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Hodo
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Everything posted by Hodo
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I used to love the SR-71/YF-12 project as a kid. I hated the chopped nose on it though. Great job on that one.
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That is pretty much what is happening. I figured it out, not going to correct it.
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I know I have, and it still gets old. Before I started over with RSS and RO I had a 24 satellite network setup in different orbits around Kerbin and the Mun. All done without MJ, now that I have done that, I have found MJ is useful for setting up my current network, without me doing all the work again.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Hodo replied to ferram4's topic in KSP1 Mod Releases
Oh, and I love the aircraft!- 14,073 replies
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When my rockets launch from Kennedy Space Center (KSC), and begin the gravity turn on heading 090, they end up more or less heading 120 instead of 090. I think this maybe because of the KSC being north of the equator so 090 is more or less putting them in a orbital path of 100-120deg depending on when I launch.
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I only recently started using MJ. I honestly prefer KER for the information display. But MJ is pretty decent at it and is easier to manage the windows. Other than the Ascent guidance which I used on the 12 or so launches to rebuild my satellite network for Remote Tech 2 and the RSS Earth mod. I haven't really used any of the other features other than to see they don't work for 90% of the stuff I do.
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[0.23.5] Realism Overhaul: ROv5.2 + Modlist for RSS 6/30/14
Hodo replied to NathanKell's topic in KSP1 Mod Releases
Then it sounds like they are installed wrong? -
This is what I have in my Remote Tech 2 cfg. GroundStations { STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc488 Name = Mission Control Latitude = 28.608389 Longitude = -80.604333 Height = 75 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc489 Name = Mission Control Latitude = 45.92 Longitude = 63.342 Height = 75 Body = 1 Antennas { ANTENNA { Omni = 7.5E+7 } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc490 Name = Mission Control Latitude = -31.6034 Longitude = 115.9305 Height = 75 Body = 1 Antennas { ANTENNA { Omni = 7.5E+7 } } } } I am still only getting one base station for RT2.
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Realistic Solar System Crafts - MEGATHREAD
Hodo replied to Captain_Party's topic in KSP1 The Spacecraft Exchange
But now the title makes no sense. When the other thread was about aircraft and the like, this is about the launchers, rockets and SSTOs. If you are merging this one then you should perhaps merge the three threads on stock craft replicas. -
[0.23.5] Realism Overhaul: ROv5.2 + Modlist for RSS 6/30/14
Hodo replied to NathanKell's topic in KSP1 Mod Releases
They are usually in the engines/fuel tanks section near the end of the list. -
Realistic Solar System Crafts - MEGATHREAD
Hodo replied to Captain_Party's topic in KSP1 The Spacecraft Exchange
My long range search, anti-sub, and scanner aircraft. The P-1 Cyclops. And my 4th Generation fighter, the F-3 Dragon. (modeled loosely on the J-10 from China) -
Something cool about that design. I may copy it with some B9 parts and see if I can use it in the RSS. I doubt it will reach space but it may have other uses.
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The problem is my compass is off. It says I am headed 090, but I am actually headed more 120-130deg. How do I correct that issue? Next problem, how do I set unique GUIDs?
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[0.23.5] Realism Overhaul: ROv5.2 + Modlist for RSS 6/30/14
Hodo replied to NathanKell's topic in KSP1 Mod Releases
Output logs. -
Thanks, I will have to correct this when I get around to fixing my satellite network. In other news, still having issues adding a second communication base station on the ground. It will show me the one red dot but not the others that I have added to the cfg file. Is there some kind of special GUID I have to put in?
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Hodo replied to ferram4's topic in KSP1 Mod Releases
I submit this request with not but the utmost respect, and indeed gratitude! Sincerely, The merchant prince of dirt *bows and curtsies, drops mic, walks off stage left* To post an album from imgur you should use this code [ imgur] xxxxx no # [/ imgur] I fixed it in the quote of your post.- 14,073 replies
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Downloaded fine for me. And works fine, had it installed since Jan this year.
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And I think I may have noticed a small bug... at least in my version. Rockets or anything for that matter take off and they show heading 090 but true heading is more like 130 from the Kennedy Space Center.
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I think I got it now, thanks, found a handy converting tool online... http://transition.fcc.gov/mb/audio/bickel/DDDMMSS-decimal.html Now about that moving KSC2 and the island KSC. Are they even in the RSS Real Earth version?
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So that will give me a second ground station with RT2? Now the next question how do I move KSC2 and the island airfield? And how do I find the lat/long of the other station to convert it so it will read it? I mean Google Earth doesn't give me lat long in a way that KSP can read it.
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Is there a way to add a second ground station for KSC2 (inland) or use the island base for the RSS real earth version? Because I would love to put KSC2 in Europe somewhere and the island base in Australia.
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[WIP] CoffeeIndustries Plane Parts - Jetliner and cargo planes
Hodo replied to CoffeeSE's topic in KSP1 Mod Development
I look forward to it when it is.