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YANFRET

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  1. So that means you can see the large JPG images saved on my desktop eh? lol First thing we are going to do is a bit of cleanup. We will do an update soon that has fewer parts and craft, cutting some dead weight that accumulated in the development process. Removed parts and craft will be provided in a separate folder just in case your favourite system got the cut. This will make the hardware easier to live with in game and focus the play through sequence. After that we can look at the new Boeing stuff
  2. Revised Exploration Habitat Demonstrates new radiator hardware
  3. We like the sound of simplified!
  4. Anything in this pack that is related to Orion should only be used as shown with the included craft files. Since we are so myopic and focused on this pack working, the wonders of LS can be a mystery. Is USI preferred to TAC generally?
  5. You might have lots of fun re scaling parts to your hearts content, or you may go mad or blind from trying. Certain parts if you touch them too much you will go blind. Also remember when you scale something in 3 dimensions, you must scale the fuel supply in 3 dimensions as well: http://study.com/academy/lesson/applying-scale-factors-to-perimeter-area-and-volume-of-similar-figures.html MODEL { model = CMES/Hab/MonkeyPod_Lander/model scale = 1.4, 0.9, 1.4 } rescaleFactor = 1.0 scale = 1 node_stack_bottom = 0.0, -0.855, 0.0, 0.0, -1.0, 0.0, 3 node_stack_top = 0.0, 0.855, 0.0, 0.0, 1.0, 0.0, 3 node_attach = 0.0, -0.8, 0.0, 0.0, -1.0, 0.0, 3 However, the included craft are bespoke and comprised of many many different model styles, and the tolerances between the parts fitment is extremely narrow. The pack uses a rule that 3.75 meter systems in KSP represent 5 meter systems IRL. So the frame of reference between Chaka and the rest of KSP is the 3.75 meter hardware. When you step up to the larger SLS / MLS components, that's what size they would really be if you were translating the 3.75 meter rockets to being replicas of 5 meter ones. So in order to have any compatibility at all and also realistically depict the SLS / MLS systems, the pack must be 75% scale. Chaka does not want to be a widely comparable parts pack, rather means to an end to depict the systems shown in within a normal scale KSP game as realistically as possible. It is what it is, but most of all... Thank you for your kind words and continued support! We're glad you enjoy the pack Upon request we recently added support for TAC LS, so I'm sure we can add USI to the next update as well... Should be pretty simple.
  6. SLS - Orion Max The Orion System you always wanted, but were afraid to ask for.
  7. These are all good questions that relate to the core purpose of the pack and you are perfectly right to ask them. Also your questions are good feedback because that helps us tailor the product information to user needs. 1) Monkey Launch System is the derivative future version of SLS with increased SRB and core stage capacity. Typically, it's profile is the most suited to Duna transfer and to make things easier almost all Duna purposed craft are stacked on an MLS booster. 2) Each Duna class lander has everything it needs to go from launch pad to Duna surface in one box. Pay attention to the minimum altitudes, park a few in orbit, and send them on a transfer burn as a group at the appropriate interval. It is also recommended that either by staggering their trajectory or burn time that you space out the arrival at Duna of each lander by about a day, so that it's easier to keep track of them when you arrive. Duna orbit insertion can be accomplished by direct burn to circle, with gravity assist options available to reduce transit time depending on your orbital mechanics skill level. Some craft have the capability for direct atmospheric braking for transfer, if your orbital planning skills are on point. Be sure to deploy the inflatable heat shield before interacting with Duna! 3) The various MTV or Monkey Transfer Vehicle configurations are all very similar and provide different load outs and delta V capabilities, feel free to choose the one you like best. Each of these systems is a payload only. The upper stage included is for initial orbit. You must add at least one MTV Drive section, and can also add MTV drop tanks to spec. Typically, a complete Duna mission can be done with one drive section and one drop tank, with Jool class missions needing an additional drop tank. For your convenience, the XLS - MTV Drive and Drop tank provides both in one package. 3A) After your chosen MTV payload is in orbit, remove it's upper stage to expose the massive docking plate. Your Drive Sections and Drop Tanks will dock directly there. 4) MLS M-Rover is brand new and doesn't have a product information card yet. The rover functions exactly the same as previous rover versions from a flight planning point of view. Transit to Duna, go in heat shield first, power up the throttle at about 10,000 meters, stage the heat shield (which will activate retro motors) and burn the terminal engine down to a few hundred meters per second. Then separate the terminal retro engine before interacting with the surface, and use the final stage rover engines to land. * Be sure to disable torque on both rover base and ALCOR pod before attempting to drive. For parking, deploy landing legs. 5) Your choice! Send everything un manned, perhaps a rover to scout for a good base site. Choose the landers that work for you and cluster them on the flattest place you can find. Send up your favorite transfer vehicle, and dock it with the needed drive section and drop tank, then send kerbals up to it on an Orion pod, then transfer everybody to Duna. 5A) Most MTV payloads have a ready made Duna lander attached. For transfer of extra crew to the surface, stage a few Duna Return To Orbit craft near the MTV in Duna orbit, and shuttle them down 3 at a time. This will also give you surplus return to orbit capacity on the surface.
