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9t3ndo

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Everything posted by 9t3ndo

  1. good to see this get finished in the near future =D
  2. i see youre O2-VTOL's - that are my favorites. I love C&C Tiberium Sun and youre designs looks similar.
  3. You got me ^^' Yes Star Citizen is a great inspiration for me in combination with debianart.
  4. Nothing ^^ it was just for invastige the max payload and testing the fairing system. The usefull payload is the duna craft seen in the "Spoiler" section. Duna Craft: 37 Tones "Useless" Payload: 61 Tones (clipping like hell)
  5. Kopernikus VI Lifter System The goal for the lifter was: Make use of the new "SP+" parts and look different as usual. And i'm quite happy with the result. First it isn't the best lifter but it do what it should do Payload Max: 60 Tones Parts: 463 Subassemblies: Kopernikus VI Lifter System.craft Craft File for a complete Duna mission: Kopernikus VI -Duna.craft (624 Parts) Craft Descripton Action Groups Lander: 1 - Toggle RCS Engines for Landing on Duna 2 - Toggle the small Rockomax to reorbit Transfer Module: 9 - Toggle Rockomax for more thrust if needed The Kopernikus VI in action
  6. If you want to try it, heres the DL-Link: Duna X3 Beta v0.8 (493 Parts) I have to rework the fairings and then it should be final Ok im finished now and call it the Kopernikus VI Lifter System Payload: 60 Tones Parts: 463 Subassemblies: Kopernikus VI Lifter System.craft Craft File for a complete Duna mission: Kopernikus VI -Duna
  7. someone should ask mareczex for his crafts. just my opinion
  8. My lifter makes progress my first (-don't laught-) succesfull duna mission (playing ksp since 0.15) 2 Staged with lander that is capable to reorbit duna and come back with the transfer module at the moment it has 340 parts and need some improvements to be final but this "beta" work fine The Duna X - Complete Stock Launch LKO - Release the lander + transfer module Transfer to Duna Arrived at the red ball of dust Landing successfull
  9. my new sp+ launcher is almost finished and it turned out in my first (-don't laught-) succesfull duna mission (playing ksp since 0.15) 2 Staged with lander that is capable to reorbit duna and come back with the transfer module at the moment it has 340 parts and need some improvements to be final but this "beta" work fine The Duna X - Complete Stock Launch LKO - Release the lander + transfer module Transfer to Duna Arrived at the red ball of dust Landing successfull
  10. At the moment i didn't know, it's just a proof of concept if it's possible to make a rocket with the SP+ tanks thats usefull.
  11. building a new lifter and it's also an ssto at the moment....
  12. the Rockomax Turbine has a mass of 1,4361 and the rapiers has 1.2 but the jets have more thrust and are more efficient if you didnt take the round yellow tank you can save weight (0.136) then it's 1,3001 against 1.2
  13. nope that thing is complete stock. it used this technik -> "RockoMax Turbine"
  14. Das Problem ist Sie besteht schon fast nur aus Flügeln. Ich hab nur den mittleren Tank entfernt.
  15. the body of the craft should be possible with up to maybe 25 - 35 parts. the biggest problem would be the wings with these curves. you need small parts like the structural withe pylon and many of them... the scatter hull should be easily done with control surfaces. the part count without the wings? maybe 100 - 120 but with....to high... just my opinion.
  16. Updated Version 1.1 *Incresed craft stability *new landing gear arrangement for better stability >>>DOWNLOAD<<< v1.1
  17. i tested it and they can EVA, both i see that i forget the dl-link - here it is -> S322.craft
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