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KSP2 Release Notes
Everything posted by Shedao
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Ariane 5 and other Projects under development
Shedao replied to tadeass's topic in KSP1 Mod Development
Really looking forward to it I just love the Ariane rockets, especially the Ariane 4. Do you plan to add the SYLDA? -
0.15 Easter eggs? (Obviously possible spoilers inside)
Shedao replied to zombiphylax's topic in KSP1 Discussion
No video sorry. Wouldn\'t be very exciting as the cage is a hell to fly and took me at least 10 minutes to properly land over the munolith. RCS is completely empty and you shouldn\'t even think about using mechjeb to land it I will post a picture of the complete craft later now (edited). -
0.15 Easter eggs? (Obviously possible spoilers inside)
Shedao replied to zombiphylax's topic in KSP1 Discussion
After 12 unsuccessful probes I finally found one of the munoliths ;D It is literally captured ;P One picture at night -
Harmony, my ISS clone with realistic solar array!
Shedao replied to zombiphylax's topic in KSP1 The Spacecraft Exchange
Looks really beautiful! Especially the Floodlights were a good idea. I have to copy that ;P -
Looks wonderful! 'hull pressure, status: OH NO'
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[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Shedao replied to NovaSilisko's topic in KSP1 Mod Releases
@RC1062 Nice base! Where can I get those yellow lights? -
[Forum Game] One word to describe the avatar above you.
Shedao replied to ping111's topic in Forum Games!
Liftoff -
We'll see the first man on Mars in a few short years.
Shedao replied to VincentMcConnell's topic in The Lounge
Full support for a private manned mars mission! This way there will be no cancelled scientific missions ;D -
I love those red colored (far?) IR spectra pictures. Have a great picture of our milky way over my desk. [img width=640 height=360]http://http://hera.ph1.uni-koeln.de/~heintzma/EndSt/b4/GalZ_IR_bg.jpg
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There are propably a couple more animes but here are my favourites: - Full Metal Alchemist: Brotherhood - Death Note (first season) - Gundam 00 (space elevators) - Code Geass - Samurai X (I prefer to call it Kenshin) - Dragonball (big big nostalgia bonus)
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A true fan hates the remastered old trilogy (the one with some new CGI etc.) because it denies the entire expanded universe :\'( (party on Coruscant after the emperor\'s death? no no no!) Ok, the list: Star Wars, The Fountain, Matrix, Sunshine, and a few more
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0.15 Easter eggs? (Obviously possible spoilers inside)
Shedao replied to zombiphylax's topic in KSP1 Discussion
It would be funny when the devs add exactly this pyramid to the game so no one would believe the lucky person who finds it first ;P -
No trickery I build the plane for the exploration of the new terrain but before the patch actually came out.
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There are no words left to express the sheer awesomness of this. Congrats man
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I just mapped the Mun - in 3D - topography style!
Shedao replied to togfox's topic in KSP1 Discussion
I guess a 'normal' person would ask: 'why are you making such an effort for an easy task like finding a good landing spot' The nerd in me just apploads you for this great work and is simply amazed You should make a map of the entire moon with all mountains and find the inclination for the lowest possible orbit *nerdgasm* Ok serious now: With the new terrain engine, the entire Mun and Kerbin will change in shape, aren\'t they? -
I thought the new terrain engine deserves a little exploration by plane. Unfortunately I\'m not very good at it and landing seems almost impossible to me :\'( Fortunately there is a radial mountable parachute and after dozens of tests here it is: the New Terrain Explorer Just stop your thrust, press space, extend the wheels and landing is should be safe. Used mods: - everything from C7 (wheels, experimental parts, standard parts) - Novapunch 1.1
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Updated to Novapunch 1.1 and MultiJointPart Framework 0.4.
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Yes, all parts in the new NovaPunch 1.1 now have the prefix 'NP_' so old crafts arent\'t working anymore. If there is time I will rebuild the Harmony and post it again.
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It looks so cute Will give it a try.
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Episode Five: Arboreal Invaders | It's Hardly Rocket Science
Shedao replied to Capt'n Skunky's topic in KSP1 Discussion
Very nice Took me a second to get it but that makes it even more funny. -
You mean the payload fairings? Thats the KW PLF 0.2 pack.
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Deathlasers! Ion Cannons! We all love them and every orbit needs one! But there is one big problem every would-be emperor fears: How should that thing fit into a payload fairing? Good to hear that some fearnought modmakers faced the problem ;D [glow=red,2,300]Project Harmony Mk.2[/glow] The Harmony Mk.2 is now compatible with Novapunch 1.1 and uses MultiJointPart Framework 0.4. It is even bigger and still fits into the payload fairing. Size comparison of the new version. Old images below: It could be such a beatiful day... Fits nicely Unfolding ultimate terror! They said it\'s a communication satellite... Oh how wrong they were! Laser radiation. Avoid direct eye exposure. Used mods and plugins: - Sunbeam laser - Novapunch 1.0 (Mk.2 uses 1.1) - KW PLF 0.2 - Probodobodyne 0.5 - Mechjeb 1.6.1 - AR202 Ascent Autopilot 1.2 - MultiJointPart Framework 0.2 (Mk.2 uses 0.4) - Gaby\'s Quick And Dirty Miscellania 0.7 (sorry, I forgot that one)
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I think most are made with the KW pack but there are a few that use Novapunch or perhaps the old SIDR and Sunday Punch (Novapunch is a collection of these two mod packs as their creaters didn\'t support them anymore). Where have you found Flixx parts list?
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You should visit the Kerbalized Rockets Thread. Flixxbeatz recreated a lot of rockets so you could get ideas, search for missing rockets or make better replicas.
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Nice work and welcome to the forum. Interesting that your rocket fails 10% of the time. Just like reallife rockets. In my experience rockets in KSP either fail 100% or 0%