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Thomas988

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Everything posted by Thomas988

  1. No more standardization! I usually use the same rocket designs for, well, everything, however due to expenses I have to build a new, custom rocket for everything I do. It's actually quite fun. I've already forgotten the fun of building and testing new things, even when you think they'll explode on the launchpad.
  2. Huh! I never knew about this! Nice find indeed! If this is a big puzzle thing, that also would be very nifty.
  3. Hint: upper right hand corner.
  4. You don't just dog. You LIVE the dog from within. How do I build an Eve SSTO?
  5. I, personally, hate summer camp. I'm too much of a family person to go somewhere all on my own for a week. XD Have fun wherever you're going!
  6. Could Squad see this and say "Hey, it looks like multiple star system are possible. Why not work on that for a while?" Oh, one can only dream. Anyways, this is such a cool mod! It didn't take a second thought for me to try this out! I'd love to see exoplanets implemented in the future.
  7. Very nice plane there indeed! It's always a lot of fun to explore easter eggs for the first time.
  8. While I never tried going to space entirely on sepratrons, I did however during my early days of KSP try to complete an orbital burn with sepratrons. What I'd do is go high into space, decouple the launch stage, turn east, and fire as many sepratrons as I possibly could. Of course, it never worked. I still am amazed at how bad I was at this game.
  9. It's doesn't take an MLP fan to say that that art style is adorable. 7/10.
  10. Granted. You are thrown into the sun and condemned to endure the excruciating pain forever. I don't want to be so scared of going to Duna.
  11. I finally managed rescuing Bill-Bobdous from orbit as part of a contract. Man, rendezvous spacecraft are EXPENSIVE!
  12. That's what I meant by "Though I think it'll be possible. I really shouldn't have posted it since it is possible. :/
  13. The contracts are outstanding. For the first time in months I actually have to think about how I build my rockets. It's not just "build what I want to put into space and add a subassembly launch stage underneath" anymore. Plus, they are so much fun!
  14. If I'm reading your post correctly, the mighty Scott Manley actually did a very nice video on this dilemma:
  15. I bet Danny could complete that one. Anyways, probably the most impossible contract I've gotten so far is "Test Advanced TurboJet Engine on the Mun." Though I think it'll be possible.
  16. "No interplanetary warp drives? Blasphemy!"
  17. Wait, did I read that correctly? You pump fuel around and that makes the spacecraft move? Are you brilliant or am I just atrociously bad at comprehending things?
  18. False. I love Scott Manley. The user below me has never gotten a spaceplane into orbit before.
  19. Here's how I see the Kerbals. I also use this view in my fan-fic "Kerbin One." Jebediah Kerman: Flight Commander. Has a wife and one son. Has worked at the Kerbal Space Program for eleven years. Been to almost every planet in the solar system. Bill Kerman: Aerodynamics and astrodynamics expert. Jebediah's best friend. Immigrated to the country adjacent to KSC when he was three. Mostly works around the Kerbin system. Not married, no children. Kerbonaut for nine years. Bob Kerman: Advanced spacecraft engineer. Good friends with Gerrim Kerman (an unofficial character), the leader of a Laythian ground base. Kerbonaut for sixteen years, nine of those spent at Jool and its moons. Unmarried, no kids. Gene Kerman: Director of the Kerbal Space Program. Has a wife, no children. Has worked for the Kerbal Space Program for nineteen years. Has college education. Recruits: Kerbals fresh out of college and have exceptional degrees can be recruited and trained at the Astronaut Complex to become Kerbonauts, scientists, engineers, mathematicians, etc. Kerbals with lower-level degrees can still be recruited and trained to become teachers, truck drivers, building maintenance, etc. Kerbonauts: Requires high-level degrees in math, physics, biology, engineering and astronomy. One of the most high-ranked careers on Kerbin. Kerbonauts are the elite explorers and representatives of Kerbalkind, and over the history of the space program they have set foot on every celestial body in the solar system. Can work anywhere. Engineers: Requires a degree in both engineering and math. These guys build rockets, spaceplanes, space stations, rovers, etc. Works at the VAB and SPH. Another type of engineer, the space engineer, can become a Kerbonaut as well and help maintain spacecraft and space stations in the field. Bob is one of these. Scientists: Requires degrees in math, engineering and biology. Work at the R&D Center. They discover and improve the math and science of rocketry. Mission Controllers: Requires a degree in astronomy and business management. They organize and plan missions. They also talk to the Communication Experts, which are all over the solar system, and help organize interplanetary shuttle schedules. Works in the Mission Control building. Communication Experts: Requires degrees in physics, communication and business management. Communicate with Mission Control and make sure everything runs like clockwork. They communicate with the Interplanetary Activity Managers, and organize missions all over the solar system. Communication Experts are not limited to a single location and can work anywhere in the solar system. Interplanetary Activity Manager: Requires degrees in physics, math and business management. The Interplanetary Activity Managers talk with the Communication Experts and manage extraplanetary bases and space stations. They can work at any celestial body with a space station and/or base.
  20. Quantum physics begs to differ. Sorry the image is so big.
  21. I've backed up my saves, and all progress on anything has come to a standstill. I'm going to have to be extra careful with my saves since this update may be a save-breaker. Also, before every update, I like to take a week or so away from KSP just so when the update does come out, I feel all fresh and ready to get stuff done.
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