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Everything posted by HafCoJoe
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Amazing. Very well done I've been recently in to creating little cinemas of my own Here's a silly vid I made yesterday I really liked the music style additionally with the camera angles set May I ask what program you use to create videos? I'm using Open Broadcasting Software with okay results on a bad screen size.
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This is probably the strangest and coolest rover I've built. I guess it counts as a rover :I Vall car adventure
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[ Video] Hovercraft fighters and blimps OH MY! - KSP montage
HafCoJoe replied to HafCoJoe's topic in KSP Fan Works
I hope you guys all enjoy! -
Hello again all you like minded gamers! Sit tight for 6 minutes of insane stunts and explosions! Having gotten bored of exploring planets as of late I've reverted to stupid stunts. Here's my second ever video of KSP where I show off my awesome "Fighter plane mk_2" plane and other craft I've pulled together in literally under 2 minutes. Enjoy! I highly suggest 1080 HP See you all later!
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Yeah the pole setup is weird. I think its dres because that is the one planet I have never visited. I have no point. I mean, its like an atmosphere-less kerbin with no easter eggs.
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Dres is mine since I have no real reason to go there and its a tough mission there and back.
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CHALLENGE CLOSED due to the fact Rapiers are op (as tavert has shown :I below) One Rapier. One mission. Your goal is to go as far as possible in the Kerbol system and thus test the rapier to its full capabilities! To qualify you MUST have: 1. ONLY ONE RAPIER ENGINE and whatever fuel tanks you want. No other modes of travel are allowed (no Mono-propellant, infiniglide, other engines, xenon...). 2. PICTURE of your craft before anything is decoupled or removed. 3. PICTURE of your F3 end-flight menu after mission is through. 4. list of where you've gone. edit: ONE RAPIER DOESN'T MEAN ONE LAUNCH! If you really want to you can put stuff in orbit and dock it. SANDBOX OR CAREER! Good luck. Scoreboards 1. tavert - 31,653,147,752,542m....... 2. Avera9eJoe - 10m 3. 4. 5. See you all later
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I'm at school D: I'll start a new career and cop all my previous kerbinauts in (the majority of them are in my sig ). Start fresh!
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This message has been posted while viewing the last page 117.
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:I so squad.. its 11:19 now...
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I doubt I'm the only one refreshing the KSP main page every 3 minutes...
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.23 Science bay lander design! (swap in the science lab)
HafCoJoe replied to HafCoJoe's topic in KSP1 The Spacecraft Exchange
Yay! I was guessing it was about the same weight since the science Jr. is fairly light. xD Sorry.... and thanks I think :3 -
Or just keep it on a USB rive and have it available anywhere. Steam or not. Don't take me wrong Steam is awesome! I just highly prefer KSP and non-steam games not on steam. I don't like logging in to play a game every time.
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By transfer what are you referring to? Steam as in adding it to my games from website download, or moving KSP to another save location outside of steam? I'm not sure about you guys, but I don't like logging every time and adding 30+ seconds to running KSP.
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DON'T GET IT ON STEAM!!!! - My biased opinion using steam before, If you buy it on steam you will never get it to work without steam. Once its bought there, you cannot remove it from steam. I would definitely buy it off the website and if wanted add it to games. Yes I do use steam and that is what I'm getting this information from The slower website when an update comes out is a small downside to being able to move KSP around outside of steam. Hope this helps!
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.23 Science bay lander design! (swap in the science lab)
HafCoJoe replied to HafCoJoe's topic in KSP1 The Spacecraft Exchange
I was bored. This post seems to be like among star rates... I don't see YOUR point xD. And yes you are quite possibly correct on your point of weight, but the other science Jr. lab is pretty light so I assume the lab is too. ASSUME! 50% chance correct. But its a great design as well :3 -
.23 Science bay lander design! (swap in the science lab)
HafCoJoe replied to HafCoJoe's topic in KSP1 The Spacecraft Exchange
By compatible I am assuming that the ship files work exactly the same as they have in older KSP ship files. I don't have .23! . By compatible I mean that this is a lander that once .23 comes out this Tuesday, you can download this lander, swap in the science lab, and get down to business. Or just admire the design I'm slightly impressed with it . -
You will live on in my heart. In the name of SCIENCE.
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.23 Science bay lander design! (swap in the science lab)
HafCoJoe replied to HafCoJoe's topic in KSP1 The Spacecraft Exchange
;_; didn't mean to troll... way to make my design seem 1 star... I give you reputation now. -
.23 compatible lander Download link: _23 compatible lander update: it barely does have enough fuel to land on Duna. BARELY Elaborating on the 2nd picture, pop off the bottom half from the battery, remove both hitchhiker units, pop on the science lab (don't know if ALT=F12 is needed but it shouldn't) and be in business. You may want to add the Science lab to the 3rd action group as well. This ship has the atmospheric scan as well as all other science groups. It also has 1 large mount battery (4000 charge) so it should plenty to transmit everything from the lab (when its released). The lander seats 2 and the buggy seats 1. Hope you guys like it! - Avera9eJoe
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Sweet there'll be links to each section video! YEAH .23!!!!!!!! KerbalKon! Magical hour? wonder if it involves a boulder... OH and if anyone needs a fast science-lab-swap-able lander for .23, here's one I made.
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I'm taking a wild guess that KSP .23 will come out this Thursday right before Kerbalkon-ish or during. What about all you!
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This is debating what they haven't announced (and are 98% sure they won't be in) not what is exactly. But the link should be included. I'll add it to the post