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Everything posted by Retread
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You may NOT invoke the Kerbal Way after stating you are afraid to launch a rocket. Any rocket.
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Amateurism, yet another silly example.
Retread replied to fastbikkel's topic in KSP1 Gameplay Questions and Tutorials
An alternative to disabling the fuel crossfeed is checking the lander fuel levels once you're ready to undock, and topping up (or filling, in this case) from your main tanks. -
Things you've caught yourself doing after a KSP binge
Retread replied to kyle5432's topic in KSP1 Discussion
You know it's time for a walk in the sunshine when... -
I think I paid 10 bucks during a Steam sale. Let's see... $10 / 540 hrs = 1.8 cents an hour. Now that's value for money!
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I like it. Space exploration in the Forgotten Realms...
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Is "Oviraptor" taking this question too literally?
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Ring math: Kerbin Radius: 600,000 m 75 km Orbit Radius: 675,000 m 75 km Orbit Circumference: 4,241,150 m Modular Girder Segment XL estimated length: 3.5 m (couldn't find an actual length, guesstimated by comparing length to diameter of 2.5 m tanks) Number of girders required for a ring: 1,211,757 Estimated frame rate: one every 4.5 x 10^5 x estimated age of the universe...
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Ranting about "Kerbalnaughts" and the K syndrome.
Retread replied to astropapi1's topic in KSP1 Discussion
Aside from the "have fun the right way" nature of the thread, what really bothers me are the people decrying Squad for a lack of creativity because of the K motif (note that the OP did not fall into this category). The vast majority of the Ks occur in player created material (which includes the name "Kerbol") - have a look through the list of planets and rocket parts in-game, I defy you to find conspicuously placed Ks. Other than Kerbin and Kerbals, there are precious few K words in this game. How anyone (ANYONE!!) can accuse the creators of something as wildly creative and entertaining as KSP as being uncreative is beyond me. -
Ranting about "Kerbalnaughts" and the K syndrome.
Retread replied to astropapi1's topic in KSP1 Discussion
Oh wow. I think you should go outside now. -
Ranting about "Kerbalnaughts" and the K syndrome.
Retread replied to astropapi1's topic in KSP1 Discussion
The possibilities are endless. I thought of Chikago after I posted, where they argue about whether it's spelled ketchup or katsup... -
Ranting about "Kerbalnaughts" and the K syndrome.
Retread replied to astropapi1's topic in KSP1 Discussion
I read this thread from beginning to end. Then I took the time to post this reply. 10 minutes of my life I'll never get back, all because OP doesn't like the letter K. Why do you kare what Kerbals kall their kind? You better quit before cities start appearing on the face of Kerbin... Kairo, Kalais, Kalgary (in Kanada), Kambridge, Kanberra, Karakas, Kartagena, Kasablanka, Kleveland, Kolorado Springs, Kolumbus, Kordoba, Korpus Kristi, Koventry... -
Speaking as someone who's looking to fill two positions right now, if your first question is about the hours, you're done; resume deleted, turfed, and/or burned. Any openings for ageing but sharp-as-a-tack drilling engineers at SpaceX?
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I believe Eyefinity supports three monitors with only a single card. Wish I had room on my desk for three monitors , but if I do that, there'll be precious little room for anything else. Note to anyone wishing to try this: the extended screen works beautifully with three monitors, but not with two, because with two monitors the screen break is right in the middle.
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Are you sure about this? Kerbin has a radius of 600 km, and a circumference of 3,770 km. Assuming you can maintain an average speed of 20 m/s, even a perfectly circular equatorial circumnavigation would take over 52 hours, and the circuitous route you have mapped out would probably take much longer. To each his own, but that doesn't sound like a whole lot of fun to me.
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You can compare them via a simple ratio. Viewing a 24" monitor from 36" away is the same thing as viewing a 60" TV from 90" away.
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On a mod hunt for something to help with launch windows
Retread replied to LunchIn10Seconds's topic in KSP1 Discussion
Protractor should be exactly what you're looking for. -
TBH, I would much prefer Squad spend their time crafting more reasons to go the planets we already have, and more things to do when we get there, than creating additional planets that at the current stage of the game would simply be more of the same. Once the science tree is exhausted, I find myself looking for other reasons to go to Duna/Jool/Eeloo, and there are none. I would love to have an in-game incentive to send multiple different missions to the same planet, something that forces more creative thinking than the lather/rinse/repeat mentality that biomes currently require. Please don't misunderstand the purpose of this post: it's meant to state reasons why I don't think adding additional planets is a good use of resources at this point, not to complain about the current state of the game. Squad has done an amazing job so far, and I think they will continue to do so.
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Most so far is 4583, from a Minmus mission:
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Seems to me the installed operating system does not alter whether or not a machine is a PC. As for the Surface Pro 2, it looks like a PC, works like a PC, and runs all the software I expect a PC to run. Therefore, as far as I'm concerned, it's a PC.
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Obviously the safety standards for a species capable of reincarnation would be a little more lax than our own.
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Kerbals are gaseous beings, and therefore weightless (although not massless), that's why you never see them outside of their spacesuits, they'd just dissipate. The suits, on the other hand, weigh 187.5 lbs.
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I was doing the same thing. I've occasionally played with planes in the past, but discovered building a good one requires a completely different skill set from building rockets, a skill set I didn't possess. Wanting to try out RAPIER engines made me give spaceplane design another shot, and by the end of the night, and about 20 iterations later (c/w test flights and dead/stranded Jebs), I actually managed to get my first SSTO into LKO with enough fuel left that I might be able to land it again, too. That'll be tonight's goal.
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Google found this on an old thread:
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Nice. Makes the reentry and landing a little pucker-worthy though, when you have that much hard earned science on board.
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I hit all of Minmus' biomes this way - the return vehicle came home with 73 experiments and just about 4,600 science! Lander approaching the station (fuel depot on left, return vehicle on right, lab in the middle). Bill & Jeb at the Minmusian north pole. Science!