Jump to content

adge

Members
  • Posts

    112
  • Joined

  • Last visited

Everything posted by adge

  1. Progressing nicely and enjoying career mode. Using Monthly Budgets, Kerbal Construction Time, RemoteTech and USI: Life Support all mean I am putting far more thought into missions and launches, and they are making me build/design more conservatively, rather than my old approach of brute force and ignorance when funds were not a factor Today I set up a deep space Comms network that covers as far as Joolian system, and I've sent off some probes to Eve and to Jool.
  2. Eeloo. The magnificent desolation does it for me.
  3. A couple for me. Firstly, building efficiently. No problem going between the planets, but my rockets are always brute force and ignorance Secondly, transporting rovers effectively and modular surface building. I can never picture it when I am designing in the VAB. For rovers (and other cargos) I can never picture how to properly secure the payload without it looking daft, or wobbling, etc. With the modular bases I can land in a decent target area, but never figure out how to move part a over to part b to dock (join) them into one unit. Instead I have lots of single launch buildings all close by, but never joined together! Also, my rovers, when I do manage to get them carried, look like a mess of girders I don't have an 'artistic' mindset at all, so visualising my builds is frustrating
  4. Started a career mode save for the first time in... ever? Always stuck with Sandbox or Science before.
  5. This. I use FF and it is a great way to rotate crew between flights so Jeb (etc) don't end up with all the milestones. Plus the rank insignia add-on for FF is a nice little extra immersion
  6. I do believe that Kerbal Engineer will provide a relative inclination read-out, even when targeting a ground-based target, when using the Rendezvous option.
×
×
  • Create New...