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KSP2 Release Notes
Everything posted by steuben
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I think that might be part of what the abstraction of science/data to the MPL is. To suggest a mechanic. A science device can gather one block of science. But when coupled with a staffed and researching MPL it can continuously generate data at 1% per day of the amount that would be generated. But consumes 2 ec/s while running.
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So RL styled launcher, that leaves off the Bell series then. So you need to get 50 tons to the surface of Duna? Easy. Getting it back off again, well that's going to be your problem. No tech constraints? Time constraints?
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A rough blueprint of the Bell-KT, reporting name: Kitty. The whole class of lifter got its name because when the payload rings the boosters your doomed. Her drawback is that it is very inelegant. You lift straight up to 80 km, turn right, circularise, and then rendezvous. 12.7 kt, fueled, without payload, on the pad. you just strap your payload into the centre and away you go. Delta V on the pad is 9.1 km/s, unloaded 727 parts, again before payload and any additional struts. Cunjo chuck yours into the mix anyways.
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RL -> _R_eal _L_ife
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I guess if it can lift 1kt to 1000kmx1000km it could probably do 50 t to Duna. Do you want conventional RL styled designs or allowed by engine?
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Chapter 13 Bobory looked out over the bar. The Fuel Plant was full. All of his staff was working tonight. The crowd was rowdy, but well behaved. Everyone knew the cost of misbehaving at the Plant. Ox and Toad would enforce it if needed. The two of them had brought a couple of their friends to help with the crowd. It would be a good night once the till was counted. It would more than balance the quiet of the next three days. Though, it didn’t seem that it would be worth the effort right now. He watched Walt step up on the stage at the other end of the room. The disc jockey faded the volume of the music. A few kerbals looked up at the stage, most did not notice. Walt seemed nervous. But, if you had the job of putting a good face on a total mission failure, you’d be nervous too. There’d been accidents before, and would be again. The black and silver glasses along the top of the back wall of the bar were testament to that. He wondered if he would have to add three more in a few days. Walt rang the bell at the back of the stage. Its low note cut through the conversation like a scythe. Walt walked back to the front of the stage. He raised a glass. Everyone else in the bar stood up and raised a glass as well. “We live in the brown,” Walt said. “We fly the blue. We travel the black.” “Kamn straight we’re coming back,” everyone said together. They all drained their glasses. Jebediah, Valentina, and Cordos stepped up on the stage after Walt left. They each carried a bottle of liquor. Bobory raised an eyebrow at Jebediah’s choice. They placed the bottles on a chair that had been placed on the stage. “Gus,” Jebediah said. “When I got here you promised me the stamp. You’ve delivered. With this bird you and your crew will deliver again.” He picked up his bottle again. “We’ll split these with you when we get back.” Bobory felt a chill at the unspoken, unthought, known statement that could have followed. You always pretended you were coming back. Even if you knew you were not. He looked up at the black and silver glasses again. Especially, if you knew you were not coming back. “Ugh,” Gus called out from the crowd. “That stuff will kill you. When you get back I’ll get you a real drink.” The crowd laughed. The conversation and music started again as the trio left the stage. Ox waded through the crowd carrying the three bottles. He sniffed as he handed them over the bar. Bobory looked at the one bottle. “It’s not bad stuff. But, it is an acquired taste.” Ox nodded his head towards the large clock counting down on the wall. “I’ll do last call about an hour short of it. You remember what happened last time,” Bobory said. Ox rolled his shoulders and rolled his head around. The joints cracked. “Yeah, and you still ended up with bruises over half your face and sewn up in a couple of spots,” Bobory said. Ox raised an eyebrow. “Don’t worry. The prairie will by dry at T minus 3 days.”
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Leaving aside esthetics, because hey the pretty. Doing some quick searches I'm coming back with some early stuff, some 1.0.x stuff but nothing too recent. Are there any benefits using the size adapters structurally? Decreased wobble? Are there any benefits using the size adapters aerodynamically? Less drag?
