I don't usually post on the forums, but here goes. I made a new system, with a certain planet I'm particularly fond of: Titus. It's got such a thick atmosphere you can't see down to the ground! Did this by screwing around with the scaled. Once you go below the cloud layer the surface appears: The planet's one big dune sea for the most part, the pressure is about 5 atm at average ground level. Sea level is around 8, but you'll have to land in a canyon for that. Another planet I'm experimenting with is Enicing, a tidally locked planet that's frozen on the shadow side and has warm oceans on the light side. Ocean and islands still look a little weird. Also Krag, I can't get my gas giant's texture to work. I have only a _map file assigned to it like you said, but creating scaled and etc does nothing. I get this error when it loads: