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xtoro

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Everything posted by xtoro

  1. The bottom line is that when someone posts their system specs, I don't criticize them for not having a certain component because I'm sure they are well aware of the benefits of having certain parts, and perhaps they are either happy with what they have, or they can't afford the upgrade at this time. Someone posting specs of a system they built are likely well aware of SSD's and it's insulting to point out that they don't have it, especially after spending days building it and trying to show it off proudly. It's the same as when I go offroading with a group of people. I don't ask others why they don't have a lift kit, or 35" tires. Just because I have something, doesn't mean everyone else has to have it too. And also, because I'm a car/truck and computer hobbyist, I revert to car analogies; Just because you can get an extra 5 horsepower in your car with a $2000 part, it doesn't mean it's worth it unless you're a professional racer and you do it for a living, and you REALLY need that extra 5 HP. Not everything can be justified just because it's slightly better.
  2. Regardless, my RAID system performs better in all day-to-day things, gaming, file transfers/copying, running office programs etc. G-tolerance is irrelevant since it's a tower. And my tower is no louder than my laptop because the CoolerMaster case is lined with sound deadening matting, water cooled, and uses large low-RPM fans. But yes, it does use more power, but that doesn't concern me.
  3. So here's the numbers, since you asked. Here's my SSD system, with a Crucial M4 drive (can see it in the device manager), just like the video you posted: Here's my RAID0 system: Here's a video of me running a benchmark on both systems. I didn't do bootup time because my RAID system is running Win7 and my SSD is running Win8, so Windows 8 boot faster regardless and is only marginally faster, so this is a moot point. As you can see, the RAID0 performs faster than the SSD hands down, by almost double the speed. Even one of the newest SSD's with claimed speeds of 500/s will still only get high 400's, which is hardly faster than my RAID array. Get an SSD with even higher speeds like some extreme model and you're pay much much more for the SSD... And yes, games also load faster on the RAID including KSP. Also, RAID 0 System is three Samsung S4's, 320GB each, total cost $150. SSD system with equivalent storage space would cost approx $500 for a single drive. So there, you have your numbers, and the RAID wins, period. Thanks.
  4. I'm just saying that it's really annoying that every time someone posts specs of a rig and it doesn't have SSD, someone pipes up and starts trashing the build because it doesn't have SSD... Like when Cooly568 posted his specs, and it's happened when I posted my specs, on multiple sites including this one, and it's really annoying because to be honest, yes I can afford it. Do I want to spend my money on a minor bump in performance? Or do I want to spend it on my truck, or my car, or my house, or my wife, or invest in something, or just save it... I'd rather do any of the latter because I don't like throwing away my money. I also find that these comments usually come from somebody who has a crappy system, but has an SSD drive. So when I post my specs of my high end rig that blows theirs out of the water, they try to trash it by saying it has no SSD lol
  5. Boot? Who needs to boot? That's what sleep mode is for... And funny you post that video because the SSD I was talking about IS a Crucial M4... As for RAID being prone to breaking, everything is prone to breaking so who cares? That's what backups are for. I'm just saying. I enjoy my high end specs in my PC, and I kept my RAID array when I upgraded my components because I have 800GB of data on it. Which would be ridiculously expensive to replace with SSD's that can have the same storage, for a minor bump in hard drive speed, which doesn't bother me at all to begin with. Plus, I just didn't feel like doing the work. It just annoys me when people post specs and there's always some troll saying "What? No SSD? SSD is the best blah blah blah"..... barf.
  6. I don't know why ppl keep saying this... I have the same processor @4.5Ghz and RAM @2400, with a triple RAID 0 array, no SSD. Yes I realize SSD is fast but it doesn't change anything when doing something like playing KSP... I do have another system with an SSD, but my newer build with the RAID array loads and plays faster and better. Plus, once KSP is loaded, there's not a whole lot of disk activity anyways...