  8. Chaka 1.3 Collector's Edition Mission Concepts: Vall Orbit Rendezvous Exploration made possible at the edge of imagination.
  9. Chaka 1.3 Collector's Edition Mission Concepts: Jool Transfer Vehicle Designed for maximum Delta V
  10. Chaka 1.3 Collector's Edition Mission Concepts: Skylab II Designed for vertical orientation in a high Munar orbit.
  11. Chaka Monkey Exploration Systems 1.3 Collector's Edition Chaka Monkey 1.3 Dropbox Link Chaka Monkey 1.3 Spacedock Link Chaka Monkey 1.3 Curseforge Link Click here to "Get Monkey" Chaka Monkey Exploration Odyssey is a space program based on NASA and Boeing proposals for future missions. Part models from a wide variety of authors have been licensed, and new original models made, then combined with all new textures, sizes and configurations, to create craft files depicting the proposed missions. This project is modeled at 75% real scale. ♦ Recommend installing this pack into a clean KSP install for the first time. ♦ Latest version of Raster Prop Monitor needed for IVA function. Link included in download. ♦ Copy everything in provided GameData to your GameData ♦ Copy VAB folder to Ships ♦ Copy Subassemblies to your save (optional) ♦ Please remove any previous version files before installing! Chaka Monkey Exploration Systems includes products commissioned or licensed from the following authors: Winston & Kickasskyle - KW Rocketry https://creativecommons.org/licenses/by-nc-sa/4.0/ Alexustas - A.L.C.O.R. Pod https://creativecommons.org/licenses/by-nc-sa/3.0/ Alexustas - ASET IVA for Monkey Rover and Mk1-2 Pod https://creativecommons.org/licenses/by-nc-sa/3.0/ Bobcat, Ind. American Pack - all rights reserved and belong to BobCat, expressed written permission from Bobcat for American Pack components to be distributed with Chaka Tiberion - NovaPunch https://creativecommons.org/licenses/by-nc-sa/4.0/ Kosmos Spacecraft Design Bureau - all rights reserved, expressed written permission from Normak and CardBoardBoxProcessor for components to be distributed with Chaka Lionhead Aerospace https://creativecommons.org/licenses/by-nc-sa/4.0/ Sumghai - SDHI Service Module System https://creativecommons.org/licenses/by-sa/4.0/ Alexey Volynskov (Keramzit Procedural Fairings) https://creativecommons.org/licenses/by-sa/4.0/ BahamutoD - RS-68 Engine - All rights reserved - expressed written permission from BahamutoD for components to be distributed with Chaka Sumghai / Fustek / Nothke - Habitats https://creativecommons.org/licenses/by-sa/4.0/ LandeTLS - SLS Block I fairings https://creativecommons.org/licenses/by-sa/4.0/ TALISAR - Talisar Large Upper Stage https://creativecommons.org/licenses/by-sa/4.0/ Porkjet - Habitat IVAs - https://creativecommons.org/licenses/by-sa/4.0/ and expressed written permission from Porkjet for components to be distributed with Chaka Blackheart612 - Aerojet Kerbodyne https://creativecommons.org/licenses/by-nc-nd/4.0/ expressed written permission from Blackheart612 for components to be distributed with Chaka Kommitz - Chaka Nuclear Thermal Engines https://creativecommons.org/licenses/by-sa/4.0/ Nertea - Octo-Girder Argon Segment https://creativecommons.org/licenses/by-sa/4.0/ NoOneSpecial - NOS Altair pod and lander https://creativecommons.org/licenses/by-sa/4.0/ Hanson Ma / xxhansonmaxx - CST-100 Parachute and NDS https://creativecommons.org/licenses/by-sa/4.0/ CXG2827 - CXaerospace Station Parts - All Rights Reserved (Models and Textures are permitted for modification and distribution by YANFRET in Chaka Monkey Exploration Systems) Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent. Also, Chaka wishes to thank our awesome 1.3 beta test team: @Space Kadet , @OV-102, @Jarlgnarök, @davidewei , and of course @MeCripp for putting in many hours of science which made the quality of this release possible. Special thanks to @rsparkyc for updating Procedural Fairings to 1.3! Advanced habitat models provided by: Monkey Rover Wheels provided by: BMW, AG Chaka the monkey supports using Raster Prop Monitor by @MOARdV LICENSE Unless otherwise specified, all materials