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gath875

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Everything posted by gath875

  1. For whatever reason MechJeb just refuses to display any of its windows when CrewManifest is installed. Found these exceptions in KSP.log, not sure if related: [ERR 12:40:20.527] MechJeb caught a ReflectionTypeLoadException. Those DLL are not built for this KSP version: [ERR 12:40:20.527] CrewManifest 6.5.1.0 GameData\CrewManifest\Plugins\CrewManifest.dll KSP.log attached. Not a huge pressing problem or anything, just wanted to post it in case anyone else has a similar issue. IGNORE ME - missed a dependency like a moron.
  2. Air is an optional component of Snacks that I do not have turned on. By default Snacks only adds two resources I think, snacks and soil. At this point I might just skip out on the life support, haha. I really only plan on using bases for making things off-planet anyway, I just thought the snacks would be an interesting wrinkle. Thanks for taking the time to help me!
  3. No change to productivity with an added scientist. Just burns through all the water and compost without producing any snacks. All the other converters I've tried have done fine so far. And yes on storage. The Hacienda has all 3 (water, compost, snacks) when configured as a greenhouse.
  4. I've just been using a test base to learn, but with 2 engineers in the Hacienda the productivity is ~5.56. Not sure if that's good or bad.
  5. No worries! Pathfinder - 1.35.0 WildBlueTools - 1.75.0 KSP - 1.9.1
  6. Just getting into the mod, loving things so far! Quick question - the greenhouse modules seem bugged for me. As you can see in the picture, it has inputs but no outputs. The same is true for the chuckwagon greenhouse. I also tried it in flight to confirm, and it consumes resources but produces no snacks. I have reinstalled both pathfinder and snacks to see if my install was messed up, but no dice. Any idea what's going on here?
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