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TeeGee

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Everything posted by TeeGee

  1. Yeah I just downloaded all of these mods yesterday so I don't think they are outdated. 1) It's not tweakables. 2) Not coolrockets When I removed real fuels, ALL MY PARTS disappeared. Sigh. Im going to start over again. I have no idea what's going on.
  2. Hmmm. Let me check because I'm trying to isolate the reason why this is happenning, so far I know none of the other mods I use bother to touch the engines or boosters other than Real Fuels and stockalike. Could it be coolrockets? Tweakable? Engine ignitor? I don't see anything wrong..
  3. Well now I'm having trouble with the SRB's. Whenever I put an SRB on a craft: 1) The activate engine icon doesn't show on the side tab 2) The engine appears at the bottom of the screen and is turned on IN the VAB 3) When I revert to VAB after a launch (after right click and activate engine), the game can't ID my previous craft and has "vessel name" in top, wrong flag, AND most of my parts have disappeared. This ONLY happens with the SRB's. I'll post a pic to show. Where is the SRB icon on the side stage icons? Oh NOW it appears on the pad. Look at the name and the side icons This last one is the clue it's either a real fuels or stockalike problem.
  4. Well now I'm having trouble with the SRB's. Whenever I put an SRB on a craft: 1) The activate engine icon doesn't show on the side tab 2) The engine appears at the bottom of the screen and is turned on IN the VAB 3) When I revert to VAB after a launch (after right click and activate engine), the game can't ID my previous craft and has "vessel name" in top, wrong flag, AND most of my parts have disappeared. This ONLY happens with the SRB's. I'll post a pic to show.
  5. OHHHH! I have this exact same issue! OK, it's due to stockalike real fuels then. How can we reignite these engines multiple times then? I don't see an electric ignitor part in the VAB only the universal one.
  6. Yeah I always thrust foward with rcs before reignition to stabilize fuel flow AND the engine has more than 1 hypergolic ignition. I just don't understand why she won't reignite.
  7. Also, I use real fuels in my KSP install and noticed that my 1st stage rocket using liquid H2 and 02 no longer can reignite after I coast to apoapsis. How can I reignite the 1st stage engine to circularize my orbit, is it even possible?
  8. WOW what a difference! I was suckered into using liquid H2/o2 because of the higher ISP BUT it requires HUGE tanks! Also, when I reached MECO to drift towards apoapsis, I tried to reignite my engines but couldn't do it. I DO have engine ignitor installed but no matter what I tried, the candles wouldn't light again. Can liquid H2/02 rockets launch in space again? I hate hypergolic ignitors but it didn't work. The fuel flow was also very stable, ignition shouldn't have been a problem..
  9. =) I did this before your 1st post! It was serendipitous! Thanks for your help! Awesome MOD!
  10. I tried to before and it said, webpage not available.
  11. I'm a little confused... I installed this mod with hopes that stock engines would now use real world fuels BUT the game still asks for liquid fuel and oxidizer (whatever those compounds are). Whenever I try to use other fuels, the game won't let me.
  12. Right. But the airbreathing engine is a turbojet engine, which switches to rocket powered at around mach 5. I think the RAPIER should be given the same treatment.
  13. Yeah I noticed that too.. so I uninstalled Hot rockets. I really want to use the rapier engines but haven't been willing to since this mod doesn't support the newer engines... any tips on how I can extend this treatment to the newer engines?
  14. Yeah I second this comment! Also, the linear aerospike engine... is it realistic in performance? That engine is incredible if it is.
  15. No no, I stated that my craft are overheating and exploding, NOT THE ENGINES! That's DRE. So as of right now the RAPIER engines are OP'd then. Ok, I'll refrain from using them for now until they are balanced properly.
  16. Well even when I bleed my reentry speed to 100 m/s and am on approach, I can't keep the airspeed down to make a 40-50 m/s landing. I use FAR. I may need to use airbrakes because my craft reach the runway at ridiculous speeds and have fuel left in the fuselage. It's getting frustrating.
  17. Anybody have advice on how I can add ignitor system to the rapier rocket?
  18. AWESOME SPECTACULAR MOD!!!! YEAH This makes jet engines NORMAL! Has anybody made an ssto with stock parts yet?? I'm still working on it! The problem is HEAT. I have DRE and the plane keeps exploding when it reaches mach 4.5 at ceiling height with ramjets. Solution, I need to ascend quicker and use less powerful engines with less ceiling height limitation. As opposed to using turbojets then shifting to rockets, I thought why not use the rapier? (3 rapier) (2 rapier) (2 rapier 2 kerbal) Yay! The rapier airbreathing mode cuts out at the same height as the turbojets and rockets the rest of the way. I jet realized that the rapier is still not balanced. I'm going to wait until this plugin is extended to that engine. Until then, discard my above craft.
  19. Blah, spaceplanes aren't hard to build. You've created a mission that can tour the whole solar system in 1 go. I don't know anybody that has done the same. Also, did you use any mods like deadly reentry during your missions?
  20. Shouldn't the rapier rocket engines have ignitors as well?
  21. You created a spacecraft that visited ALL of the planets in the kerbal system in ONE TRIP??? Wow man. You've mastered KSP. Did you use a mixture of ion and LV-N?
  22. Great parts but I do have some more advice: 1) Windows on crew tanks either need to be smaller OR make the part weight MUCH higher. Glass is heavy. 2) Lift rating on wings etc are waaay too high, needs to be balanced more with equivalent stock parts. 3) Maybe thicken the wings up a bit more 4) That nose cone still bugs me.. 5) Drag ratings need to be UPed, I've been landing at 200 m/s sometimes even when I flare, but when I flare, because the lift rating is sooo high, I gain altitude as opposed to bleeding off just speed.
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