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Starwhip

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Everything posted by Starwhip

  1. *mind explodes* ... Now I'm afraid to guess Rarity. EDIT: Stop it, zekes! XD Nah. Still Rarity.
  2. Starwhip

    Riddles

    Is it tape? Like scotch tape?
  3. And it is what you get. I call upon the CanadianVendingMachine!
  4. Down with it! Down with Dihydrogen Monoxide!
  5. Starwhip

    Riddles

    Is it hair? Or the scalp?
  6. Banned for having nearly-symmetrical rep colors.
  7. Looking good! (Also, is there a way to make it so that the fuel only flows down the stack? At the moment, it can go through fuel lines...) EDIT: We have 2.5 meter parts! Kind of... When I launch they become 1.25 meter parts with spacing in between... Ah... I had it set to the smaller tank's ID in the .cfg.
  8. 7/10. I always seem to read your username as "Wampa"...
  9. Okay! Got it to shade nicely. I had it set to import normals as well, I bet it wasn't helping.
  10. Considering I'm also using Unity... You need it to make KSP parts. I do exactly as you suggested, but thanks anyways! I'll check out the shader settings suggested above.
  11. I don't know which to use for my parts. Blender's "smooth" shader generates some really funky lighting: Which is fixed by disabling the shader: But then it looks too clunky. Which type should I use? How do I apply it?
  12. Fixed the first of many issues so far: Now I need to get rid of the really ugly shading...
  13. Doesn't that make them constantly thrust, though?
  14. Starwhip

    Riddles

    One moment... gotta get my laptop. Tabet touch-keyboard is not the best for riddle writing. Here we go! Seven stacks, each larger than the last, It is soon to be a thing of the past. Twice-hued sheets, And thirteen faces, Each destined for different places. What am I?
  15. And while were at it, can we fix the maneuver node placement on interplanetary trajectories? (The bug, not the Space Center upgrade)
  16. I think that I've stuck with the game and the community too long to let go. You'll see me here for a long time.
  17. Right. Recalculated normals in Blender. I'm going to check the shader settings. EDIT: Oh. OOOOoooohhhh.... I've got Unity 4.3.4 Would that be a problem? - - - Updated - - - And now I can't see the export option... EDIT2: Progress! I had the hierarchy wrong!
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