I've decided to nickname your missiles ship splitters, as they just ripped holes through my aircraft carrier, before it split in half. one missile, and all that damage.
Also 70% done on the Aircraft pack ? You seem to be working very hard to get all your mods ready to be released. I love all of the different things you are making
A word of advice to people who replace the limpet charge on the minisub with the contact one, make sure when getting on to the mini sub, dont let your kerbal fall on it, it doesnt end well....
Another stupid question from me, where is the entrance hatch to the sub, im trying to evacuate a sunken sub's crew onto another submarine, but cant find the way out, i've tried climbing to the top but can't find any way out from there.
Is the missile only meant for use against land targets? Because i launched a missile at my aircraft carrier and it detonated mid-air, just before it was going to hit
I think i've found a temporary fix for the ships not launching to water on laggy computers like mine, normally your ships never launch for me, but i tried using the water launch thing from The firespitter mod and it works perfectly
Just waiting for that time when everything is nice and calm at the KSC, then out of nowhere my sub surfaces and launches a missile at it. MWAHAHAHAHAHAHAHAHaHA
This is going to be epic, no longer shall i have to use a vulnerable aircraft carrier as my offshore command base, i can use a big submarine, so i'll probably evacuate my aircraft carrier, then sink it