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Hydrazine_Soup

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Everything posted by Hydrazine_Soup

  1. Yea sure I can post the save, but I have a few mods installed, removing the ships that use the mod parts will let you use the save in vanilla install? Currently I have Kw rocketry, Mechjeb, kerbin clouds and SpaceX installed The asteroid weight is 3,91 Tonnes
  2. Wait, I just revised the maps and the map I posted in the op is wrong, actually theres a strait that lets you cross: I've never messed around with boats, anyone has a cool model to try? PD: updated op picture
  3. Interesting vid Altho, he has to move a small rock, while mine is kinda big. I've been trying lots of different prototypes to move the thing, but still haven't had any success :8
  4. Hi there! After getting the NASA update I tried to first time capture an asteroid! I slowed it a bit and then placed it in LKO. After one of those "why not?" moments, I decided to attach several chutes to the rock, and land it. I got it to work, but I didn't worry about where to land it at the time, so after a quick deorbit burn, I ended up landing in the middle of nowhere: Good thing I first got a 0º inclination orbit before landing, so it's "mostly" aligned with KSC. After 18 years of ingame time sitting there, I decided to try to move it somewhere else. Wouldn't it look cool in front of KSC? So far, all my attemps of making skycranes have failed, anyone has any ideas? I know mechjeb has some kind of hovering feature but it doesnt work that well with big ships (I need quite a bit of power to lift with that rock attached underneath). Also, I could try using the Infinite fuel cheat, but even with that, it won't be easy.
  5. I have the latest one for 0.22, corrective steering was already ticked but I can't activate SAS. When I press "Activate Ascent Autopilot" the SAS light automaticaly goes off. Any thoughts? Also about the Smart ASS, I have it always disabled, and when I turn on Autopilot the Smart ASS goes into AUTO mode.
  6. Hi there, I use Mechjeb mainly for getting large (+250 parts) things in orbit (due to lag it is impossible to manually keep the ship from rotating away) so the mod is a must have for me, but since I upgrade to 0.22, I cant get the ascent guidance utily to work as it used to. It just controls the engines throttle but doesn't do anything with the ship's control: if it turns, mechjeb doesn't do anything to recover its orginal position. Any help would be aprecciated, may it be something missing in the cfg file of the AR202 part?
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