available for download on this page are copyrighted and released under the Creative Commons Attribution-ShareAlike 4.0 License. http://creativecommons.org/licenses/by-sa/4.0/ Included plugin licenses: Kerbal Joint Reinforcement is licensed to be distributed only with Chaka Monkey Exploration Systems on express written permission from Ferram4 due to specific critical requirements. Distribution of Kerbal Joint Reinforcement from this download is expressly prohibited: KJR License is GNU GPL v3 http://www.gnu.org/licenses/gpl-3.0.en.html For the latest version and updates to KJR, please visit http://forum.kerbalspaceprogram.com/threads/55657-1-0-2-Kerbal-Joint-Reinforcement-v3-1-3-4-27-15 KSPAPIEXTENSIONS is licensed via Attribution-ShareAlike 3.0 Unported http://forum.kerbalspaceprogram.com/threads/81496-1-0-2-KSPAPIExtensions-V1-7-4-Utilities-for-shared-mod-use-1-May CC BY terms (attribution) Procedural Fairings is licensed via Attribution-ShareAlike 3.0 Unported http://forum.kerbalspaceprogram.com/threads/39512-0-25-Procedural-Fairings-3-10-payload-auto-struts-%28October-11%29 CC BY terms (attribution) Animated Decouplers ( Starwaster ) is licensed via Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) https://github.com/Starwaster/AnimatedDecouplers http://creativecommons.org/licenses/by-sa/4.0/
  12. Beta testing is now closed pending release of update today or tomorrow. We know it's been a longer than usual update process, but we've killed some older bugs that didn't get resolved in the last version, and the update is in final cleanup and prep now with a number of strong new features. 1) All 1.3 related issues fixed and dependent dll products updated with fresh license verification 2) Procedural fairing issues fixed ( Chaka bases work as normal procedural bases once again ) 3) Excessive torque on boosters removed 4) New upper stage and cryo MTV NTR stage textures and features, including new active radiator function on the tank 5) TAC LS supported on habitation modules 6) Monkey rover wheels re engineered and working great 7) Updated all craft files to work out various rough edges, such as XLS booster detonation after sep etc, etc, etc... 8) Added full support for Jool - class missions 9) Even more craft files and texture fixes 10) IVA raster prop issues fully resolved 11) All new inflatable heat shield for Chaka class vehicles based on squad model ( older inflatable retained for MTV operations )
  13. Chaka 1.3 is essentially ready. We would like to run a quick beta test. If you are interested, please reply asap and you will get a link.
  14. -Rover Gran Cupola The Rover you always wanted, but were afraid to ask for.
  15. M-Rover passes critical flight test. Handling on Duna surface is a triumph of Kerbal engineering.
  16. We did a few studies a while back on splitting out the 3.75 craft into a separate pack, but then you end up with Orion and several other systems in both... so it just really got complicated. If you have a list of favorite parts or systems we could slice you out a piece of pie easily, since we know where everything is and what it does.
  17. Introducing: Chaka M-Rover The ultimate roving machine. For several versions, the rovers in Chaka Monkey have had poor driving dynamics. Not anymore. A complete redesign of the wheel hardware using the latest model from Squad, and increased wheel size, gives this version the ability to control itself on any extrakerbin surface.
  18. "Dear Chaka, they say you are really neat, but it has been a while since you've added any new major parts to the pack. What's up with that?" Squad / Chaka Inflatable Heat Shield Type II:
  19. Thanks to the quick and decisive work of @rsparkyc and swiftly granted permission from @e-dog, procedural fairings have been recompiled for 1.3 and are working perfectly. That was the last step needed for update. We're going to take a few days to review the pack and craft and then you will have it!
  20. Chaka 1.3 SLS Block I - Orion First Flight
  21. Chaka 1.3 First Spashdown
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