the way -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
Toyotawolf replied to RoverDude's topic in KSP1 Mod Releases
ya, the floats don't do it though only the air bags -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Toyotawolf replied to benjee10's topic in KSP1 Mod Releases
mechjeb is currently being fixed, but it may be an engine issue. make sure to report issues in the mechjeb thread, so Sarbian can fix it. -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
Toyotawolf replied to RoverDude's topic in KSP1 Mod Releases
Got a weird thing going on, the airbags upon launch are already almost over heated and won't cool down, odd -
This is the exact same behaviour I am experiencing, it does it vanilla engines and modded, the only thing I haven't tried is a vanilla pod - - - Updated - - - Huh well that's interesting, you can't turn off the landing predictions in the landing autopilot, additionally, the landing prediction automatically comes up stuck to 500km from the target and never moves, it doesnt slowly move as the orbit decays as you burn, very odd. And i just did a vanilla pod and it still didn't come close to the pad, its a regular vanilla 3 person pod, a 2.5 meter rcs tank, 8 rcs thrusters, a 2.5m x 6m nova punch tank and an orbital bertha engine and it can't make the landing, I've tried with a vanilla engine with the same results
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[1.2] Procedural Fairings 3.20 (November 8)
Toyotawolf replied to e-dog's topic in KSP1 Mod Releases
Thanks e-dog, awesome -
Landing testing update: So far the landing module works just fine on the Mun, Minmus..... Moho had some difficulties, had to keep turning it off and turning it back on during the landing to correct, but it did hit the mark in the end Kerbin is just pooched of course Eve landed missed the mark by 39km and need parachute assistance Duna missed the mark by 25.28km Update--- Ike missed the mark by 2.1km
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Yeah i don't think he was the only one, i just find it laughable that squad pushed out 1.0 and then was like "hmm this aero thing kinda sucks lets tweak it", cue 1.0.1 then "hmm we still haven't quite go the suckage right lets change it again" cue 1.0.2 and you are telling me no one in that office said, "maybe we should test this first before we hit the button and release it?"
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[1.2] Procedural Fairings 3.20 (November 8)
Toyotawolf replied to e-dog's topic in KSP1 Mod Releases
so currious thing is happening, am i the only one getting my rocket clipping through the fairings? and still having drag on items inside the fairings? is this related to the KSPAPIExtensions issue? -
[1.0.x] HoloDeck - Sandboxed Flight Simulations
Toyotawolf replied to enneract's topic in KSP1 Mod Releases
Yup, i just meant in the end