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A Thread for Writers to talk about Writing
steuben replied to Mister Dilsby's topic in KSP Fan Works
I had thought about a collected thread, at least initially. But when I started publishing out of order, that would have been interesting in the reading and any comments in there. Another though I had would be creating a master index thread... but it would get lost and buried. What I'll probably end up doing is squeezing the chapter number in the subject line. -
Chapter 18 Khenry looked at the kerbals and kerbalinas scattered in the lecture theatre. “So many more than the six we started with,” he thought. “And all of them with more black time than me.” He chuckled. “Not that that means much.” In two weeks the theatre would be packed past capacity. The announcement about the KOL Program would be made by Director Direc. But, it would be fleshed out by the dapper one with the cane. The kerbal who still believed in the program despite the fact it almost killed him. He wondered occasionally if it was one of Walt’s creations or if he really did believe. Khenry rapped the stage for attention with his cane. “Alright folks,” he said. “Welcome to the KOL introductory briefing.” He pressed a button on the remote in his hand. The first slide click-clacked into place. “Rated capacity five, one engineer, four scientists. Supplies for three months. Longer if you eat the snacks you don’t like first.” There was chuckling from the crowd. “This is the initial arrangement. More modules will be added to expand capacity and capability. “The initial rotation will be engineer heavy until we’re sure it’s working and all the bolts are tight.” He pressed a button and moved to another slide. It showed arrows from Kerbin to Mun and Minmus. “The KOL stations are a stepping stone to stations on and around the moons. Approximately half of the projected work will be research and development of tools and techniques to facilitate those stations.” He pressed a button again. The slide had arrows from Kerbin to the other planets. “And trips further out. If things are going to fail or go very wrong. Help is a few hours away in a KOL station rather than a life time away.” “So, Khenry,” someone said, “there’s going to be real science done and not any of Walt’s TV stunts?” “Sorry Jose,” Khenry said. “Walt’s got some hours on the slate. He promises that it will be less stunt work. Besides you’ll be in shirt sleeves and not in a suit.” “So what are the rotations going to be like,” someone else asked. “Every three months to start,“ Khenry said. “Once things are up and running we’ll stretch it to six months. Half of the crew will rotate every three months.” “As much as I don’t mind hanging around in the black,” a third kerbal said. “The stepping stones are a good line for the press. But the supply ships mass as much as the science missions we’re running now. Then there is cost of the station and crew. Most of it we can figure out from those. We don’t really gain anything more for the amount we’re spending.” Khenry frowned and peered into the crowd. He wondered if it was a real question or a plant by Walt. But, it didn’t matter. It was a question that would be asked by some reporter when they sat out there. “The first reason I’ve touched on. If something is going to break you want to break in Lo-KO and not three quarters of the way to Jool. Help is a few hours away in Lo-KO or it’s a half hour to the surface if you have to leave quickly. Knowing how to prevent a problem is better than knowing how to fix it. “Second, if you want to spend a year and change inside something with the interior volume of a fridge, in your suit… well some of the others can tell you how much fun it is doing it for a full week. “The third reason has to do with the first. It’s what we don’t know. It’s really hard to plan against what you don’t know about. It’s hard enough planning against what we do know about. The KOL station will let us know what we don’t know about.” He paused for a moment. “Any other questions?” He paused again. “Okay. Moving along.”
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A Thread for Writers to talk about Writing
steuben replied to Mister Dilsby's topic in KSP Fan Works
Try writing it backwards, start with the ending and write the scene before. eventually you'll get near the beginning and can knit the two together. You might have to do a pass running from the beginning to the end to smooth out any bumps. -
A Thread for Writers to talk about Writing
steuben replied to Mister Dilsby's topic in KSP Fan Works
fixed it. bad c&p as always. -
A Thread for Writers to talk about Writing
steuben replied to Mister Dilsby's topic in KSP Fan Works
I'm going a fair ways off the prairie with "Ready for Their Closeup". I don't know if it works or not... or even how well it fits. Any comments? And I'm going to chuck this out as well. If you want to comment on anything in the "Tales of the Groundbound", feel free. Just be sure to quote the chapter number so I know which one it is. -
Chapter 20 Walt walked up to the reception desk of the club. The exterior of the building was old brown limestone with grey frosted glass windows. The small brass plaque had announced it as the “Old Empire Society.” The brown wood paneling of the walls were varnished and polished to a near mirror finish. The carpet runner over the dark wood floor absorbed the sound of his footsteps. The attendant looked up as Walt approached. “Mr. Walt Kerman,” the attendant said as Walt walked up to the desk. “Mr. Kemille is waiting for you.” He looked at Walt appraising his choice of suit. “Thank-you for dressing appropriately. Some of the guests of members do not. Which causes inconvenience, and occasionally a brief disturbance.” Walt noticed the formally dressed kerbal standing quietly in one corner. He had the same look of intelligently controlled strength as Ox back at “The Fuel Plant.” “Yes. It is a privilege to have been