  7. Haha Kerbmas. Looks like they're heading towards a possible spaceplane!
  8. Goodbye Dawn Avalon quickly arrives within Tylo's SOI, and they didn't get to enjoy a huge amount of free time like they did from Eve to Jool. They know now that they'll be busy while they're in the Jool system what with all the moons being so close to each other. Standard operating procedure; the crew is in place ready for capture burn. Looking out the windows, the crew would see a nice view of Tylo, Jool, Laythe and Vall. "Engines full!" Bob reports "Capture, AP and PE stable, approximately 65 kilometer orbit." The engines throttle down and cut out. Jeb's been psyching himself out for this, but he's ready to go. Bill gives him another reminder. "Remember not to use up too much fuel on the way down, you need it to get back." "Thanks" Jeb thinks. Like he doesn't know that already. "You got it. I'll be seeing you in a couple hours!" He heads out to Dawn and does his final checks while the fuel tanks are being refilled via the docking ports. Matlorf's checking Jeb's vitals and gets concered. "I think Jeb may be getting stressed again, like on the Eve mission. His vitals are all over the place." Bill laughs "Got any more of that sugar water to inject into him?" "Well yes, should I stop him?" "No," interrupts Bob. "He'll be fine. He needs to do this on his own. Besides, I saw him before he left for Eve and he looked a lot worse than he does now." Jeb undocks Dawn. And starts burning retrograde. He's trying to stop himself from shaking. If he screws up the descent, there's no way to get him back up without using the last lander, which would end the mission. Checks the fuel levels, and it looks really good so far... He kills off much of his vertical speed and is now slowing his lateral speed for the final descent. "100 meters..... 50..... 20.... 10.... 5,3.... touchdown!" The crew is silent, waiting for Jeb's situation report. "Soft landing, all green, and plenty of fuel to get me back up there." The crew cheers as Bob gets on the radio "Good job Jeb, I knew you could do it!". Jeb sits in the pod for a moment, looking out the window. His two most terrifying landings are over with, and it's a huge relief. "Starting the science kit, heading out." He climbs out and collects his samples. It's very strange being on Tylo. Very similar to Kerbin, only slightly less gravity. But so calm, so quiet. It's like being in a rocky desert, with no wind, not even a breeze, on a dark starry night. He plants his flag. Gah, it's backwards! With such a nice view too... oh well. With the next rendezvous window rapidly approaching, Jeb runs back up the ladder, gets in and ditches the science kit. "Oh no! I forgot to transfer the science first!" He runs back out to the kit. Luckily it didn't get damaged in the fall and only rolled a little bit. Back into Dawn, and back into orbit. The descent stage didn't have much delta v left in it, but it was enough to get off the ground and get some speed. The descent stage runs out and is ditched. "Well Dawn, you did well." Jeb says out loud. He feels a bit of an attachment to the ship. Adam was good too, but Jeb has piloted Dawn onto several moons now, and he's come to trust it. He gets up into orbit with the little ascent stage and plans the intercept with Avalon. Easy intercept. The ascent stage is very light and easy to move around. Jeb docks to Avalon, gets out to transfer the soil and data which is kept outside of the command module. He then returns to the hub, gives Dawn a few pats, and climbs into Dusk, Dawn's twin lander. Bill remotely controls Dawn. "She was a good lander, never had any problems. Sad to see her go." Then he commands the lander to burn retro, and crash into Tylo's surface. Jeb undocks Dusk, and moves it to the front docking port, where Adam was originally docked. This will keep Avalon's center of mass balanced for the rest of the trip. Bob turns the ship to get a view of the surface. Jeb is in the maintenance bay, looking out a window towards the surface. The rest of the crew is looking out of the windows of the command module. They watch Dawn fall away until it's just a speck. Then a tiny flash is spotted on the surface. Dawn is a part of Tylo now. "Set our next course for Pol, Bill. Joemal, get the mining rig ready."
  9. Hello Jool! The journey from Eve to Jool is a long one. But it gives the crew plenty of time to do inspections and tests on all of the equipment. Bill, being the ship's engineer, is especially busy and spends a lot of time on EVA doing physical inspections of the hull and components. His top priorities are the comms... RCS and Vernier engines The main engines, and the Hyper Ring The Hyper Ring is an important part of the ship. Inside, are powerful electromagnets which spin at high speeds around the ring. This creates a protective field around Avalon to guard against most micrometeorites, as well as protects the Avalon during aerobraking manoeuvres in atmospheres. Without the field in place, the Avalon would suffer from strong atmospheric stresses which could tear it apart and cause it to burn up. So far, it's working as it should. Bob has been spending most of his waking hours in the command module running scans of Jool and it's moons. He's picked up mostly random background noise, but he has been able to detect a few things. Unfortunately, the readings are too weak to pinpoint exactly where it's coming from. The closer the Avalon gets to Jool, the more chances he has to find what he's looking for... Confirmation has been received that Lancer 1, the first science resupply ship, is in orbit around Vall, waiting for the Avalon to arrive. The entire crew is obsessed with looking at Jool, and they spend lots of time just looking out the window at it the closer they get. It is absolutely MASSIVE. And its gas clouds are interesting to see with the naked eye, swirling and spinning around the giant like seeing fuel floating on a puddle. And such a pretty green colour! Green is of course, every Kerbal's favourite colour! Bob comes in over the intercom "Guys, time to strap in. We're going to be entering the