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Everything posted by Josh Harris
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So much more intuitive than a bunch of numbers and trial and error flights. Great job!
- 39 replies
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- calculator
- delta-v
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The Truth Can Now Be Told - Mysterious Machines
Josh Harris replied to purpleivan's topic in KSP Fan Works
Where's Alan Bean's paintings of these guys?- 192 replies
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- apollo
- totm november 2019
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[Request] NASA's Lifting Bodies Program
Josh Harris replied to DMSP's topic in KSP1 The Spacecraft Exchange
The sweep of that middle fin on Dream Chaser always bugged me, looks like it's bent to one side . -
Neat craft. The real LADEE had a modular construction not unlike KSP, a standard spacecraft bus developed at NASA Ames Research Center.
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What is your favorite "I did it!" Moment?
Josh Harris replied to Sgt.Shutesie's topic in KSP1 Discussion
Multiple planet flyby (Duna, then Eve.) Mun landing in 13.3 demo "look ma, no legs!" sorry no pics of that one. -
+1 Rep. Must get those airbags...
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If there were no limits - what would you make?
Josh Harris replied to Foxster's topic in KSP1 Discussion
n-body physics, torchships. -
Two seat capsule? (Gemini like)
Josh Harris replied to Pawelk198604's topic in KSP1 Mods Discussions
I second Corvus. I've also used FASA's. I'm going to have to try the others. -
Beautiful! I like the area rule fuselage particularly (that's the wasp-waist section in the middle). I wonder if the transonic area rule works in 1.x.x. http://en.wikipedia.org/wiki/Area_rule edit: +rep
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Yet another mk3 SSTO - UPDATE
Josh Harris replied to Chris_2's topic in KSP1 The Spacecraft Exchange
Novel idea, don't think I've seen that done that way. Unless it can't achieve orbit without it, the Nuke could be left in orbit as a space tug while a payload could ride in your cargo bay. + rep. -
Blue Origin's New Shepard - VTVL Rocket First Test Flight
Josh Harris replied to Airlock's topic in Science & Spaceflight
In that shot of the booster, the interface w/ the crew capsule looks like a KSP decoupler. Go Blue! Congrats! -
"We got Death Star! (Death Star!) We got Death Star! (Death Star!) We got Death Star! (Death Star!)"
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Show off your Interplanetary Ships!
Josh Harris replied to SelectHalfling0's topic in KSP1 The Spacecraft Exchange
Manned Venus Flyby Study? -
What's this piece on the Apollo LM?
Josh Harris replied to bigdad84's topic in Science & Spaceflight
The RTGs powered the Lunar surface experiments left by the crew. They are somewhat controversial for their use in spaceflight (due to concerns about a launch failure contaminating a crash site). However without them deep space exploration beyond Jupiter would be very difficult. -
Maybe an Uranus analog refers to it's axial tilt (which may be mentioned above,I only skimmed the thread). A nearly 90 degree tilt could present a challenge for exploration of any moon system, more delta-v requirements for changing inclination.
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Naming scheme for your ships! (0.24 edition)
Josh Harris replied to mangekyou-sama's topic in KSP1 Discussion
Poultry: Bantam, Rooster, Gamecock, Rhode Island Red, etc. -
Build only what you need. Giant solar arrays and excessive lighting is bound to drive up your part count. I second space tugs (at least probed upper stages with RCS) as well to move parts around. Seems like what everyone is suggesting up to this point is the 1970 version of the Space Transportation System proposed by NASA administrator Thomas Paine, but nixed because of cost (except for Shuttle).
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Haven't gotten on yet today, I've been thinking about giving the 3-Kerbal pod a powered landing recovery ability, inspired by DragonRider.
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Just play with the maneuver nodes. Mechjeb tends to put ships in a 90 degree heading (Counter-Clockwise). Moving the Node earlier or later, seeing where the Mun will be when the encounter occurs is the key. Later departures tend to lead to 270 degree (Clockwise, Free Return, Apollo-style) orbit. In the real world passing in front of an orbiting body will slow you down while passing behind the body increases speed (Gravity Assist, or "Slingshot").
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The hardest thing in KSP for me is....
Josh Harris replied to Dimetime35c's topic in KSP1 Discussion
Spaceplanes definitely.