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ItsNotRocketScience

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Everything posted by ItsNotRocketScience

  1. Oh, haven't done OOP xD So classes and such are not the most familiar thing to me ;P But I'll have a look never the less, thanks!
  2. Haha, I have a selection of text editors and IDE's so opening the files shouldn't be a problem As for understanding........ I have skimmed C++, know Lua well and trying to learn Python, so I might be able to pick up on some things As for clean code.... I am most definitely not good at that xD Most likely because I'm not a professional software dev lol But thanks for the link and the help!
  3. First of, I meant to say "When will you release..." so sorry if I sounded a bit needy xD And second, you just got me very excited!! I am looking forward for both updated versions of BDAc and PEW! Couple other things, where can I find the download for Stryker? Can't seem to find it myself, also is there anywhere I can look up some coding examples for ksp mods? I'd like to look at how mods are coded
  4. I love it!! Will it work like the std BD turrets? Or can you control it with your mouse? Also, how big is it?
  5. Open the BD Armory meny (Alt + B) and disable 'Bomb Clearance Check'. This will make your missiles fire no matter if the game thinks there obstructed. But beware, the missiles and bomba can now be fired from within bomb bays and such witch can blow up your craft. Hope this helps!
  6. That, or make it smaller Honestly I'm impressed with the mod, I'm really looking forward to see what you have planned for the future! Best regards, Björn P.S. Someday I hope to be able to make mods like you! (What language is used?)
  7. Hey Themorris! You've just made an epic mod (Love the Mk49 launcher) and I was wondering/have a request, could you remove the baseplate from the Mk49, Phalnax and any other weapons that have one. You could maybe add it in as a sepparate part? I say this because i think the baseplate is kinda pointless in some circumstances. Example: Say I wan't to mount the Phalnax on a "pedestal" of sorts, the baseplate just sticks out and looks ugly. But it's useful in other circumstances. Example: Say you make the baseplate a radially attachable part with a node on top (For mounting guns on), you could place this on a flat surface on your ship and it would look really cool! I hope you understand what I'm saying I would be really thankful if you took my suggestion! Keep up the good work mate! Glad to see someone bringing something new to the table! (VLS's, Missile Launchers etc.) Best regards, Björn P.S. The Evolved SeaSparrow Missile (ESSM) glitches when launched from the Mk49 (It kinda gets stuck in it) same for the SeaRAM.
  8. Hey Bahamuto! Could you update this yo 0.90? And add more bombs? Especially the JDAM! I have an idea for guided bombs by the way... give them control surfaces to let them control their decsent. Also i would like to see cruise missiles...with jet-engines! Maybe you could mimmic the tommahawk? Have it deploy wings, and an air scoop after you release it! Then, when the cruise missile arrives at the target, make it roll on to it's back and dive to the target! By the way IF you do decide to add a cruise missile, for gods sake don't make it fly directly to the target! Make it instead climb to (Make this tweakable) 1000m and of course cruise at this altitude until it's right above the target then make it dive on to the target. Thanks! By the way i LOVE this mod!!
  9. Hey Bahmuto! Is it possible you could add another function to the Weapon Manager called (For example) "Missile Interval"? So maybe you could set it to for example "5" and it would only fire a missile every fifth second (While it "sees" a target). The reason? Well you see, i'm building a rotating missile turret, which when it sees a target shoot's 2-3 missiles at it while i just want it to shoot one. It would be a great implementation P.S. Best. Weapons. Mod...EVER!
  10. So I was trying to figure out how you coded the bomb, so flew up two planes (One after the other). I then proceeded to aquire a lock on the plane ahead of me, released the bomb and as it fell my first thought was "Cool, he did not code these as miss..." just then the bomb flew UP intercepted the target aircraft and took it down. I was shocked, terrified and in laughter when this happned. My thought: Could you program the JDAM Bomb as a normal bomb, but make it deploy wings (Just like the real thing) and then program it to GLIDE to the target. And not act like a missile. Otherwise I LOVE the fact that you decided to make a JDAM since that's what BDArmory lacks...A guided bomb.
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