atmosphere in 15 minutes." The crew straps in, getting ready to dip down into the giant's hazy atmosphere. Bill activates a safety for the engines which will prevent them from firing in the atmosphere. It also closes louvers to keep any atmospheric gasses out of the engine housings. There's theory that below the upper atmosphere, there could be flammable gasses. The fact that the Avalon will heat up and burn a little is enough risk to begin with, and they don't need an engine blowing up at this point. He retracts the comms dishes and fires up the Hyper Ring to 100% power. Eve was the first aerobraking manoeuvre, but it was high up in the atmosphere. With Jool, they need to drop down 80KM's below Jool's upper atmosphere to slow down enough for them to sling over to Vall. Nerves. Avalon dips down into the atmosphere, and the G forces push the crew back into their seats. Bill is happy so far. The deceleration is spot on. Hull temperatures rising, but well below limits. "Looking good, we may come out heading straight for Vall." Atmospheric analysis is being done as they zip through the gasses. The G forces subside, and the Avalon glides back out of the clouds. Bill turns off the safety for the engines and opens the louvers. A slight adjustment and the Avalon is heading to Vall. Bob takes off his helmet. "I can see the Lancer 1's beacon on our scanner. I'm going to try to connect with it to begin rendezvous procedures. Bob, can you plot a manoeuvre so that we're as close to the Lancer as possible when we get into orbit?" "No problem. I've been practising this part on the simulation since we left Eve." A few small adjustments are made. The Avalon pulls up beside Vall and slows itself down, achieving orbit. Lancer 1 is exactly where Bob intended, and rendezvous takes place minutes later. Bob starts sending commands to the Lancer, initiating its automated resupply routines. Meanwhile, Joemal is scanning Vall's surface for Karbonite and preparing the mining lander for deployment. Jeb heads out to the Dawn lander to prepare for his descent. The Lancer approaches Avalon. While automated, the crew is still able to override the Lancer in case something goes wrong. Bill is monitoring everything the Lancer is doing, with his hands on the controls, ready to make corrections. The Lancer docks perfectly. Checks are made that all the docking ports are holding, and the Lancer is sent a command to continue with the next phase. Lancer undocks, leaving 2 science kits attached to Avalon's hub. It repositions itself around to the other side of the hub, and docks again. Bill takes his hands off of the controls. "Well, that actually went perfectly. Lets just hope that Lancer 2 works just as well! Ok, I'm sending it away now." The resupply ship undocks, leaving the last 2 science kits attached to the hub, and floats away. Once it has some distance away from Avalon, it fires its engines retrograde, and falls down to the surface of Vall. It has done its job well. "Guys, you know the drill. Lets fuel up and plant a flag on this rock!" Bob exclaims. Bill is still curious as to what awaits. Obviously it has nothing to do with Vall. Otherwise, Bob wouldn't be in such a hurry to refuel and get out of here. The mining lander undocks and heads down to a large deposit of Karbonite for drilling, and many trips, once again. "Bob, Jeb here. I'm done prepping Dawn and she's ready to go anytime." "Ok Jeb, the mining rig is down, you're clear to undock anytime. This should be a cakewalk. Don't forget, you need a new science kit before you head down." "Roger that, undocking in 2 minutes...." Jeb undocks Dawn, pulls away, and pitches it hard to get the small lander to start spinning. With his hand over the decoupling button, he times it, and BAM, the science kit decouple and gets thrown out into space. Bob come on over the radio "JEB! ARE YOU CRAZY!?!!??!" "Was that cool or what?" Jeb says with a laugh "NO, it was NOT cool! You could have launched it towards the Avalon!" "Relax Bob. What do you think I've been doing in the simulator lately? I've got it down to a science!" Jeb can picture Bob shaking his head "Go plant a flag..." Jeb moves Dawn around to dock to a new science kit. Takes it, and heads down to the surface. "Ok, touchdown! I'm on the surface. It's very dusty... But the view here is amazing!" Jeb runs the science kit and head out to collect soil samples. The gravity is stronger than Gilly, but still very low. Enough to still have fun jumping around a bit before climbing back up on the lander and admiring the view. Jool, Laythe, and Tylo in the sky. Rendezvous window approaches. Jeb transfers all the scientific data from the kit into the lander, and then takes off to redock with the Avalon Bob plans to continue the order of moons set out in the original plan. "Next stop is Tylo Bill." "Tylo it is. Planning the burn...." Bill starts punching data into the ship's navigation system. Meanwhile, Jeb arrives back at the Avalon. Again, he performs a spin-and-decouple manoeuvre to ditch the used up science kit. And then docks. Thankfully, Bob wasn't paying attention. He's too busy looking over Bill's data. The mining rig docks for the last time. Everything is fuelled up and ready to carry on. "Looks good Bill. Once Jeb is back in his seat we can start turning to point us in the right direction." Jeb returns and starts talking about Vall to the rest of the guys while the Avalon rotates and waits for the burn time to arrive. Bob's not really listening. He's worried that he won't be able to find what he's looking for. And maybe the ship's scanner need some tweaking. This means he may need to let Bill in on what's going on, and what he's looking for... The Avalon's engines fire up, propelling them towards Tylo. Jeb is nervous. He has the same pit in his stomach that he did when he was going to Eve. Tylo is harsh. Its high gravity and lack of atmosphere makes it difficult to land on. Even worse, if he wastes too much fuel landing, he won't be able to get back into orbit. The engines cut out. Avalon floats away from Vall. The crew resume their shift work schedule until the Tylo intercept.
