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Topics posted by michaelhester07
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- 68 replies
- 18,280 views
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- 33 replies
- 16,128 views
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- 96 replies
- 51,548 views
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is it possible to do a non convex hull anymore
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 2 replies
- 841 views
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- 1 reply
- 827 views
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- 3 replies
- 1,720 views
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- 306 replies
- 130,694 views
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- 7 replies
- 60,642 views
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- 4 replies
- 1,509 views
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- 27 replies
- 9,692 views
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Netherdyne Research and Development (work in progress) 0.11 (formerly the cruiser parts mod)
By michaelhester07, in KSP1 Mod Development
- 2 replies
- 2,039 views
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- 12 replies
- 2,353 views
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- 0 replies
- 698 views
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Is your KSP load crashing with lots of mods? Try Active Texture Management
By michaelhester07, in KSP1 Technical Support (PC, modded installs)
- 1 reply
- 12,286 views
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- 4 replies
- 1,159 views
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- 2 replies
- 766 views
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- 0 replies
- 970 views
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- 0 replies
- 1,383 views
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Part zooms in glitched on mouseover in vab
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 3 replies
- 888 views
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Part with animated emissive texture doesn't load
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 4 replies
- 1,112 views
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- 2 replies
- 635 views
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How do I setup parameters for a module on a part
By michaelhester07, in KSP1 C# Plugin Development Help and Support
- 3 replies
- 666 views
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- 1 reply
- 657 views
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Beginning addon development in Visual Studio
By michaelhester07, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 1,494 views
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- 1 reply
- 1,482 views