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desepticon

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Everything posted by desepticon

  1. I can't see any of the tanks with this new version. Was working fine in 1.2 with the 3.0.12 version.
  2. Command-Q works mighty fine for me. You must be on one of 'em new-fangled window machines.
  3. Any way to disable the arrow pointers? I like having the prograde/retro/normal/etc markers on the NavHud but I would rather have the pointers disabled.
  4. Just installed the latest version, 1.1.1. I'm using KSP 0.24.2 on OSX 10.9.4. The last version, 1.1, caused KSP to freeze at start up. With this new version, it starts up okay, but the message about checking installed mods hangs at the end and never goes away. It get stuck on the middle of the screen. This is what I get in my logs, over and over: at KSP_AVC.Starter.Update () [0x00000] in <filename unknown>:0 [LOG 03:35:33.025] KSP-AVC -> Object reference not set to an instance of an object [LOG 03:35:33.025] KSP-AVC -> at System.Version.op_GreaterThan (System.Version v1, System.Version v2) [0x00000] in <filename unknown>:0 at KSP_AVC.Addon.get_IsUpdateAvailable () [0x00000] in <filename unknown>:0 at KSP_AVC.Starter.<Update>b__1 (KSP_AVC.Addon a) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Any[Addon] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  5. I suggest a toolbar mod hide-able interface, with sliders for horizontal and vertical, and a numerical readout to the right of each that can be adjusted manually to a reasonable decimal level. Also, It would be useful for VTOL craft if you provided the location of the center of thrust and the center of mass (and maybe the targeted center of mass too) in decimal numbers so they can be compared.
  6. Its with an "s" because thats my AOL name from ages ago (damn "c" was taken), my current email addresses use this too.
  7. Actually I was inspired by a post on the RollKage thread that I can't seem to find now. Though I do now see the resemblance!
  8. Here's a nice little hover transport for low gravity airless bodies. I'm very pleased with the aesthetics and functionality of it. It contains all 4 sensors and works well on the Mün, Minmus, Ike and other lighter bodies. Gets about 30 mins on the Mun and 2 hours on Minmus. Engines can rotate to speed up or slow down the craft. There is also a supplemental RCS system for additional flight control. It also works well with Mechjeb's Translatron, just make sure to set control to the probe core on top if you do this. Check the description in-game to see the VTOL and other controls. Mods needed: Infernal Robotics B9 Aerospace (just for omni-lights) RLA-MMRTG KSPX TweakScale Rover RollKage (make sure to get all the pieces. Check later posts.) KerbPaint (optional) Download: Vespyr AtomIXX Imagur Album note: the pics have some other mods featured like Hullcam VDS that I removed before uploading to make installation easier.
  9. There is a mod part for this. Its called the "MuMechSampleCollector". I think you need the new mechjeb plugin for it to work.
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