Now, this might very well have come up for discussion already, so please bear with me: I sincerely -want- to like KW. It has several ingredients for success, good engines, nice textures and so forth. I used to use KW until I discovered NP and AIES. They, too, have problems of their own, but I'll stick to the point. My problem with KW is that even the simpler - say a SC-2 with a Wildcat-XR and a SC-4 with a Titan-T1 - 3.75 metre rocket stage configurations tend to sway to the point that they're unusable without a painful amount of struts. Either I'm using the interstages and decouplers wrong, or this is WAD. Please tell me I'm wrong (I really want to be wrong on this occasion), and explain how I should go about making stable rockets...