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MaxP

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Everything posted by MaxP

  1. I've read this: Is it exactly what you mean? If so, the pod on the video loosing speed very quickly and has 4500+ m/s on ~54 km, with much more than 100 m/s vertical speed, while Apollo CM has 7200+ m/s on the same altitide with lifting reentry (10-8 degrees, Cl 0.1-0.05), with 10 degrees it can fly back to space, and I was keeping the v/s withing 30 m/s. May be, it's due to big mass of pod, ~5.5 t. Even if it will be able to go down below 43 km (where RCS thrusters cannon keep desired angle of attack), it will spend all of RCS fuel and ablative shielding earlier than the descend can be safe. Anyway, I can't imagine how to land it.
  2. Did you have any problems with Energia on ascending?
  3. I've read it, just thought it is a known problem, and there is a way to fix it easily... Ok, here is the log. I have only one instance of Apollo_CM_HeatShield part, located in RedAV8R_OLDD_ApolloCSM.cfg, all parts not changed. Config is loaded succesfully, the amount of ablative shileding is correct.
  4. I've got a problem with Apollo CM heatshield - it burns on reentry near 40 km. https://imageshack.com/i/idiz9dkmj https://imageshack.com/i/iqCnvfK9j What's wrong with it? Maybe 800C limit for the CM? I've noticed that CM were overheating just before the explosion.
  5. I've found that EVE 7.4 looks much better than 9.2 Overhaul. With the last one, the earth texture is very dark, ant it's much more contrast sky. And both of versions works fine without BoulderCo folder.
  6. Thanks, I've done the same. But I have another questions )) What is the "Apollo CSM and LEM deployment device", and what it's used for? It's not represented on your video. And what is LEM Mock-up?
  7. Too little. It will burn. Take my config for Buran heatshilelds, you can delete all other configs.
  8. Guys, tell me please, how to assemble the upper part of Apollo (CM+SM+LM). The AJ1-137 engine hasn't any bottom attachment node, so it seems there is no way to attach anything below the service module (( --- For those who have the same problem: first, connect the standard Apollo fairings, then attach the "Apollo CSM and LEM deployment device" to it with assembled LM (from subassemblies).
  9. Clever people says, that you need to delete BoulderCo folder
  10. Nathan, don't worry, the keyword is "where needed" I've tested the crafts, it flies great. And it even can't be loaded without the correct parts.
  11. My english betrayed me. I've deleted only FASA* string (i.e.FASALM_DescentEngine to LM_DescentEngine). Maybe, you can add it to first post, as your own? No other things touched.
  12. Thanks for the crafts. For those who're using OLLD's models (which are better than FASA one's, IMHO), here is the corrected craft files (just deleted FASA* where needed).
  13. It doesn't behave correctly now, what kind of conditions do you need? What about we talking about? You can make new, working, config? Come on, make it. "My versions" of what? Your broken old config or something else? If you have updated working config, please, share it, we'll test. I look forward to new releases. Your old config 1.1 is absolutely useless.
  14. TMA, of course, not 7K-OK )) For what reason, you've not answered? What kind of module? There is not a big problem to add something in config, but I can't imagine, what that turbopump will do. Will just consume HTP? And increasing vessel mass? Yes, I can't do a rescale correctly. But till I have other crafts not rescaled, I don't want Proton to be smaller than Soyuz. So, for now, all russian crafts are scaled properly. And remember, that, at least, you need to change nodes appropriate to new scale. With TAC, I think, there is too much micromanagement. Anyway, TAC will add resources and modules to all "command" parts, so there is no enhanced support, like over 9000 resources for "Mir". But it works, and flies well enough. What else? It doesn't need to fly "like a Phoenix" or Aichi Zen. I'm so famailiar with modding and FAR, as you with my native language, don't blame me )) I'm doing it without an expectation of any kind of reward, and the reason is very simple. I repeat again: I didn't saw any historical craft (russian anyway), that has 1:1 stats and has 1:1 payload ability. Please, show me just one, and we will have something to talk about. Really? For 5 days I was trying to achieve real-life payload capability, and it works. Do you think it is only fuel volumes? )) So you have a dilemma )) - to play with config that makes vessels just a bit real-like, or not to play at all, cause there is no adequate config. I've made my choice. Peoples will do their one. Wanna play with TAC and different values in cfg? Please welcome, I do not force you or someone else to use something, at all )) And, if a rocket can deliver a realistic mass to realistic orbit altitude, don't you think there is no matter what values are in the config files? Formalism can be dangerous. And wanna to laugh? Yes, you've made Realism Pack 1.1, from which I get some entries for beginning. But you even didn't launch it. Let's take a look at your Soyuz from Communism realism: BobCat's Soviet Pack for RSS. The part must be named SoyuzU_First_stagelateralbooster, not SoyuzU_First_stage_lateral_booster, otherwise it doesn't work. And not "Soyuz U First stage lateral booster", like in old pack. As with Soyuz_TMA_InstrumentServiseModule, which is Soyuz_TMA_InstrumentServiceModule in original. It doesn't work. The nodes not properly adjusted after rescaling, so it is impossible to do correct third stage installation. Surfaces not properly adjusted, first stage is disappearing in second one. Third stage has a different diameter than second one in flight. Stages are configured for LiquidFuel+LiquidOxygen, but have cofiguration only for Syntin+LiquidOxygen, so it will be impossible to fill RF tanks. Next, why Syntin? RD-107 and RD-108 uses T1 kerosene. Syntin is used in "Buran" main engines, not "Soyuz". First stage parameters are incorrect - real counterpart's wet mass is 43 t, not 12 (!). Second stage parameters are incorrect - real wet mass is 100 t, not 27,5 t (!) Third stage parameters are incorrect, it has to be 0,4/25 t, not 1/5.9 t. The real rocket start mass is 307 t, not 97. Do I need to continue? Almost all part are incorrect and absolutely unusable. Well, well... May be, with your config we can easily climb to LEO? Go away, realism, we're wanna to deliver our odd-looking Soyuz ship to orbit! Hm... Know what? We can't climb for any orbit. It starts as bullet with 4.54 TWR and stops before 100 km. But Jules Verne would be happy for half a minute. And what kind of realism we're talking about? I've spend hours launching real payloads and calibrating values, you're entering "real values", drop it to the forum with new thread and feeling happy, with half broken config. I think, you're just a young and self-opinionated man.
  15. Uhh... Finally, I've done with RSS configuration for almost all crafts in Bobcat's Soviet pack. Just unpack in GameData. Nor career support ("science" deleted), nor real stats 1:1, but very close to. Real-like payload is the main objective. Requires: RSS + RO (+RF + FAR + AJE - all the required for RO). Supports: Deadly Reentry, RealChute, IFILS simplified life support system, RemoteTech2. List of changes: - ÃÂ1-Û3 (N1+LOK+LK), T1+LOX on N1, UDMH+N2O4 on LK descent pod, MMH+N2O4 on LOK AO, Hydrazine on RCS. Heatshield added to LOK descent pod and its parachute (otherwise it burns on reentry, kind of a bug), comes with edited RealChute config (contained a couple of errors, author will fix it with next release). - "Soyuz" 11A511: T1+LOX config, configured to deliver 7-8 tonn payload to LEO, no more; - "Fregat" booster: T1+LOX config; - 7K-OK ("Soyuz-TMA"): 7-7,5 t wet; - "Mir" station modules, some MMH+N2O4 for orbital manuevres, some antennas and electic charge added (plus life support). Needs to be fully charged and refilled, use general recomendation on station assembly. "Mir" docking cap fixed (had incorrect size); - Luna-17: UDMH+N204 for lander engines, omni- and dish antennas and SPU added to Lunokhod. - "Buran" shuttle: ~60 t dry, ~100 t wet, syntin + LOX for main engines, Hydrazine for RCS, Kerosene for AJE-enabled jet engines (config file Buran.cfg need to be placed in AJE folder). Of course, the ablative heatshield. For successful reentry keep ~15 degrees to surface, it can be easily done with MechJeb; - "Progress-M" freight ship (~7,5 t wet, ~2,5 t of payload); - "Kliper": 13-15 t wet, 7-8 t dry, ~1 t of cargo. Reentry is fairly complicated, but possible )) - "Energia", T1+LOX for the first stage, LH2+LOX in cryogenic tank for the second one, real fuel/oxidizer ratio. - Also contains config for OLDD's "Proton-K", I like it a little more - UDMH+N2O4. Anyway, if you have any troubles or/and remarks, feel free to modify and share, cause this config is very far from being entirely correct. P.S. I've done another fix for RtfS+RF problem. With RtfS some of engines have different sizes - most of SRB's, LFE like Dux/Commes and Griffon Century/Titan V and others, due to conflicting with StockAlike_Engines_RF.cfg, which nevertheless contains config for other engines, not covered by RtfS. More or less, I've corrected this. It's just rescaling and deleting conflicted entries from StockAlike config, without changing any stats, for covering the most range of engines. Unpack, copy and overwrite files.
  16. Hi, rover base is located in Utility section, rover pod in Pods. Type in google Soviet Engines pack V1.1
  17. I'm stuck with configs... ---- Hmm... Reinstalled RT2, and all works fine. Magic ))
  18. With real values I wasn't able to reach a needed altitude, anyway. With any craft (tried with crafts above and OLDD's Proton-K). Just tired, left it as-is. If you know, what is wrong, I can change my config, with pleasure. I think, it's due to unrealistic fuel flow/mass. Yes, of course, I began with real values (mass, thrust, ISP - don't you think it is only my fantasy? )) After 4 days of calibration I've got these ones. It's works, and is close enough to real. It's hard for me, till I'm not familiar with MM, and modding in general )) Or, as I understand, there will be no reason to add HTP, other than just to be - for "real-like"? P.S. If it was so easy - just to enter "real" values in cfg, - why we still don't have a configs for other crafts? There is a significant lack of historical crafts with real-like stats, isn't it? From experience I can say that, for now, with these mods, crafts needed 20-30% more thrust and fuel to reach real altitudes.
  19. Here is some configuration for Soviet pack parts for using with Real Solar System + Realism Overvhaul + Real Fuels + FAR. Modded: - N1-LZ (rocket+LK+LOK) - Soyuz launcher (11A511), Progress-M and Soyuz-TMA ship (7K-series) - Luna-17 (Lunokhod+lander) - Mir modules All stats corrected for real-like payload lifting capability, but due to the game mechanics limitations not all launchers stages stats is real-like. "Soyuz" can lift up to 7-8 tonns of payload on 350-400 km orbit. No more. N1 can deliver 20-25 tonns of payload to the Munar orbit. And no more )) Don't forget to fill tanks before launch. Mods supported: RT2, some antennas added. Known bugs: Mir RCS thrusters doesn't work well enough, don't use it. Correction and changes are welcome
  20. No, just strange I always compare cfg files before updating, and know, that it is very hard for modders to test all changes in-game. Never seen something like that in configs before... Thanks, now I know )) But, i.e. FASAApolloLFEJ2 has only one ModuleEngines. So the reason is not clear for me )) Is it just automatic copy/paste, or it has different purpose in that file?
  21. I think, there is incorrect symbol in the config file RedAV8R_FASA_Saturn.cfg under Rocketdyne J-2 [2.0m] section, @MODULE[ModuleEngines*]
  22. Here is my config for OLDD's "Proton-K" for use with RSS+RO+RealFuels+FAR. All stats adjusted for real-like payload delivering capability (i.e. 20 tonn Mir modules to 350 km orbit). When using MechJeb, set the appropriate "ascent guidance" values: altitude 350 km, turn start 1 km, turn end 150 km, turn shape 70% Feel free to modify, enhance, and to thank author for his work.
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