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KSP2 Release Notes
Everything posted by Hydrazine_Soup
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Thanks!
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Ignition system: Just as real life rockets that need help to ignite its liquid fuel engines, I made a cool subassembly that adds that FX before taking off: Edit: Images are lost :/ Instructions: 1. Place LV T-30 exhaust pointing at the rocket engines. 2. Space bar to ignite those engines 3.Throttle up and press X several times 4. Space bar to Ignite rocket engines. 5. Throtle at maximun 6. Space bar to release clamps and lift off
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How can I make spoilers and place pics inside them? Thanks
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Well not much more than the original vehicle Once you get used to it, and have subassemblies of the fairings ready to use them, its just as easy as using procedural fairings The engine is still there, I use its cover as a place to have the ESA decal How come? :0 EDIT: Forgot to add the ESA flag, its a must have to if you want to launch an Ariane rocket! https://drive.google.com/file/d/0B1STuGqyo0wzT1B1YnZMTFl1OWM/edit?usp=sharing
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"The Definitive Guide" to all obtainable science in the universe
Hydrazine_Soup replied to Timbo's topic in KSP1 Tutorials
Op could you upload the spreadsheet to google drive and then embeed the spreadsheet on the first post so we can see it all without having to download it? -
[0.24] Delta IV heavy - now with Orion
Hydrazine_Soup replied to Darth Lazarus's topic in KSP1 The Spacecraft Exchange
I just do 100% and set the core engine to fly at 80% all the time. It can actually carry some orange tanks to orbit, but still needs some testing -
Light Launch Vehicle 24
Hydrazine_Soup replied to Comrade Jenkens's topic in KSP1 The Spacecraft Exchange
Cool ship Im still searching for someone to partner up with to get a cool launch vehicle for my Soyuz :S -
I've decided to stay away from mods as much as I can for now. Stock is moar fun cuz you actually need to figure out how to use those crappy parts the way you want. (See the egg shaped round thing in my soyuz)
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The TMA vehicle itselft is quite pricey, arround 60.000 founds (I still don't know the exact price cuz I'm making some aestethic changes right now) I've launched it with my Delta IV Replica and the total cost goes up to 150.000 founds, still its too cool and thefore worth it hahaha Do you have any nice Soyuz launch vehicles? I could just take an already done craft and add the TMA vehicle. Oh I forgot to mention, It has a 5 kerbal capacity altho 2 of them can't exit
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Thanks mate Just added download link btw Mmm genius! just changed that, will reupload the craft file later. Thanks
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Here goes my attempt at creating an acurrate replica of the Russian áþю÷ âÃψspacecraft I still need to work a bit with the orbital module, cuz right now it looks like an egg, not a proper sphere like it should be, and making some shrouds for the engine. Edit: File no longer available
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The computer argument
Hydrazine_Soup replied to Vindelle_Sunveam's topic in KSP1 Suggestions & Development Discussion
Ksp's biggest flaw is running on a 32 bit engine, and that issue doesn't have anything to do with the game developer itself since they aren't using their own engine, if you want to have better performance just install any linux distro, unity 64 bit can run on Ubuntu 12.1, and Ksp benefits quite a lot from that Also remember that Ksp is still in a very early stage of development I have issues running 1000 parts ships too, my 8320 has a poor sigle threaded performance, even after being clocked at 4.5GHz The 32 bit version of Windows 7 will let you use 3.4 GB of RAM.