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WinkAllKerb''

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Everything posted by WinkAllKerb''

  1. If i remind well everquest PNJ were around the first we were able to begin to chat with like what 15 year ago ; ) things evolved fast and will continue to evolve with data backcrossing and multithreading.
  2. banned for banning someone who is permabanned wich is trying getting you not permabanned too ; ) what's the point please explain i m curious by nature somehow ; ) ? (jk) oh and also banned for not seeing i m twice a cavemen for being a caveman without being one ; ) yes that's that's a very deep cave in fact ; ) so deep you not noticed it ; )
  3. banned for not saying vrage was going to come open source 1 year before it happen ; ) obvious like geomod & it's faction somehow
  4. various current existing and incoming fonctionalities homogeneisation. yup yup "... snip ... old men like me don't bother making points. There no point. ... snip ..." questions ? don't ask you already got the answer yourself ,'')
  5. so that's a hill ? oki but i don't think what you call a hill is a hill. your current momentum knowledge about hills, not mine at all ; )
  6. banned because "erasmus of rotterdam" paraWut ? oh thIAts ... nevermind ... xDr
  7. Known for being Robotengineer why would anyone ever need to know something else but that cool fact ? (competitor ? deer i m not doing that since a least 20 years, you really want me to compet ... believe me you don't ; ) so just passing by while paying attention not to reach the first position fit way best ; )
  8. At least you seem to have a simply complex occupation it seem ; ) can't say much more xDr
  9. sometime i can wear a smile and blink my eyes. Get it ? ; )
  10. known for not be known by myself ; ) so pleased to met ya whatever your known for or not ; )
  11. also lethality in itself could have a chekbox, why not, i will repeat myself but i kinda like the Klei "Don't starve" world setting approach wich allow each player to custom it's own preference while Klei themselves offer thiers ideas with the defaults settings. It's highly customizable, and mostly just balance var within the code @ world laucnh instead of constant.
  12. Nice & Interesting compromise, could please many people with different skill and approach.
  13. Banned because it's unrelated to banished ; ) (oops 3 month later mode on/off)
  14. Yop, this bug me since a few week: ability to re-rate a thread (you own previous rating replacement) ... was thinking about that for a few thread i rated lately just to modify my own vote by one usually after thinking / brainstorming : rethought about the things / reading what's everyone say.
  15. *just passing by, but ...* seriously who care about 1.1 ... it's already all about 1.2 and 1.3 ... ralalalalalalalalalalalalalalalalala ... *out & throwing some popcorn and chips all around ...*
  16. Parts/ (new category) Generic shared UI Tweakable bar with multiple sliders (amongst a list of possible ressources) - Usable for many things - Could be interesting regarding the ksp part folder like reducing the same looking part (aside eventually a texture choice menu eventually) - might be usefull regarding many KSP part fonctionnalities and modding also. Kinda like this: - - - Updated - - -
  17. both it either value the simpliest design and smaller front part customisation abilities. but i grab a pancakes also & anyway xDr
  18. tssstsss/tsetse it's all about the subooster title ;'') btw it' a vectoring force building glitch that make rotate the cyclop like that xDr, and yes i do obssess with submarines ... , )
  19. don't be so Jules Vernes or any other visionnary peop's ; ) it's not the time yet ; ) or may be it is, not sure anyway, may be just a first step to some realized dream ;'') xDr @panda: imho it will be really sad (not to say gameplay error @ medium term) not take into account crew destination (and what they could find once there) regarding what supplies you send with a mission (and so you need to have a very few ratio to play with, one part with with a few tweakable sliders is enough to make this available a simple way*). Frankly that's what bug me the much about life support stock implementation. Especially because space is all about that sincce a long time ago. Also one tweakable bar with multiple cursor/sliders could do the trick even better: [a.........],,[c....],[empty...................] (include this way: weight, usefullness of brought material to a location, max storage capacity by tweakable merging in a single bar) Edit: On a side note ; notice this kind of bar with multipe slider could be usefull for many other things (as reducing same looking part with multiple ressource containement abilities), if such a bar is doable, but it should be, no reason it can't.
  20. Mixing ps4, xbox, mac and pc gamer (etc.). It's going to be a lot of fun. Wut Of WhatCraft incoming ; ) nevermind but agree anyway xDr nah ? seriously ? Rainbow ? (just checked ; ) can't say i m surprised but, nice nice , finnaly, not much game make there way out of now, where ? to the tree of us ; without losing it's leaves , sort of welcome to the roots of gaming ; )
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