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Everything posted by lajoswinkler
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Or you simply don't have to browse while being logged on. Nobody is forcing you to be logged on unless you want to comment on YouTube, and Google+ is an annoying piece of crap that has been shoved down our throats. With little discipline and effort you can surf the web just like you used to do before.
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Newest (like, absolutely newest) version works and I'll launch a Kron 3E probe there very soon, but in the meantime, Kaos 2 will be sent to Neidon. Tiny impactor. The rest of the probe will fling out into the void. I like that cake. Consider me bribed.
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New study: Cheapest forms of energy in the future
lajoswinkler replied to AngelLestat's topic in Science & Spaceflight
It would be very inefficient and thus a kilowatthour of such energy would be very expensive. Water electrolysis is a very energy consuming process and hydrogen is very difficult to distribute. We don't have even sufficiently good plans for making a storage and distribution networks. The thing seeps through materials. If you need a backup, it's better to pump water up the hill into an accumulation lake and store your energy as gravitational potential one. a) We will never switch to them because they can't perform such function. They will never become a globally dominant power source because they're weak and their energy density is relatively pathetic. Locally, yes, with consequences as high electricity bills. c) Nuclear power does not cause lots of problems. It's the least damaging power source per generated kWh, both in casualties and environmental damage. d) Comparing renewables with base load sources only shows you don't know enough about this. They are uncomparable and unreplaceable. Renewables serve as an addition. Nothing more, nothing less. Your intention is correct, but the info you gave is incorrect. Water vapor is a powerful greenhouse gas, but can't be in the same category as carbon dioxide and methane. It's too abundant and when there's enough of it, it simply rains down. What hydrogen is notorious about is that it's a very powerful ozone layer destroyer. If we were to switch to hydrogen economy, with current pathetic storage and distribution systems, Earth would experience catastrophic depletion of ozone. The amount of hydrogen released in this manner would absolutely dwarf any CFCs we've ever released. Granted, hydrogen is not accumulant like CFCs and we would recover from the damage very fast if we ceased to release it, but that doesn't change the fact that such continuing economy would wreck our crops and throw cancer rates through the ceiling. Also, ecologists are not environmentalists. Ecology has nothing to do with environmental protection. Large scale wind parks are capable of doing that and can have more than a measurable effect on local microclimate. Bunk? Over what? Did I say you can't have 30%? No. I've said you can't have base load with renewables alone. Reality is well, reality. Cold and hard. Talk to some energy experts, they'll say exactly what I've said. One funny comic about this... -
New study: Cheapest forms of energy in the future
lajoswinkler replied to AngelLestat's topic in Science & Spaceflight
Again you people who think real life is like a computer game. You will never ever have full grid made out of wind turbines and solar panels. That's because there's more to an energy source than just its volume. Availability over time, energy density, ever heard of that? One more thing. Every unit of power made by wind and Sun needs to have a backup in the form of fast gas burning thermal power plants. All this ignorance makes me think of "solar freaking roadways". Think, people. Brain isn't there to cool your blood. And it would never work. Outside specialized small scale applications, it's a futile thing capable of causing huge problems. Also the losses are enormous. Makes you think - if he got the money, we'd probably have more advanced global warming today. More coal would get burned to account for low efficiencies of transfer. -
Newest version of OPM crashes at startup, DRE or not. But you've made me think. Could FAR be responsible for reentry destruction? There aren't any notable aerodynamic effects that high...
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This doesn't work for me. I dipped the periapsis like less than 5 km from the edge and at the starting moment of entering atmosphere border destruction occurs instantly. There is no transition. It's like hitting a wall. Sarnus and Urlum, same thing. Speeds of reentry are around 3500 m/s. That's perfectly fine for Jool. Actually even with higher speeds there's a pretty large window of periapsides. I've returned home to Kerbin at enormous speeds of over 5500 m/s and DRE doesn't cause problems at hard mode. At OPM planets, you hit an invisible brick wall.
