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seb-eisdrache

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Everything posted by seb-eisdrache

  1. Hello, there are something about to Make parts of the KAS (Kerbal Attachment System) or some Robotic (simple moving Parts) stock?
  2. F12 is the Default Screenshot key of steam, the default of overlay stuff should be a differnt key. Now i have wasted screenshots
  3. With this option the resolution will change dynamicly, also the position of the ui elements.
  4. Resizeable windows are possible in Unity: Its just a little checkbox
  5. Hello, what about a Resizeable window mode, so that we can fit our KSP as and normal Desktop Application?
  6. Hello, now we have a bunch of new biomes on all Planets in upcoming version 0.90. But on the Planets we will found as huge dessert in the main planet color, what you think about make planet surfaces more interessting: a contract like: "We found a Strange structur on Duna, take a look of it" "Our Scientists found a Cavesystem on Eve, bring us some Surface samples (5 Tons)" Some Random structures (like rock formations https://www.google.de/search?q=strange+rock+formations&biw=1920&bih=969&source=lnms&tbm=isch&sa=X&ei=gQaPVOP7BYbpywOTnYKgCA&ved=0CAYQ_AUoAQ [like this]) Maybe they could ramdomly generated at the first discover and saved for a later visit. (sorry for my odd english, im not a native speaker)
  7. Hello, i think it would be interessting, if we can Rescue Kerbals from Crashsides (On Surface, in water or in Space). Maybe the Crashside can be generated form Stock Vessels or Player Vessels?
  8. Hello i have the same problem like Jaxx, i tryed to use another config for ATM but nothing changed
  9. Hello, i have found a problem/bug/conflict: if i use the last version von the Space-shuttle-engines Mod (i overrides the km_Gimbal_2.0.dll), then there is no action group for toggle the gimbal of the shuttle.
  10. why does a fusion recator not work? my Ship is on the launchpat, there are radiators on it and a electric generator.
  11. my game crashes on startup or there no parts available in the VAB last lines form output_log i have the following mods: B9 ScanSat Kethane Interstellar DeadlyReentry AlarmClock Procedual Fairring Procedual Dynamics MechJeb2 ShuttleEngines
  12. I think it causes the crash (just back to desktop): after installing KW and using no parts of it on my spacecraft (playing career mode). following happens: after reentry and wating for landing with chutes game crashes a few secs after or before groundcontact. then I removed KW and it works fine. the error.log says: I have 16 GB of ram (KSP is a 32 bit software (it can only use 4)) edit: i'll test the memory reduction mod
  13. can I use the Mk 1-2 heatshield for other 2.5 m parts like tanks? or is it planed to make an native 2.5 m heatshield?
  14. what can I do if KW causes memory crashes? I use: B9 + Texture reducer Deadly rentry Interstellar Alarm Clock ScanSat Kethane Procedual Fairings Prcdeudal Dynamics Mechjeb2 Shuttle Engines I've tested KW with its reducer put the Game Crashes some times if KW is installed
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