invited.” The attendant nodded. “I believe it is your first visit here.” “Yes.” “We have a few rules, and Mr. Kemille will be sure to assist you in that matter. However, I will stress that the members will appreciate a level of discretion with anything that you may incidentally see or overhear during you visit.” “Yes, I can understand that.” “Very good. Oskwald will escort you to Mr. Kemille now.” The attendant gestured behind Walt. Walt turned around to see the formally dressed kerbal now behind him. “Ah,” the attendant said. “A few members have expressed an interest in meeting with you. If I may, can I pass your information on to them?” “Yes,” Walt paused for a moment. “Would they prefer the general line or my direct number?” He reached into the inside pocket of his jacket. “Both, if you please.” Walt placed two business cards on the counter. “Thank-you,” the attendant nodded to Oskwald. “This way, please.” Oskwald said as he stepped towards the entrance to the rest of the building. Walt followed him through the labyrinthine corridors. They passed several kerbals and kerbalinas dressed in an older very conservative style of clothing. They were sitting in large leather chairs either reading or dozing, silently playing various games, or quietly discussing something around a pool table. Walt and Oskwald stopped in front of a closed door. Oskwald pressed against the wood paneling beside the door with his fingertips. The door opened from the inside. Kemille gestured them into the room. He closed the door behind them. “Thank-you for coming Walt,” Kemille said shaking Walt’s hand. “Would you like tea, coffee, or…” “Tea.” “A pot of tea, Oskwald, and a fresh pot of coffee for myself.” Oskwald left and closed the door behind him. “Well what do you think?” Kemille gestured around him. “It is nice. But, seems a bit rich for my tastes.” Kemille chuckled. “It is for me too. The company carries most of the annual fee. But, some of the members are fans of mine, some are regular financers, some are both. So it isn’t a completely unwarranted expense.” “No, I guess not.” Kemille gestured to one of the chairs as he sat down. “Now, I’ve had a couple of ideas pitched to me and I’d like the KSP’s help with them.” Walt smiled. “We’d love to help. However, I may advise against some of those ideas for certain reasons which I may or may not discuss.” Kemille smiled back. “Oh, I’m sure Kisney, Universal, WBnWS., RKO, and the rest have been talking to you as well. But, let’s see what we can arrange.”
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Answering this one from the other direction, mods that I use: KER Hyperedit Hanger Extender Ubio Weld KerbCam RCS Build Aid My own hacked up parts which do interesting things... usually blow up if I don't watch them carefully. So looking at the list I use design mods and don't use part mods, excepting my made of explodium parts. But the other bit is, I'm a lazy man. I don't want to have to gather up the hundreds of file clusters every time I want/have to reinstall the game. It's kind of like OpenTTD. You can play vanilla, or you can install any of the many, many, econ and vehicle mods.
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I can't test this base on runway
steuben replied to Carrot's topic in KSP1 Gameplay Questions and Tutorials
Another option is to use hyperedit to reduce the gravity of kerbin down to <insert planet>'s gravity. -
Win, Lin, and Mac all walk into a bar... sorry that's the start of a bad joke. The PC versions are all the same version. Right now, I too will recommend the PC version over the consoles. The very... passionate discussions that have been happening the console support areas are suitable reason, as well as mods, and such. But with the change in Console developers things may improve. So if you have only 50 usd to spend once, go with the PC version. But if you like your consoles wait for the next update.
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Subassemblies and Radial Attachments
steuben replied to WanderingKid's topic in KSP1 Gameplay Questions and Tutorials
The sub assembly will need an exposed node. But once you pull it out of the subassembly bin you can reboot it to the part you want. -
Any guidance for setting up free return trajectories to the Mun from Kerbin and back? I'm trying for a path that will go around the Mun below 30km and return to Kerbin below 70km. Playing with the maneuver nodes I can get a low Mun Pe and a high Kerbin Pe, and vice versa. I suspect that I'm pushing on a tetter-totter, so I'll never be able to get what I'm looking for.
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Every ending is a chance for a new beginning. Or a reissue of the old. Take the chance to breath. Then gather up all the posts and bind them together into one big file in word processor of choice. I've used Paperclip and Speedscript, but geoPublish has been gaining some traction. Do an editorial clean up. Then post the final product.
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A Thread for Writers to talk about Writing
steuben replied to Mister Dilsby's topic in KSP Fan Works
Chandler's Law is a good tool in a case like this. Even if you don't use it, sometimes you get something worth filing for later use. Something else to try is to take a step back, and focus on something else. Just sit down and do up some "sketches", pick a trope and write something quick for it, either in-verse or out. I can pull out some of mine if people are interested. Third thing to try is to delve to omake territory, for example Nadia's Omake Theater and the interstials of David Drake's "Hammers Slammers", the book rather than the verse. Talk about the specs of the equipment, some brackground element of the verse, have the antagonists go shopping, the heroes go fishing, or maybe go Go Karting with each other, run up pieces of deep background on the characters. These don't have to be big pieces just quick little pieces of colour.