  10. Multithreading could be used for physics calculations in KSP, but not using Unity. At least not now, and likely not in the near future.
  11. Why is thread back?.... Just read the Loom disclaimer on the link from the first post : "Loom does not 'magically' enhance performance. Implementing multithreading takes time and efford. Unity's tools like physics, AI, networking, audio, etc will not directly benefit from this toolkit. Unity engine does remain thread-unsafe, therefore using Loom to speed up loading times of scenes and resources will not result in beter performance." And yes, they spelled "effort" like "efford" (I just copied and pasted). And no, multithreading will not help. It has been discussed for several pages now... Why hasn't this thread been locked yet?
  12. Thanks! Much appreciated! I'd also like to take this time to say that I've been working hard on what's coming up in the storyline and it's taking some time because... ... it involves a custom craft that I'm working on and editing to be a big part of the story. More of the story will be posted this week and I plan to do quite a bit this weekend.
  13. I just started a .25 game 2 days ago to play around and my ship started rotating for no reason like as if my Q button was stuck. The only way to stop it was to turn on mechjeb's KillRot, or use any other button, prograde, retrograde etc... Turning on SAS didn't stop the spinning. The RCS thrusters were actually firing...i even restarted KSP and it still did it. Flew the rest of the mission with KillRot on... Also, I couldn't rotate at all in the other direction using E.
  14. Ah. Well I've never tried them far apart, they're always together
  15. Yep, did this on Duna. You can have chutes and decouplers on the same stage so that when you decouple something, the chutes for it deploy at the same time. I had 3 large tanks that were going to be used to store fuel, a Kethane mining rover, and a return ship all together stacked one on top of another. Brought them all into the atmosphere together, and then dropped them one by one with each stage decoupling and setting off the chutes at the same time. They all landed nicely in a row. When I was done I ended up with a nice refueling point on Duna with lots of fuel ready to fill up visiting ships while I built a base. I also dropped the parts of the base multiple pieces at a time after proving that it worked. This is easily solved by making sure there's a probe module on each piece. Then the game won't remove it because it's considered a ship. That's what I do.
  16. Playing Eve Online, a friend told me he'd been playing it a lot so I tried it. Haven't played much Eve since!
  17. Wow these are great, and you have more than I've collected so far! May I use them?
  18. Nice, well, are they good enough to make out what the part is?
  19. I've ended up using a similar design to the Lopac 18 which works quite well and manages to get the payload into orbit just fine, and it comes in just under 1000t. Now I'm going for 200t
  20. Yes, this is always a good idea generator. Or, bad ideas that always turn out being fun anyways lol
  21. Nope , not gonna keep it. I was SO looking forward to it, but afterwards.... Uhg, I don't think I'll want more reese's for a long long time...
  22. Changed the title... Yeah it sounded kinda lazy But I have been doing lots on my own, and cropping each part and organizing them takes lots of time...
  23. Posting this request because in the little spare time I have, I play KSP, and I have little time between RL, programming, and Avalon... What I need is screenshots of parts lists from the VAB of the pages of parts. I just need the thumbnails on the parts list so a fullscreen shot is fine, and I can edit/crop them all myself manually. Here's parts of the mods I DON'T need because I already have them: -Stock -Spaceplane plus -Kethane -Karbonite -Quantum struts -B9 -KW Rocketry -Novapunch -Lackluster Labs -Procedural Fairings -Mechjeb Anything else would be great. Just post a pic here with the ability to view the high res version of it (On imgur, it's usually accomplished by using the "Linked BBcode" line.). This is for something I've been working on to make things easier to sort/add/remove parts and the downloading/installing/screenshotting is time consuming. I also don't want to miss out on parts that I personally wouldn't use, but might be popular out in the KSP community. This is something that I started working on for myself but I think would benefit many people. As people add screenshots, I will add to the list above so there are no repeats, and I don't want anyone to waste time looking through pages of images to see if it was already done. Please add some wording in there to let me know what MOD's parts you're showing off because I don't know all of them. Thanks in advance! XT
  24. Couldn't even finish half of ONE! Both together are a full pound of chocolate and peanut butter... Munched on the one all day, but I'm throwing out the other one. Kinda feel sick lol
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