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http://www.ustream.tv/nasahdtv Dragon departure in maybe 2 or 3 minutes.
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Most foolish thing you heard in movie or tv series ? :-)
lajoswinkler replied to Pawelk198604's topic in The Lounge
Is that one of those low budget crappy TV series, almost "no name"? -
Should SQUAD post all KSP announcements on the official forum?
lajoswinkler replied to Yakuzi's topic in KSP1 Discussion
Of course they should. This whole reddit thing is getting annoying. It's not the center of the universe. To me, it's still pretty fringe. -
I am saddened by this but, I'm getting bored.
lajoswinkler replied to LostElement's topic in KSP1 Discussion
You need a replacement game. When KSP burns you, transfer to another game. -
As I've said, this Kerbal looks way more smart than they usually are.
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8/10 nice quote and a very useful link
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DRE works fine with Jool. Every time I go there I use a large shield to aerobrake. Laythe or Jool, it's always the same. It just depends on the pressures. Dipping the periapsis a bit below the atmosphere edge (just how much, that depends on various factors, of course) several times brings the ship to a manageable orbit without any problems. You should ask DRE's creator(s) for cooperation. It would be a shame if OPM doesn't get support for DRE, although that might not be neccessary after the stock reentry heating is introduced. But we can't say that one will work well... This seems to be influenced by the false colored near infrared image of Titan. I actually like the terrain color you've envisioned. Looks like some dried organic residue. My suggestion - the lakes and seas in the current edition look bland blue just like Laythe's and Kerbin's. What about pitch black? What about very dark orange to resemble the goo of Miller-Urey's experiment? Very dark orange with a hint of red. I think it would look so nice.
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I'm using the latest KSP and latest OPM with all its new stuff. Sadly, DRE really doesn't allow any messing with atmospheric bodies of OPM at reentry speeds, so Tekto is out of the question unless I remove DRE just once. Yes, I say practice with the closest planets before heading to the places where Kerbol barely shines. Tiny probes are a lot of fun indeed.
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Yes, that's basically the whole stock system in one screenshot. I think Kerbin is the rightmost dot. Even without sunlight decay introduced, it would not end well, but here the total decay of useable light is between Jool and Sarnus. The largest panels stop working there, so you have to rely on some other method. I use RTG units with decay mod for more realism. IDK why that behaviour isn't stock... That's not adding larger tanks. You were talking about changing the ratio of dry and wet tank mass. In the constraints of the game, that's cheating. Not every mod is cheating. For example procedural parts' tanks have the same stock dry:wet ratio and they're basically used to change the look of your craft. It does not alter the gaming itself. I don't know any of my mods to change crucial game values. They're mostly plugins that add stuff like Planetshine, Distant Object. And on the top of everything, I make the game more difficult by playing with Deadly Reentry, although that will soon become stock. I didn't say you were a bad person or that you shouldn't do that or that I'll call the Kerbal police or anything, I was just stating a fact - altering the core parameters of the game to make stuff easier changes the difficulty of the game and thus becomes the most basic form of cheating, but the only victim is you, because it robs you from the developers' intention. Adding realistic densities and ratios to KSP is not correcting anything. The whole physics of the game is set up so that things are approx. 10x smaller and more dense. If you want realism, there are mod packs that turn everything to our sizes and values. Changing one thing is something else. - - - Updated - - - A malfunction occured on Kaos 1. The impactor could not detach from the probe so the whole thing was dumped down. Due to the DRE-OPM incompatibility, most of the probe exploded right at the edge of atmosphere. The only data acquired was that it was "very cold" there.
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I recommend putting Deadly Reentry in the incompatible list. It is literally impossible to enter gas giants' atmospheres with that mod. I've tried it now with Urlum and partial destruction occurs. Just like with Sarnus, the probe will deccelerate below Mach 1 and then fall down at ever decreasing speed. Whether this happens with Tekto, I don't know yet.