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ola

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Everything posted by ola

  1. Oh noes! Well, it's time to go to bed anyway. Hopefully it'll be out by the time I wake up tomorrow.
  2. Two hours, now, since the latest experimentals was released. Might we been looking at an RC coming up?
  3. I agree. With some luck they'll test those builds, everything works out and they'll just retag it or whatnot to a release version.
  4. Huh. You learn new stuff every day! I haven't looked into addressing properly since I last wrote assembler code, which was when 64MB was a lot of memory. I see I need to refresh my skills. It makes sense to use smaller addresses, I reckon it eases the load of the CPU cache quite a bit. I guess we're quite far away from utilizing those enormous amounts of memory that even 56 bits gives us. We are horribly off topic, however. Edit: thanks! You just gave me an idea for a summer programming project! I'll write a "Hello, world!"-style 64-bit operating system using x86 assembly and VirtualBox. Hm. How will I find time to play 0.24? And how will I find time for my wife and my three kids? Choices, choices...
  5. You know they were referring to my posts, right? No need to get upset over stuff that doesn't involve you.
  6. Some day, hopefully, I'll learn to keep my big mouth shut and my eyes open. Now back to pressing F5...
  7. I should and I have (erm, now...), but I haven't found anywhere where someone mentions that 64 GB equals 36 bit addressing. Funny bout those hard upper memory limits imposed by the now-declining evil empire. I guess I'm too used to Linux. Thanks for the cordial tone, too. A slightly more abrasive comment from you - not wholly undeserved, to be fair - would have made me leave the thread entirely, obviously missing out from learning new stuff and rekindling my somewhat dormant humility.
  8. As someone mentioned already, 64 bit addressing is way more than 64GB. 64GB would be 36 bit addressing.
  9. As someone mentioned, afaik Scott gets access to pre-releases. He has had just that earlier, at least.
  10. If you use FAR you should have a lower TWR IMNHSO, around 1.5 or so. Preferably you shouldn't go over ~2.0 until max Q, which seems to occur around 7000-8000 meters. After that, Jeb's your uncle. A lower TWR than, say, 1.4 seems to burn lots of delta V just to keep the rocket flying.
  11. Check the Mission Controller Extended mod, they have brainstormed quite a bit on the subject.
  12. When your 2000 ton 5 meter Jool V challenge rocket, with lots of side boosters, does a somersault directly from the pad and you add more SAS, do about ten launches and check and re-check your steering, scour the forums for mod and stock bugs, only to realize you've accidentally part clipped a launch clamp -inside- the stack. I'm just shy of 2000 hours and stuff like the above happens all the time. I love this game!
  13. DR and FAR needs a special mention here, they totally changed how I play the game. I'm just shy of 2000 hours now, and those two mods have meant more to me than any other regarding the way I build my rockets and planes. Thanks!
  14. Personally, I think that complaining about MechJeb while not using FAR and Deadly Reentry is...sort of not very well-thought through. MechJeb has enabled me to play this game for about 1900h now, while still keeping my three young kids and my wife happy.
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