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Blondai

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  1. To be honest, I was worried people would mis-interpret or argue, personally, I'm quite happy for the reasons given by daninplainsight for GR, I was thinking of implementing a simple ratio for planets orbit relative to distance to the star. But obv that would not affect our little kerbal base, so yeah, implementing it would have minimal effect for too much hassle. I see what whatsEJstandfor has said, about needing every object being warped by a fractional amount, and agree with it, if this is possible, personally I like the idea of large colony ships and realistic Sub-C travel, I am quite fascinated by Laplaces equations and relativity, the Twin Paradox was always a fave when studying Astrophysics, which explains my interest. But I was never a computer scientist, so wanted input from other Kerbal fans. Thanks All
  2. I'm sure I've seen someone say that the speeds of ships of in KSP2 would not warrant relativistic effects, however if they could, surely by inserting laplaces equations into the game on a ship by ship basis, and obv, having a max speed of C, you could save precious resource on ships, oxygen/snacks etc. Also, you could use General relativity, to have orbits that reflect GR, such as Moho around Kerbol being affected most, I'm sure this may have been discussed already, but coming back to forum ready for KSP2. Maybe some clever Moddershall in the future will help, I wouldn't know how it affects orbit calculations/projections. I don't mind either way really, I'm totally aboard the hype train.
  3. Personally, I love Sandbox, However, if there is a science type mode, or however they implement on boarding new players, will start with that. Not sure I would be fussed on a "Career" mode, if similar to KSP 1. I have been playing ksp for hundreds if not thousands of hours, but actually glad there will be better instructional videos. Hopefully with some advice on how to do some calculations myself.
  4. So... it is out in europe, downloaded in the uk midnight, but gotta work today....
  5. https://m.imgur.com/account/Blondai/images These are all my images I have gathered years ago, when I squandered my degree in Astrophysics at Cardiff because I was addicted to KSP.
  6. Duna Maniac, how did you find this out? Does this include europe for ps4
  7. DD_ bwest, my post was merged with this one, the reference to the old world is to Europe, while I know that there is the January update and relaunch in January, there has been zero specific news on a european ps4 launch. On google nor in the forum, so don't have that condescending tone [snip].
  8. Now with take-two in charge, and a new port developer, will we be seeing a ps4 port in the old world anytime soon?
  9. Eeloo and Moho. Made a massive ship with space plane and Landers that I smashed Dres and Jool system with.
  10. Is there any news on the European ps4 release. I have KSP on my laptop but it won't run at the moment. And it would just be easier to start up on PlayStation. Been KSP dry for a year or two now and started getting the shakes
  11. Howdy Kerbalnauts Has anybody been experiencing game crashes when they fly to the poles, I am just trying to get a little science in a little plane to get a new technology on career, so on two occasions now i have attempted the long laborious polar flight, but each time, after several hours of flying, the game crashes a few hundred k before the icecap. Thanks Blondai
  12. Am I the only one pleased by this (I have crap laptop).... Gotta ask though. ... will there be some sort of deal for people who own the game already on PC
  13. Okay. Thanks Kerbalnauts. I believe i got my answer, just remembered I posted this. I believe I'll prob upgrade to an 8 or 16 gb ram gaming desktop (Prob Vibox; good offers on atm) within a few months. But will limit my mods until Game patching lessens a bit, it can be nuisance ofc putting in and removing mods. Haven't been able to play KSP for the last 9 months really, with University. But can't wait to get back into the Kerbalsphere; especially with 1.0. Thanks Peace Out Dai
  14. Howdy Kerbals I've heard a lot of talk about the unity 5 update for some time now, but I don't know what it really means. I play KSP on a Dell Inspiron, so the game gets quite jumpy if I look at any planets at the best of times, though I am hoping to get a decent gaming desktop soon. So I'm wondering if someone can explain to me what this unity 5 upgrade really is, is it game engine? will it make the game run smoother? or will it improve graphics but require more gaming power? Someone please explain. Thank You Dai
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